Is there an app that can show me the remaining unused storage on my 32gb ATV4? (so I can decide if I wan to exchange it for the 64gb ATV4)
Thanks!
Thanks!
...or you can go to you installed apps and do the math! cost = f.o.c.
Is there an app that can show me the remaining unused storage on my 32gb ATV4? (so I can decide if I wan to exchange it for the 64gb ATV4)
Thanks!
There's a free one called "tvStorageInfo" simple but effective.I could swear someone mentioned that those figures didn't show the true number. They just show the size of the apps, as they were downloaded. (not the additional stuff that each app subsequently downloaded in the background)
The one problem that exists with every storage reporting app for the Apple TV is the way the TvOS file system works.
Yes they will technically show you what's physically used at any point in time but because of the way TvOS handles storage, it markes additional downloaded content (outside of the 200MB initial download) as temporary and it can be overwritten at any point.
So as you start to run out of space, TvOS begins deleting the additionally downloaded files that you haven't used in a while so that you don't run out of space.
Really it should be impossible to actually fill up an Apple TV of any capacity. All that actually changes is how frequently you are re-downloading files. Unless you've got the worst internet service/package in the world that's never really going to be an issue.
Best option, use the Apple TV and don't think, or worry about storage at all. That's how it was designed to be.
None of this is relevant to reporting disk space. Either you're using a Byte of space or you're not. How the OS handles files is irrelevant to this topic.
It kind of is, particularly when it's designed to not let you run out of storage space. Normally when you use storage space it is a constant. It doesn't change unless you deliberately delete it, or add to it. And that's the concern we have with normal storage, that we are going to reach a point when we have added so much to it that we can no longer add anything new without some manual intervention.
But TvOS was designed, in a way, to free you from thinking too much about available physical storage because it doesn't use it in a typical way. That there are two different capacities of Apple TV is really just to afford a person the luxury of downloading the same data over and over again less often.
With TvOS, when you begin to approach the limit of your storage capacity it will begin to remove the oldest data which you have used least often. Therefore automatically creating new free space.
So while it can be nice to know how much physical storage space you might have left. Because of the way the system works, you'll never actually know how much "free space" you have. The notion of using a Byte of space isn't quite the same when you have no control over whether or not that Byte of information remains the same, is replaced by something entirely different or is deleted from the device completely in order to free up storage space.
So while it's technically possible to at least get close to physically maxing out an Apple TV to it's maximum storage capacity, unlike conventional thinking, that doesn't mean you have run out of storage space. It just means you are about to lose some old data. So the question with an Apple TV now as far as storage space is concerned is, how often do I want to re-download data.
I actually kind of like it, naturally everyone will have different views on it. But for me, it's nice not having to think too much about storage space for a change. I'm happy to let the little box under the TV use it's black magic to make space for me as and when it needs it
So while it can be nice to know how much physical storage space you might have left. Because of the way the system works, you'll never actually know how much "free space" you have.
Really it should be impossible to actually fill up an Apple TV of any capacity. All that actually changes is how frequently you are re-downloading files. Unless you've got the worst internet service/package in the world that's never really going to be an issue.
That really doesn't make a lot of sense. If I've got a game with 2gb of downloaded content, and it gets dumped to free space for other apps, I'm going to have to sit through a long download before I can continue using it.
Worse, what gets dumped when you re-download that 2gb game? What happens when you want to go back to that app?
Imagine having a handful of high-quality games (and 2gb of data is not very large for a game), each competing for space on the device. Switching back and forth between them could be a painful experience, one that could be completely eliminated with the 64gb ATV.
Avoiding data dumping is highly preferred.
If someone's mainly going to be streaming films and installing the occasional crossy road type of game then 32GB will easily meet their needs.
None of what you wrote is wrong. But really, as you say, it's almost impossible to know how much storage you're using and need (unless you download the free app).
Sure you can give generalizations like the above (which is absolutely true), but only helpful for those particular people. For the rest, for the people who download a lot of games, how do they know? How do they know if the slow loading screens are necessary, or completely avoidable if they had the 64gb? How do they know if they're *below* the magic threshold of 'a lot of games' which means they'd be fine with the 32gb?
Well, monitoring your storage will tell you whether you're encountering data dumping. It's that simple.
If your AppleTV is nearly full, you're very likely going to encounter regular (and very noticeable!) slow-downs as it re-downloads content. It will do this *regularly* as you switch between various apps.
So, the storage currently used is highly useful information to have, so you can avoid data-dumping (or avoid getting a 64gb when you don't really need it).