iPhone / iPad Apps

Discussion in 'iPad' started by TerryJoyce, Jun 7, 2010.

  1. TerryJoyce macrumors member

    TerryJoyce

    Joined:
    Aug 24, 2009
    Location:
    UK
    #1
    Hello,

    Is it me or is it annoying that developers such as EA have separated out there apps. So things like Monopoly and Scrabble to name a few have iPhone and iPad versions meaning you have to buy the app relevant to the device. I thought that was supposed to work in such a way that you bought one app and can use it on either.

    I have already bought the app for the iPhone ages ago just don't see why it would cost to run a slightly better version on the iPad. If there were iPad specific features then yes but as there aren't is it fair??
     
  2. Tebailey macrumors regular

    Joined:
    May 28, 2010
    #2
    You can run any iPhone app... Granted it doesn't look the best but you can do it.

    Personally don't mind paying twice if the work has been put in to make it an iPad app (MLB At Bat) and not just a smoothed out iphone one...

    Tom
     
  3. colmaclean macrumors 68000

    colmaclean

    Joined:
    Jan 6, 2004
    Location:
    Berlin
    #3
    Wouldn't it be nice if they offered an in-app purchase to upgrade the iPhone version to universal? The technology is there.
     
  4. ArmCortexA8 macrumors 6502a

    Joined:
    Feb 18, 2010
    Location:
    Terra Australis
    #4
    I completely agree with this option - existing users pay an upgrade price (say 50% of the normal price) and get the larger iPad version in the application itself.
     
  5. Dodgeroo macrumors regular

    Joined:
    Mar 28, 2010
    #5
    Yes. But unfortunately it's a similar problem to overpriced dlc on the games consoles, ie enough people will pay up that it's not worth the dev's while to offer the more equitable option.
     
  6. ArmCortexA8 macrumors 6502a

    Joined:
    Feb 18, 2010
    Location:
    Terra Australis
    #6
    In other words they will charge as much as they can no matter, if the customer has purchased the iPod / iPhone version beforehand, and offer no real incentive to keep customers by discounting original purchasers. This to me sounds like profiteering. Customer loyalty is more important than profiteering.
     
  7. Dodgeroo macrumors regular

    Joined:
    Mar 28, 2010
    #7
    I agree it should be, but unfortunately that's not how it works. When people are willing to pay full price for the new versions (and they do seem to be - Plants vs Zombies anyone?) then profiteering is viable. It's called 'market forces' and it sucks.

    It will only change when people stop paying full price for multiple versions.

    Those few companies that do make universal versions for free, or discount upgrades should be rewarded with sales. Those not doing so should be avoided. That's in an ideal world, but we all know how it really goes.
     

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