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Not saying that the current system is bad, it's just not sufficient enough to handle users needs and exeptions for different app funcionalities that are quite different from the original iPhone.

For example, I travel several times a week by car. I use a navigation app,listen to music (music app or a radio app) and run a dashboard cam. Sometimes I get a call, write a text or email during a stop. When I arrive at home, at friends or at the client's office, I don't want to scroll the app list and look for multitasking apps to close. Just close all and everythig is fine.

Well at first: The current System was not designed for the first iPhone. It's mainly based on iOS 4, when the use case described by you was already well known.
Secondly: So your problem is, that with the current system you have to stop navigation (which normally stops itself after reaching the destination) and stop the music, which stops itself if you'd use an AUX cable or is easy to stop with the ControlCenter? (I don't know, if it stops when you use bluetooth and the car's bluetooth isn't reachable anymore?)

Doesn't seem like being not sufficient to me.
 
If I grab my mom's phone that has 30+ apps open because "its not needed" I can feel a difference between before and after I close them all. Its not placebo, its a real effect.

:) Well, since an iPhone would never have 30 apps open at the same time, most of that is obviously a placebo affect. There is usually only 3 or 4 open apps at a time (the active app, and 2 or 3 frozen in memory), plus a couple apps that use the background APIs (music, VOIP).
 
:) Well, since an iPhone would never have 30 apps open at the same time, most of that is obviously a placebo affect. There is usually only 3 or 4 open apps at a time (the active app, and 2 or 3 frozen in memory), plus a couple apps that use the background APIs (music, VOIP).

You wanna bet? When I'm home once every few months, my mom has no problem opening 30 different apps in that time.

It absolutely is not the placebo effect.
 
These threads are depressing. Repeat yourself as much as you like, but there is no need to close down apps unless they're malfunctioning. None. The majority of the apps you see in the list aren't even running - what you're looking at isn't even a task manager - just a list of recent apps for easy navigation.

There's no question over this, no doubt - the multitasking APIs and memory management of IOS are all heavily documented in detail by Apple and others.

In rare cases, if you're seeing a significant change in performance or battery life, you'll be dealing with one rogue app that's made it through apples testing with a bug and just needs ditching. The rest of the time - it's a placebo.
 
You wanna bet? When I'm home once every few months, my mom has no problem opening 30 different apps in that time.

It absolutely is not the placebo effect.

:) Sure. You can open 30 apps, but it doesn't mean that they are all open at the same time. iOS automatically removes the least recently used apps from memory once the memory is full.

You can easily test it. Pick an app that you can tell the difference between opening from closed and switching back to it while it is still open. Open 10 more apps. Switch back to the original app and it will open from close.
 
:) Sure. You can open 30 apps, but it doesn't mean that they are all open at the same time. iOS automatically removes the least recently used apps from memory once the memory is full.

You can easily test it. Pick an app that you can tell the difference between opening from closed and switching back to it while it is still open. Open 10 more apps. Switch back to the original app and it will open from close.

That's just iOS running out of memory, not actual good management. I have a game that is meant to multitask as if it's one of maybe two apps open it won't reload. But if I open an app that uses a large amount of RAM it runs out and the other one has to be shut down.

In other words if too many are open the memory is maxed out. If memory is maxed out, it results in a slower device.
 
That's just iOS running out of memory, not actual good management. I have a game that is meant to multitask as if it's one of maybe two apps open it won't reload. But if I open an app that uses a large amount of RAM it runs out and the other one has to be shut down.

In other words if too many are open the memory is maxed out. If memory is maxed out, it results in a slower device.

Nope. It's actual good memory management working as designed. Using memory is not bad. Yes, a memory intensive app can slow down temporarily as it requests additional memory. No, maxing out memory does not slow down the device.

But, again, it doesn't change the fact that you removing most of those 30 apps from the recently used app list has absolutely no effect because most of those apps are already completely closed.
 
Nope. It's actual good memory management working as designed. Using memory is not bad. Yes, a memory intensive app can slow down temporarily as it requests additional memory. No, maxing out memory does not slow down the device.

