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Cattywampus_

macrumors 6502a
Original poster
Apr 19, 2006
511
21
So when Apple releases the SDK for iPhone - do people have to submit their applications to Apple for them to look at before people can actually get them?

What I am getting at is - are Apple going to be charging people to download new Apps using the SDK, or will they all be freely available?
 
I would imagine they will charge. Developers won't be spending months creating apps for apple to distribute freely.

They will want some kind of pay off.
 
I would imagine they will charge. Developers won't be spending months creating apps for apple to distribute freely.

They will want some kind of pay off.

The unknown element is, will Apple leave it up to the individual developers to decide whether or not they want to charge users for the apps they produce?

Or will Apple take it upon themselves to charge every time an app is loaded on the iPhone, and distribute the revenues to the various developers automatically?

Or might there be some hybrid of both distribution schemes available?
 
The unknown element is, will Apple leave it up to the individual developers to decide whether or not they want to charge users for the apps they produce?

Or will Apple take it upon themselves to charge every time an app is loaded on the iPhone, and distribute the revenues to the various developers automatically?

Or might there be some hybrid of both distribution schemes available?

I agree, it'll probably be a hybrid.

iTunes currently distributes free content that people create for free, ie. podcasts. I can envision a new section of the iTunes store called apps and in it will be paid for and freeware applications.

Not sure if they'll try and implement a try & buy scheme like, shareware, donationware stuff, that might be a little tricky under this model.

M.
 
Yes. and No.

As mentioned it truly depends on apple's itune store req and if developers will be able to distribute weak signed apps.
 
I agree with the iTunes app store idea. If developers are offering it as freeware, it will be free through iTunes. If developers want to change, the end user will pay for it and Apple will want a cut.
 
I think we will most likely see apps distributed through iTunes. This way Apple is able to trace back any problems that may occur because of an app. Apple will probably have some type of screening process to make things a little safer too. As far as price goes, there will probably be some minor apps or games that are free and then there will be other apps that cost anywhere from $.99 and up.
 
I would imagine they will charge. Developers won't be spending months creating apps for apple to distribute freely.

They will want some kind of pay off.

I don't know...many developers made apps for apptapp with no charge, so I could see it going either way.

that is unless apple requires the apps to go through them!
 
Most apps will be free.


Installer.app took a lot of time to make, and they could easily charge for it.
 
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