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You both do realize we are discussing the merits of the next Mac Pro being a better Mac for gaming.

And that is exactly what it will become.

The topic is not how cheaper "my-own-custom-build-PC" is.

It would stand to reason that newer hardware would normally yield better FPS scores in gaming - assuming the games you want to play are made available on OSX in the first place.

If you're a professional supplementing your free time with a distraction here and there that OSX's limited library of games can offer, fine.

Steam's entry into the Mac market will certainly provide slightly better conditions for Mac gamers than previously seen. But it is not the monumental push that will make OSX an attractive platform to develop games for than it was before.

But if you're serious about gaming, why on Earth would you utilize a Mac Pro as a primary gaming system apart from the fact you already own a MP for real work? The additional cost for the base system and overpriced but limited GPU selection hardly justify the expense.

Unless Blizzard games are all you plan on playing, you will always be getting an inferior product at a similar price point - for all the aforementioned reasons.

Thus, it's back to Windows bootcamp for most of you where the Mac Pro is slightly less of a "gaming giant".
 
I said it in another thread but will repeat it here. I think the imacs are the best gaming options for mac fans at the moment and in the future. The MP is too much for gaming only and really only makes sense if you primarily use it for other uses first.

The 4850 in the previous 24" and current 27" is very good for a mobile card in an Apple system. Certainly a lot better than the 330 in the new MBPs. The iMac i believe could become mac Steam gamers machine of choice as long as you choose one with the right GPU. Obviously you cant upgrade it but neither can you on a MBP, and on the MP your choice under OS X is limited.
 
I said it in another thread but will repeat it here. I think the imacs are the best gaming options for mac fans at the moment and in the future. The MP is too much for gaming only and really only makes sense if you primarily use it for other uses first.

The 4850 in the previous 24" and current 27" is very good for a mobile card in an Apple system. certainly a lot better than the 330 in the new MBPs. The iMac i believe could become mac Steam gamers machine of choice as long as you choose one with the right GPU. Obviously you cant upgrade it but neither can you on a MBP, and on the MP your choice under OS X is limited.

Biggest issue with iMac is its resolution as 2560x1440 isn't very light resolution for GPU. All games will run but if you want to run the @native resolution, you're stuck with low to medium settings in newer games. I hope Apple includes option for ATI 57xx for 21.5" iMac so that it could become the "gamer's choice".

Macs still aren't for gamers really, mainly because of the lack of upgradeability :(
 
I don't know. I sorta disagree with you guys. I own a 13" MBP, now watch as I shamelessly defend my purchase. :p I definitely agree that the 13" is not a workstation, but I still believe that the 13" MBP has pro features that set itself apart from the Macbook.
I realize what you're getting at here, and comparatively speaking, the MBP is a better system than the MB.

But it's not built for professional use in terms of rugged reliability @ 100% core usage across all cores, HDD running full tilt,... (99.9% availability in a 24/7 environment). Laptops are a much harsher environment to provide adequate cooling,... for that level of reliability, not to mention it can be damaged from being dropped (the MP doesn't sit in a users lap; at least I hope not :eek: :p).

For one, the firewire port allows me to run my firewire audio device for my work, something I can't do with the Macbook or the Air, for that matter. Also, the ability to expand the RAM to 8 GB also allows me to work seriously in Logic Studio. Again, I cannot really hope to achieve this with the Macbook.
In this respect, it's a better choice for on-site work. I've known a few that record their camera output directly to the laptop, then upload the files to the MP, and do the heavy work there.

So in a sense, it can be called "Pro". But they could have come up with another way of selling it IMO that indicates what it does without the inference of the reliability levels of a workstation (which it's not capable of). A simple name change could have sufficed.

It may not have discreet graphics, but as my example points out, not every pro user is in the graphics or animation field.
Laptops tend to have fixed graphics, so I see that as part of the compromise for portability. They're not meant to be used as a 3D animation system.

As for the desktop line, the biggest differences are expandability, the massive cap on RAM, and incredible number of cores that it can go up to.
You can almost compare the differences between the quad Mac Pro/i7 iMac to the Macbook/13" MBP.
Workstations are meant to be reliable though, and is one of the biggest selling points. Oddly enough, this expectation is so ubiquitous, that it's not mentioned in sales/marketing literature as the name Xeon denotes this aspect of the system. Simply put, reliability/availability is synonymous with the moniker. So it gets focused on features such as those that have already been mentioned during this discussion. ;)

That's why "Pro" has the same consideration with the MP, as it's a Workstation and uses Xeon processors. That may not have been Apple's intent, but it happened due to the workstation/server environment as a whole IMO.
 
It would stand to reason that newer hardware would normally yield better FPS scores in gaming - assuming the games you want to play are made available on OSX in the first place.

I don't use OS X. I use Windows al a Boot Camp.
The newest hardware adds up to better performance in Windows also.

But if you're serious about gaming, why on Earth would you utilize a Mac Pro as a primary gaming system apart from the fact you already own a MP for real work?

There are three reasons a person may use a Mac Pro as a gaming computer:
1. Just like you said...the Mac Pro is used primarily for work and gaming is a sideline. That's me.
2. Someone has a lot of money and wants the best Mac available for games.
3. Someone does not have that much money but will sacrifice in order to have the best Mac available for games.
.
 
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Perhaps a contributor to the delay of the MP is to allow the syngeries with Steam to take hold and then to leverage this to intro some new high gaming and graphics platform

No. The MacPro "delay" is quite possibly because the MacPro is a discontinued product.
 
No. The MacPro "delay" is quite possibly because the MacPro is a discontinued product.

No, that is most definitely not quite possible.

Final Cut Studio and their other professional products are depending on a workstation. It makes absolutely no sense to discontinue the most important Apple computer for professionals.
 
No, that is most definitely not quite possible.

Final Cut Studio and their other professional products are depending on a workstation. It makes absolutely no sense to discontinue the most important Apple computer for professionals.

According to this rumour, Final Cut Pro itself is no longer going to be aimed at professionals. Apple denies this with the usual vague corporate statement. They also let go of a good number of FCP support staff a couple months ago.

https://www.macrumors.com/2010/05/19/apple-responds-to-reports-of-final-cut-pro-refocusing/
 
According to this rumour, Final Cut Pro itself is no longer going to be aimed at professionals. Apple denies this with the usual vague corporate statement. They also let go of a good number of FCP support staff a couple months ago.

https://www.macrumors.com/2010/05/19/apple-responds-to-reports-of-final-cut-pro-refocusing/

This is mere speculation at best. Also, how do you explain the fact that Logic Pro was recently updated to 64 bit? I doubt the move was aimed towards casual users.
 
According to this rumour, Final Cut Pro itself is no longer going to be aimed at professionals. Apple denies this with the usual vague corporate statement. They also let go of a good number of FCP support staff a couple months ago.

https://www.macrumors.com/2010/05/19/apple-responds-to-reports-of-final-cut-pro-refocusing/

Not sure what's vague about this, it seems pretty clear they are committed to continued development of this professional tool :confused:

"Final Cut Pro is the first choice for professional video editors, and we've never been more excited about its future," Apple spokesman Bill Evans told CNET. "The next version of Final Cut is going to be awesome, and our pro customers are going to love it."

Link
 
Of course it'll be a gaming giant. Perhaps for a few months until there is a better GPU out on the PC market.

I hate to say it as I'm a mac lover but this seems to be true.
 
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