But, again, it doesn't change the fact that you removing most of those 30 apps from the recently used app list has absolutely no effect because most of those apps are already completely closed.

1- yes maxing memory isn't bad per say. But if you have 2% free instead of 50% free your device will be physically slower. I'm a computer engineer and can say that with certainty from both logic and experience.

2- again, when I close all the apps, the device is visually faster. If you want to argue it comes from the most recent ten apps then sure, have at it. The point I'm making is that closing apps (freeing up memory) speeds up the device if the device has too many apps open and is low on memory. If you disagree, well that's not my problem.
 
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1- yes maxing memory isn't bad per say. But if you have 2% free instead of 50% free your device will be physically slower. I'm a computer engineer and can say that with certainty from both logic and experience.

You're flat wrong, mr computer engineer. Read up on how this actually works in IOS as opposed to how you think it works on a PC.
 
1- yes maxing memory isn't bad per say. But if you have 2% free instead of 50% free your device will be physically slower. I'm a computer engineer and can say that with certainty from both logic and experience.

Again, any slowdown would be temporary and come from requesting additional memory, not from memory being full.

Of course, some apps may do this poorly. Closing the last 3 or 4 apps before you start a memory intensive game can save you some initial stuttering. (More if the game has poor memory management.)

2- again, when I close all the apps, the device is visually faster. If you want to argue it comes from the most recent ten apps then sure, have at it. The point I'm making is that closing apps (freeing up memory) speeds up the device if the device has too many apps open and is low on memory. If you disagree, well that's not my problem.

"Visually faster"? In other words, you are basing this on perception rather than facts. Kinda like a placebo. :)

And, again, yes, I specifically made the point that MOST of the apps you were closing had absolutely no affect. You wasted time closing 30+ apps when you could have achieved the exact same effect by closing 3 or 4.
 
Again, any slowdown would be temporary and come from requesting additional memory, not from memory being full.

Of course, some apps may do this poorly. Closing the last 3 or 4 apps before you start a memory intensive game can save you some initial stuttering. (More if the game has poor memory management.)



"Visually faster"? In other words, you are basing this on perception rather than facts. Kinda like a placebo. :)

And, again, yes, I specifically made the point that MOST of the apps you were closing had absolutely no affect. You wasted time closing 30 apps when you could have achieved the exact same effect by closing 3 or 4.

I don't feel like going in loops so I won't respond to most as clearly we don't agree. However-

Placebo effect
noun
1.
a beneficial effect, produced by a placebo drug or treatment, that cannot be attributed to the properties of the placebo itself, and must therefore be due to the patient's belief in that treatment.

Basically that means something that doesn't actually exist. Now let's define observation.

Observation consists of receiving knowledge of the outside world through our senses, or recording information using scientific tools and instruments. Any data recorded during an experiment can be called an observation.

Observing something is not the same as it being a placebo effect.

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You're flat wrong, mr computer engineer. Read up on how this actually works in IOS as opposed to how you think it works on a PC.

No need to be snarky. Perhaps you're right. I'll believe you because you seem pretty sure, but that still doesn't detract from my point that closing apps does speed up my mothers phone. That's all I'm trying to say.
 
I don't feel like going in loops so I won't respond to most as clearly we don't agree. However-

Placebo effect
noun
1.
a beneficial effect, produced by a placebo drug or treatment, that cannot be attributed to the properties of the placebo itself, and must therefore be due to the patient's belief in that treatment.

Basically that means something that doesn't actually exist. Now let's define observation.

Observation consists of receiving knowledge of the outside world through our senses, or recording information using scientific tools and instruments. Any data recorded during an experiment can be called an observation.

Observing something is not the same as it being a placebo effect.

:) Placebos have real effects as well.

But again, my point was that you don't actually provide any data from your observations. You simply state that you perceive a difference, that may or may not exist. And if it did exist, may have been a temporary issue that would be resolved automatically by the OS.

