Just regular iphone/ipad app stuff. I want to make a 2D platformer with ither Cocos2D or OpenGL ES by the end of the year. Most of my work will be apps that use openGL ES.
Just regular iphone/ipad app stuff. I want to make a 2D platformer with ither Cocos2D or OpenGL ES by the end of the year. Most of my work will be apps that use openGL ES.
But... Are you planning on programming using the laptops screen or an external LCD? I do some light work on my 13" but the 1280x800 screen is a killer. even 1440x900 is difficult. I mostly work at my desk with an external @ 1080p which is perfect for me
Definitely performance wise. But as others have echoed the display is small.
Rather than springing the extra $$ for a 15 inch, which is still small, you can get a great 24" IPS monitor for $300. That way you have a portable when you need it, but when docked you get a much bigger screen.
I use a 13" MBP to program in Xcode and it's fine. The only thing I do is add 8GB of RAM to it so it doesn't choke when I have Photoshop + Xcode + Instruments + iOS Simulator + Firefox + iTunes + Twitterrific open