If you restored from iTunes, some apps would not sync to the selected device. Has this been fixed?
According to Apple. it is by design. So don't expect any fix.If you restored from iTunes, some apps would not sync to the selected device. Has this been fixed?
In iTunes click on Apps: Updates and then in the bottom right hit the Update All Apps button. Setup a weekly reminder in the Reminders App (or App of your choice) to do this.....I was wondering why iTunes 12 wasn't moving updated apps to my devices automatically, and forcing me to Update each one manually from the Apps list. To hear that it might not be a bug, but a feature, is flabbergasting.
Probably, but doesn't matter since it would be if you had an iPad and iPhone.So, the apps in iTunes library are the "full" universal versions?
In iTunes click on Apps: Updates and then in the bottom right hit the Update All Apps button. Setup a weekly reminder in the Reminders App (or App of your choice) to do this.
Obviously Apple doesn't see it that way. In the long run it makes supporting multiple devices much easier.According to Apple. it is by design. So don't expect any fix.
That is because a true universal app does not exist anymore. Apps have to be built for specific iOS device. So if you backup an app meant for iPhone 5S to itunes, it won't be able to correctly work for iPhone 6S because resources are optimized for 5S's smaller screen size. Things would complicate if the same app is transferred to iPhone 6S. It would look downright horrible or not work. So Apple has disabled app syncing and transferring of purchases.
Blame it on Apple's greedy business tactic of still selling 16 GB entry level device.
App store also requires more computational power to calculate and push the correct resources from app's master file. If they are maintaining separate versions of every app for every device, that would increase their storage requirements by 5-6 times.
App thinning will end up costing Apple and developers more in the long run compared to selling 32 GB entry level devices.
Either way it is a fail scenario.
So how about "Automatic App Updates" for iTunes?In iTunes click on Apps: Updates and then in the bottom right hit the Update All Apps button. Setup a weekly reminder in the Reminders App (or App of your choice) to do this.
Yes, you can no longer transfer apps purchased on an iOS Device running iOS 9.x to iTunes. And yes, iTunes and app thinning are seriously fubarred, but not completely broken.
If you ALWAYS “purchase” your iOS apps via iTunes using the same account on the same Mac, you can…
* maintain an up-to-date library of all your iOS apps for all of your iOS devices by updating the apps ONLY via iTunes, then
* sync these up-to-date apps (USB or OTA) with your iOS devices via iTunes without downloading them again.
The biggest issue is if you forget and “purchase” an app on an iOS device. In that case you have to find it in the iTunes store and download it via iTunes (again) to keep your iOS apps library complete. From then on you just update those iOS apps like the others and sync them with your iOS devices. The list of updated apps on your iOS device will no longer correctly reflect when apps were updated. It takes a few minutes after syncing via iTunes, but the apps showing that they need to be updated will eventually change from "update" to "open" and later disappear from the list.
So how about "Automatic App Updates" for iTunes?
FWIW I don't have automatic downloads turned on because AFAIK I can't control when these downloads happen. Auto-downloads are devastating to low bandwidth internet connections like ours -- 256KB/sec on a good day. For example when Microsoft or Apple update their "office" apps it can take several hours to download the set. And we really don't want that to happen when we are trying to stream Netflix.
You can enable automatic download for apps in the iTunes preferences. It will then automatically check for apps you have purchased on other devices every time it's started. Edit: Just noticed that this was addressed in the following postings.The biggest issue is if you forget and “purchase” an app on an iOS device. In that case you have to find it in the iTunes store and download it via iTunes (again) to keep your iOS apps library complete.
I've been maintaining an up-to-date iTunes app library (as I described) since i got my 6s on Day1. This system works for me. I update apps once in iTunes and then sync the updated apps to both of our iPhones with no problems. Well except the delay in the App store on the iPhones recognizing that the apps have been updated via iTunes. But this delay is usually only a few minutes.
Correct. But it is not automatic. I do it all manually. When I see an app needs updating, I download it via iTunes, then manually sync it to our 3 iDevices via iTunes.So, automatic app syncing works for you with 12.3/9.1? You just press the Sync button from the device summary screen and it transfers apps you've updated in iTunes? ...
I doubt Apple needs to store the same app 5-6x times. I think the apps are built on the fly.According to Apple. it is by design. So don't expect any fix.
That is because a true universal app does not exist anymore. Apps have to be built for specific iOS device. So if you backup an app meant for iPhone 5S to itunes, it won't be able to correctly work for iPhone 6S because resources are optimized for 5S's smaller screen size. Things would complicate if the same app is transferred to iPhone 6S. It would look downright horrible or not work. So Apple has disabled app syncing and transferring of purchases.
Blame it on Apple's greedy business tactic of still selling 16 GB entry level device.
App store also requires more computational power to calculate and push the correct resources from app's master file. If they are maintaining separate versions of every app for every device, that would increase their storage requirements by 5-6 times.
App thinning will end up costing Apple and developers more in the long run compared to selling 32 GB entry level devices.
Either way it is a fail scenario.