The "placebo" that I was referring to was "closing" 25+ apps that were already closed.
 
:) Placebos have real effects as well.

But again, my point was that you don't actually provide any data from your observations. You simply state that you perceive a difference, that may or may not exist. And if it did exist, may have been a temporary issue that would be resolved automatically by the OS.

The "placebo" that I was referring to was "closing" 25+ apps that were already closed.

What sort of data should I have? It isn't normal to be like "well hmm. It appears my device is slow. Let me make some measurements in case someone on the internet won't believe me."

If it would make you happy, perhaps when I'm home next month I can record a video where it clearly shows a difference and I'll share it for you.
 
If there is no reason to 'close' apps in the app switcher, then why does Apple provide the option to 'close' them one or two or three at a time? Why not just use the app switcher to toggle back and forth between recently used apps?

And if the answer is, "well, when you start to have a loooong list of apps in the app switcher and it's just a way to reduce the amount of apps you have to scroll through", then they should provide a 'close' all option.
 
The Genus Bar showed me how to press the Home button to see all of the open apps and how to drag them off the screen, one by one. But does iOs7 provide a way to close all open apps with a single click?
I started this discussion. Thank you everyone for the great feedback. While we do not all agree on the need to close all apps, there are many who would like a quick way to do it. How do I submit a formal IOS enhancement request to Apple?
 
I started this discussion. Thank you everyone for the great feedback. While we do not all agree on the need to close all apps, there are many who would like a quick way to do it. How do I submit a formal IOS enhancement request to Apple?

First, get the terminology right. You are not asking for a way to close apps. You are asking for a way to clear the list of recent apps. Then send Apple a message at http://www.apple.com/feedback/
 
First, get the terminology right. You are not asking for a way to close apps. You are asking for a way to clear the list of recent apps. Then send Apple a message at http://www.apple.com/feedback/

My god don't be a jerk. That first sentence is phrased fairly harshly especially considering the discussion which just occurred, and clearly the OP isn't super knowledgable. Apple would easily comprehend the wording either way.
 
If there is no reason to 'close' apps in the app switcher, then why does Apple provide the option to 'close' them one or two or three at a time? Why not just use the app switcher to toggle back and forth between recently used apps?

And if the answer is, "well, when you start to have a loooong list of apps in the app switcher and it's just a way to reduce the amount of apps you have to scroll through", then they should provide a 'close' all option.
Because you have to have the ability to close apps that might crash or become stuck or misbehave in some way.

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My god don't be a jerk. That first sentence is phrased fairly harshly especially considering the discussion which just occurred, and clearly the OP isn't super knowledgable. Apple would easily comprehend the wording either way.
What's harsh? :confused: If anything it's a good tip--Apple would probably not even look at it from the point of view of closing apps as they don't think people need to have the ability to close all apps as the OS should mange that for them, but, from the point of view of being able to clear out a long list of recently used apps, that might actually have a bit more meaning/weight to it in Apple's eyes.
 
First, get the terminology right. You are not asking for a way to close apps. You are asking for a way to clear the list of recent apps. Then send Apple a message at http://www.apple.com/feedback/

how do you know that he doesn't want to close all apps. You would not know which apps he has in a suspended state or background state. They might all be executing code in the background.

refer to table 3-1

https://developer.apple.com/library...cationsFlow/ManagingYourApplicationsFlow.html
 
What sort of data should I have? It isn't normal to be like "well hmm. It appears my device is slow. Let me make some measurements in case someone on the internet won't believe me."

Just some data that shows its not a temporary issue automatically solved by the OS, a third-party app problem, or a perception problem. I don't know what specifically, because I don't know what you perceive the problem to be.

Personally I've been using an iPhone for years without manually closing apps and haven't had any problems with slowdowns (with the exception of the situation I described earlier.)
 
You can close all apps with just one button.

It's the one at the top, just hold it down for 3 seconds, then slide the slider :D







I'll get my coat :eek:

The list of recently used apps comes back when you restart the IOS device.
 
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