Is it really that much hard work for a dev to.....

Discussion in 'iPhone' started by Pez555, Sep 2, 2011.

  1. Pez555 macrumors 68000

    Pez555

    Joined:
    Apr 18, 2010
    #1
    ....re-adjust their apps to fit a different resolution?

    I know nothing about this, hence why i am asking. But IF we are to see a bigger screen on the iPhone 5, we are going to have to have a bigger resolution to maintain the retina display, correct?

    So for a dev, how much work does it actually take to re-adjust an app to fit a larger resolution? From certain reactions on here, i am under the impression it is a lot of hard work....? I also understand that the app will have to work on two different resolutions, but is this really an issue?
     
  2. treestar macrumors 6502

    Joined:
    Feb 28, 2010
    #2
    If developers did not plan ahead it could mean remaking all their icons, buttons, backgrounds, etc. from scratch. That's just the display. If their app is a game that is coded with pixels in mind it could be another huge change. I don't even have a clue how games with characters and scenery would get updated.
     
  3. profets macrumors 68040

    Joined:
    Mar 18, 2009
    #3
    I would think they could increase the screen size a bit and still have a 300 ppi density, and still call it retina. A minor bump in resolution would seem pretty messy overall.
     
  4. treestar macrumors 6502

    Joined:
    Feb 28, 2010
    #4
    There is no way the retina display is 300 ppi. Is it? That's crazy. I thought it was between 160 and 200 ppi.
     
  5. A2DY macrumors member

    Joined:
    Feb 16, 2011
    #5
    326 iirc
     

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