Hello,
In most cases my app works just fine. Sometimes it just crashes and it happends in different situations and very irregular. The log from the device indicates on this problems:
I have search on the internet for simular crashes described by other programmers, but I did not find anything... The last time the app crashed, I have done some zooming on the map and I thought it might be the reason. But, trying to provoke the the app to crash to be repeated by zooming like crazy, did not succeed :-(
The problem is that I do not know how to understand this crash-report.
The problem seem to be MKMapLevelView? What is that?
How do I search for errors in my code connected to this part of the frame work?
Are there any workarounds for this problem?
Did anyone have the same problem?
Any ideas? I am greatful for every hint on this issue!
Thanks in advance!
MACloop
In most cases my app works just fine. Sometimes it just crashes and it happends in different situations and very irregular. The log from the device indicates on this problems:
Code:
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00000010
Crashed Thread: 0
Thread 0 Crashed:
0 libobjc.A.dylib 0x00003ebc objc_msgSend + 20
1 MapKit 0x0000e7f0 -[MKMapView mapLevelViewDidFinishLoading:] + 100
2 MapKit 0x00006740 -[MKMapLevelView _updateLoadingCountWithError:] + 308
3 MapKit 0x0000a250 -[MKMapLevelView _removeTileRequesterForTileView:error:] + 196
4 MapKit 0x00006520 -[MKMapLevelView updateTileAfterReceivingContentForTile:] + 108
5 MapKit 0x00005d3c -[MKMapLevelView tileRequesterReceivedImage:forTile:] + 44
6 MapKit 0x00009b08 -[MKMapLevelView tileRequesterProgress:] + 248
7 MapKit 0x00021d8c MKTileRequester::requestProgress() + 20
8 GMM 0x00006c88 coalesceTimerFired(__CFRunLoopTimer*, void*) + 20
9 CoreFoundation 0x000574bc CFRunLoopRunSpecific + 2192
10 CoreFoundation 0x00056c18 CFRunLoopRunInMode + 44
11 GraphicsServices 0x000041c0 GSEventRunModal + 188
12 UIKit 0x00003c28 -[UIApplication _run] + 552
13 UIKit 0x00002228 UIApplicationMain + 960
14 theApp 0x000022ee 0x1000 + 4846
15 theApp 0x00002298 0x1000 + 4760
I have search on the internet for simular crashes described by other programmers, but I did not find anything... The last time the app crashed, I have done some zooming on the map and I thought it might be the reason. But, trying to provoke the the app to crash to be repeated by zooming like crazy, did not succeed :-(
The problem is that I do not know how to understand this crash-report.
The problem seem to be MKMapLevelView? What is that?
How do I search for errors in my code connected to this part of the frame work?
Are there any workarounds for this problem?
Did anyone have the same problem?
Any ideas? I am greatful for every hint on this issue!
Thanks in advance!
MACloop