iPhone Animation

Discussion in 'iOS Programming' started by JavaWizKid, Jun 28, 2009.

  1. JavaWizKid macrumors 6502a

    Joined:
    Sep 18, 2008
    #1
    What is the best graphics library to use in a game where there will be approximately 7 images moving on screen? It's a 2d game so open GL ES isn't an essential. Also the accelerometer will move one of the images, does this determine which graphics library I'm best using?
     
  2. xsmasher macrumors regular

    xsmasher

    Joined:
    Jul 18, 2008
    #2
    UIUmageViews will be fine for 7 moving images. OpenGL and cocos2D would be overkill for something like this.
     

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