Other IPhone XS/XS Max Benchmarks are out and whoa

Discussion in 'iPhone' started by mspman, Sep 18, 2018.

  1. mspman macrumors regular

    mspman

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    Minneapolis, MN
    #1
  2. mib1800 Suspended

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    Sep 16, 2012
    #2
    Now we just wait whether this translates into anything meaningful.

    X has a much higher benchmark than s9/note9 but is still slower in using and opening apps.
     
  3. kennoj macrumors newbie

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    Sep 13, 2018
    #3
    If you had looked at the source of that particular benchmark, you would have found that Xs is faster opening apps than Note 9.
     
  4. TheBacklash Suspended

    TheBacklash

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    Oct 23, 2013
    #4
    Not a fan of android.. own a tablet for S&G's though.
    did NOT know they were this bad. :D

     
  5. Banglazed macrumors demi-god

    Banglazed

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    #5
  6. harrisondavies macrumors 6502

    harrisondavies

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    #6
    Would this not be due to poorly coded apps, rather than the iPhones performance?
     
  7. Azathoth123 macrumors 6502

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    Fountain City
    #7
    I’ve always believed that people aren’t understanding the significance of more powerful/faster processors. It’s true that an engineering or benchmark improvement may or may not be matched by an equal improvement in the perceived speed etc of the computer.

    Things like the 7nm (vs 10nm) SoC scale means that things can be done with less power used. See Steve Jobs ‘Thoughts on Flash’ about doing things in hardware vs software. Again, the actual battery life may be less or energy used may be GREATER if the new computer/phone is doing far more things. The new neural processor is an example - it may not be noticeably faster to us, but the additional power enables SmartHDR which is not available on previous phones and enables Siri improvements and data to be processed and stored on the phone, a privacy issue.

    So more powerful hardware enables more features too, not just speed.
     
  8. UKapple73 macrumors regular

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    Sep 13, 2014
    #8
    No not for all apps. The iPhone always opens games faster but most speed tests show the Note opens apps like YouTube, Facebook, in fact most non-game apps load faster on note and galaxy. Not sure why as the iPhone has the potential to be faster
     
  9. Caesars macrumors regular

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    May 16, 2013
    #9
    After using both pretty heftily, neither one lagged out on me. The big difference will be 6-12 months later. For whatever reason non-pure android phones tend to have major problems down the road as far as being lag free.
     
  10. Daryl98 macrumors newbie

    Daryl98

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    Sep 17, 2018
    #10
    Yes, I do realize that, but when apps that are not heavy and non-games load slower, it paints a wrong picture. Iphone XS only shows its speed and power when you open up really heavy apps like games or do video editing. Those are apps that not everyone uses. Yes, powerful processors do help with new features of the phone, but when apple touts speed in their presentation, they should deliver it across the board. I have a cousin who isn't tech savy, and he too noticed the apps like twitter loading at the same rate as his older iphone 7 after upgradng to the XS. When I showed him how fast my galaxy S9 loaded it, he was like "whoa.... why is this older phone loading stuff up faster than my brand new XS!!!?".
     
  11. mib1800 Suspended

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    Sep 16, 2012
    #11
    I think there are many factors involved in overall performance including cpu. This is one anomaly that a much faster xs/max cpu performs worse in opening daily use apps than note9/s9.

     
  12. Hanson Eigilson macrumors regular

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    Sep 19, 2016
    #12
    I spend a fair bit of time coding for both platforms, and in my experience dealing with different android formfactors can be a bit annoying in the short term, but once it's done it's done. Dealing with Xcode, IOS and Apple services on the other hand is just a never ending bag of grey hair, never ending syntax changes, API changes, broken compatibility and general fragility so most people and organisations are just going to be less ambitious and make stuff without all the bells and whistles because every time someone updates their phone, A new Xcode version is out etc etc etc etc etc a million little things stuff breaks, often in odd and unexpected ways. Games on the other hand are usually made with Unreal or Unity which DOES take advantage of all those bells and whistles without burdening programmers too much with ALL the trivial code rot, so that game programmers are much more likely to take advantage of performance enhancements.

    TLDR: In my experience it has been much more rewarding to tune performance on Android because I can depend on stuff working for a long time, on IOS not so much so I loathe to do much of it.
     

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11 September 18, 2018