iPhone SDK installation

Discussion in 'iPhone' started by pprokopis, Jul 18, 2008.

  1. pprokopis macrumors newbie

    Joined:
    Jul 7, 2008
    #1
    I have just downloaded the iPhone SDK. Mounting the .dmg opens a window containing a folder named "Packages". Do I have to install all the packages inside one by one? Also do I have to upgrade to Mac OS 10.5.3? I am running 10.5.1 on AMD. During the installation I saw that it skipped iPhoneSDK. But I install these packages: iPhoneHostSideTools.pkg, iPhoneSDKHeadersAndLibs.pkg, iPhoneSimulatorPlatform.pkg and iPhoneSystemComponents.pkg succesfully. I also installed DashCode and tried to make a simple web application (text editor) and when i simulated it everything looked ok.
    Thanks!
     
  2. CyberGreg macrumors regular

    Joined:
    Jan 2, 2004
    Location:
    SoCal
    #2
    Hmmm if you had a "legal" copy of the SDK ;) you'd know that the requirements for the final version are:
    OS X 10.5.3 or newer
    iTunes 7.7

    :cool:

    PS Just messin' w/ya
     
  3. pprokopis thread starter macrumors newbie

    Joined:
    Jul 7, 2008
    #3
    It is a legal copy. I downloaded it from Mac Dev Center... My copy of leopard isn't legal since I am running Mac OS on AMD. Anyway I will start playing around building applications and will see if everything is ok...
    Thanks.
     
  4. fishkorp macrumors 68020

    fishkorp

    Joined:
    Apr 10, 2006
    Location:
    Ellicott City, MD
    #4
    You have to have 10.5.3 or later for the SDK to even install. From the system requirements:
    XCode 3.1 will install on older versions, but the iPhone SDK won't.

    (FYI, there's a chance this post will get locked or deleted, I don't think support for Hackintosh machines is allowed here. You'd probably have better luck at a site dedicated to that sort of thing).
     

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