I've tried to find more detailed information about new iPhone's A11 GPU but there is not much detail more than its 3-core custom GPU. Previous generation had PowerVR Series 7XT GT7600 Plus so anyone knows what GPU (or similar) we have now?
Most likely a highly custom version of some PowerVR GPU. Best place to read about it: https://forum.beyond3d.com/threads/apple-a11-soc.60323/
Makes you wonder if all their future iOS devices will have at least an A11 to avoid any issues.Considering Imagination Technologies threatened to sue Apple over IP, I doubt the GPU has anything to do with PowerVR
explain pleaseMakes you wonder if all their future iOS devices will have at least an A11 to avoid any issues.
I recall reading that Apple had a time period to stop selling iOS devices with PowerVR GPUs due to their agreement with Imagination Technologies.explain please
I recall reading that Apple had a time period to stop selling iOS devices with PowerVR GPUs due to their agreement with Imagination Technologies.
Perhaps that’s why they are taking so long to update the iPhone SE and iPad mini, planning on using the A11 (even if throttled a bit like the A8 on the iPod Touch) to avoid selling cheapest and most expensive iPhones at the same time with the same SoCs like with the SE and 6s.
Not sure how yields work in the mobile space, but that's a great point.Ah yeah, I get you. Yes that makes a lot of sense. This means the next generation budget could be extremely powerful!
Sometimes Intel would sell budget CPUs with damaged wafers. Chips where all the cores didn't pass and were ether under clocked or sold with disable cores as a "budget" friendly CPU. Apple could do something similar.