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axman

macrumors newbie
Original poster
Jun 10, 2010
8
4
Many reports point to the new Apple TV being heavily video game focused and even coming with a traditional games controller. Do we think this is likely?

My guess would be that universal iOS apps will expand to be able to support the Apple TV as a target device, but require support for whatever controller it comes with to be accepted on the App Store.

That will mean that any of those crappy 'virtual control' games you've got, will finally become playable. The various GTA ports, for example. Probably what's stopped more of them coming out, is that users quickly realise on-screen controls were *****, so stopped buying them.

I can see a lot of Indie developers jumping on-board straight away. So Shovel Knight for iOS and more.

Local storage will be a big issue, so it'll be interesting to see how they deal with that. No way are they going to stick a hard disk in it and flash/SSD storage is pretty costly, even now. Streaming is a possibility, but I don't see that happening in terms of streaming a video stream. Maybe the games themselves will stream their content as and when it's required. This is actually a feature they've added in iOS 9, see App Slimming. So you get the intro and level 1 downloaded to start with, as you're completing level 1, it's downloading level 2 in the background.

You can bet your money on the fact that they will have signed up a couple of big exclusives. The usual suspects of Ubi Soft and Square Enix will no doubt be happy to accept some decent sized cheques.

For any game developers out there, it's potentially an exciting prospect. If successful, it'll be the first home console that any developer can knock a game out and upload to without up-front licensing fees, nor the need for a developer machine. You can bet they make a big play about this aspect.

Let's see how Jony Ive tackles the game controller too. Will it be an ergonomic nightmare like the Magic Mouse or something lovely like the Wii U Pro controller?
 
I'm going to say no. Although 'Metal' points to a games console, I don't think Apple gets the other side of gaming. The Battlefield/CoD thing. The 'true gamers' and the people who spend thousands on their 'rigs'. I think they may try to tap into the wider audience, the gaming-curious like the Wii did, but I can't see them nailing it. Their controller design will be terrible for one thing. 'Great' controllers aren't supposed to be pretty. And I don't want to keep getting paper cuts off of whatever Sir Jony has come up with this time.
 
I own every current generation console, and I'm looking forward to this new Apple TV. It won't hurt the gaming industry or take any money away from The Big Three, though.

Still, I can't wait to try some iOS games on the big screen. I hate touch controls, give me a real controller and I'll be all over this thing! :)
 
I own every current generation console, and I'm looking forward to this new Apple TV. It won't hurt the gaming industry or take any money away from The Big Three, though.

Still, I can't wait to try some iOS games on the big screen. I hate touch controls, give me a real controller and I'll be all over this thing! :)

That is it. It will not hurt the actual gaming market, but it will probably be much larger since the audience will be greater.
 
I hope Nintendo release the classic Mario games for IOS and the new Apple TV . . .
 
As others have said I think it has a real shot at Nintendo (I mean looking at the specs its more powerful already). Depending on the games that come out I really think it has a shot at some of the others.
 
I'm going to claim I was totally right. That controller doesn't bring a whole lot to gaming. It presumably doesn't have the pointing accuracy of a Wii controller, and it doesn't have a joystick or even D-pad for directional control. We already have touch control games on iOS, and for the most part they work best for games where you're actually touching the game elements. How are developers going to port RTS games without good pointing accuracy? An on screen cursor driven by the touch pad seems like a backwards step. Swipes (as in the Crossy Road demo) are no substitute for real directional controls. Nice to get all the Mfi controllers, but none of those will have had even a fraction of the development budget of a Microsoft/Sony/Oculus/Valve controller. No revolution then, unless some no-name accessory maker is going to provide it.
 
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