ipod chess game

Discussion in 'Mac and PC Games' started by meh, Jan 3, 2008.

  1. meh macrumors newbie

    Apr 15, 2007
    Does anyone know if there's a chess game for the ipod.
    Or any ideas if/when one might become available.

    If we have tetris, majong, soduko, etc, then we should have chess.
    I imagine the controls wouldn't be hard to implement.
  2. darklyt macrumors regular

    Jun 5, 2007
    If the chess program is to be of any quality at all (I mean able to even play a coherent opening) you would need equipment that the iPod does not have. I honestly do not see an iPod (at least the Nano and Classic models) being capable of playing a game beyond randomly picking a move. Even the weakest players would find the engine easily beatable.

    Chess involves having intelligent opposition, something those other games you mentioned do not involve.
  3. chris200x9 macrumors 6502a

    Jun 3, 2006
  4. meh thread starter macrumors newbie

    Apr 15, 2007
    yes, I'm aware of the linux option

    but that begs the question

    if chess can run on the ipod with linux software,
    why can't it run on the ipod with apple software?
  5. kuchida macrumors newbie

    Jan 10, 2008
    The "intelligent opposition" in a chess program is checking a database of possible moves to counter yours. The ipod could easily handle that.

    There have been excellent chess applications since the days of the Apple 2, and electronic standalone sets since the 70's. A typical ipod has about a 90mhz processor and 32mb ram, which is better than most computers fifteen years ago. It could certainly run a very competent chess program.
  6. darklyt macrumors regular

    Jun 5, 2007
    A typical 1400 rated chessplayer finds that most programs that old and running on comparable hardware to be quite weak. The amount of processing power which is required to compute 5 nonforced moves ahead is quite staggering. To be an effective player, 5 moves could be considered a minimum in most positions.

    Considering too that the positional evaluation in addition to the depth that a program must evaluate (at least 10 ply, preferably 20ish, where the amount of possible moves increases exponentially in unforced positions, and redoing that inserting a null move to evaluate threats against the program, to "see" what the opponent is planning) which could be considered typical of a competent program, one that could regularly beat a 1400 player and compete with an 1800 player, requires checking dozens of variables, I honestly doubt that any of the current classic iPods could house a competent player. I coach a chess team and I can assure you that my team would most definitely be able to handle any iPod. My Ratings
  7. meh thread starter macrumors newbie

    Apr 15, 2007
    still, easy to beat as it may be, it would provide a little stimulation during my morning commute.
    I'm sure they could put something together with a slick and pleasing interface and halfway decent playing strength.
    I'd pay 5$ for even a weak chess engine on my iPod.

    not every chess player is 1800 rating. That strength may be common among competitive players, but it is above average for the general population.(*no proof to that statement, just seems that way to me*)

    found shredder for iPhone

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