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Actually it hasn't been updated. It's the exact same version before iTunes 9.2

I just restored with the final release of iTunes 9.2 and Spirited with no issue.

Spirit away people, it works just fine.

Did you spirit jailbreak Before you synched with itunes 9.2?? on a Mac?

I read in error that Spirit had an update for 9.2 so yesterday I upgraded my itunes to 9.2 so I could load iOS 4.0 on an older iphone but now realize the issues for jb ipad with 9.2 and have not synched my ipad again but I want to synch some stuff for a trip this weekend.. I'm a Mac.
 
Did you spirit jailbreak Before you synched with itunes 9.2??

I read in error that Spirit had an update for 9.2 so yesterday I upgraded my itunes to 9.2 so I could load iOS 4.0 on an older iphone but now realize the issues for jb ipad with 9.2 and have not synched my ipad again but I need to synch some stuff.

No problem with syncing a jailbroken iPad with 9.2 -- I've been syncing my jailbroken iPad with 9.2 for a while now. The only problem is if you need to rejailbreak your iPad after a restore, or are trying to jailbreak a new iPad for the first time.
 
there's more to jb than stealing apps.
I like backgrounding and sb settings,and app switching.

just afraid now to resync ipad since I updated to 9.2. I know some are saying it's okay, some are saying no. I don't see any of the main tech sites answering this question. Most are saying no.
I wish I had waited to get 9.2.
 
just afraid now to resync ipad since I updated to 9.2. I know some are saying it's okay, some are saying no. I don't see any of the main tech sites answering this question. Most are saying no.
I wish I had waited to get 9.2.

Got any links to sites that say no? I personally haven't seen any such sites, and like I said, my iPad's been syncing perfectly fine on iTunes 9.2. But if you are so paranoid about it, just uninstall 9.2 and go back to the previous version. Should be easy to do on both Mac and PC.
 
iPhone 3GS

I am confused by the talk about iTunes 9.2. I have an iPhone 3GS that I jailbroke with Spirit, while I had iTunes 9.2 installed on my computer. The phone had never been jailbroken before. The jailbreak worked, as did the ultrasn0w 0.93 unlock. I've had no problems with functionality.

So where is the problem? Is it that people who did it my way (jailbroke with 9.2 installed on the Mac) are not able to sync back with iTunes 9.2 afterwards? Does it erase your library or brick your iPhone or something? Or is the "problem" occurring during the actual jailbreak process?

I've read through a bunch of the replies and getting mixed messages - can people confirm that they jailbroke with Spirit WITH iTunes 9.2 and have had no syncing problems? Because really, that's all I'm worried about. I have a jailbroken, unlocked iPhone 3GS that I want to be able to hook back up and sync with my iTunes 9.2... but I'm afraid to do that now...

Thanks for the help!
 
I am confused by the talk about iTunes 9.2. I have an iPhone 3GS that I jailbroke with Spirit, while I had iTunes 9.2 installed on my computer. The phone had never been jailbroken before. The jailbreak worked, as did the ultrasn0w 0.93 unlock. I've had no problems with functionality.

So where is the problem? Is it that people who did it my way (jailbroke with 9.2 installed on the Mac) are not able to sync back with iTunes 9.2 afterwards? Does it erase your library or brick your iPhone or something? Or is the "problem" occurring during the actual jailbreak process?

I've read through a bunch of the replies and getting mixed messages - can people confirm that they jailbroke with Spirit WITH iTunes 9.2 and have had no syncing problems? Because really, that's all I'm worried about. I have a jailbroken, unlocked iPhone 3GS that I want to be able to hook back up and sync with my iTunes 9.2... but I'm afraid to do that now...

Thanks for the help!

There doesn't seem to be a problem. The general advice for anyone relying on a jailbreak is to avoid updating the iDevice software or iTunes until the dev team has ascertained whether or not it's safe. Sometimes it is, sometimes it isn't. It's best to be careful and wait on updating rather than encounter a problem.

I'm on 9.2 and I haven't had any trouble syncing my iPad. No data has been lost or anything else.
 
I am confused by the talk about iTunes 9.2. I have an iPhone 3GS that I jailbroke with Spirit, while I had iTunes 9.2 installed on my computer. The phone had never been jailbroken before. The jailbreak worked, as did the ultrasn0w 0.93 unlock. I've had no problems with functionality.

So where is the problem? Is it that people who did it my way (jailbroke with 9.2 installed on the Mac) are not able to sync back with iTunes 9.2 afterwards? Does it erase your library or brick your iPhone or something? Or is the "problem" occurring during the actual jailbreak process?

Yes, the problem happens during the jailbreak process -- you end up in an infinite "boot loop." If you've successfully jailbroken without encountering this problem, then congratulations, you can keep using your jailbroken iDevices with iTunes 9.2 without further worries.
 
iPhone 3gs

Thanks very much for the help and advice. I had no problems jailbreaking and unlocking so I think in the next few days, I'll try syncing it to my iTunes. If I run into any problems, I'll report back.
 
Jailbroke mine using iTunes 9.1 (Spirit) and upgraded to 9.2. Now the backup is taking forever...

Should I restore it and re-jailbreak it in 9.2? Anyway to fix the syncing process (instead of cancelling the backup)?
 
Jailbroke mine using iTunes 9.1 (Spirit) and upgraded to 9.2. Now the backup is taking forever...

Should I restore it and re-jailbreak it in 9.2? Anyway to fix the syncing process (instead of cancelling the backup)?

Try deleting old backup and making a fresh backup.
 
iTunes 9.2.1?

Hello. Is there any news of the iTunes 9.2.1? I currently have a 3.2 FW...and JBed with Spirit. Thinking about upgrading to 3.2.1, but how does 9.2.1 fit in with everything?

Thanks!!
 
Hello. Is there any news of the iTunes 9.2.1? I currently have a 3.2 FW...and JBed with Spirit. Thinking about upgrading to 3.2.1, but how does 9.2.1 fit in with everything?

Thanks!!

You need iTunes 9.2.1 for 3.2.1. You can upgrade to 3.2.1 and jailbreak with jailbreakme.com. But you can only upgrade to 3.2.1 if you have your SHSH blobs for 3.2.1 and your hosts file is modded.
 
Stealing is much ruder than someone telling you like it is.

This is so retarded I don't know where to begin. How can you accuse the guy of stealing just because he uses cracked apps ? It's not the same thing at all. I for example use cracked apps all the time. If I don't like them they get deleted and if I do, I always go back to the app store and buy them. Is this stealing?
 
From Apple's point of view (shared with by most developers and members of this site): Yes, this is stealing.

You've got to be kidding me. seriously. I've got burned numerous times from buying from the app store, even after reading reviews, and getting apps I didn't want and couldn't get refunds for. That isn't stealing? And how is it stealing if I end up paying for the apps I do use. My point is that it isn't so black and white and you shouldn't just go around accusing people of stealing without basis.

And who cares about Apple's point of view. Is this an official Apple forum? From Apple's point of view jailbreaking I'm sure is also viewed as stealing. Secondly, what proof do you have that this is the view shared by most members. I'm sure most thinking people would realize the issue is not so black and white as you (and Apple) seem to think.
 
If you went to a restaurant, ordered from the menu, ate your meal but decided you didn't like it so got up and left without paying, then went and did this every single day, only paying for your food when you liked it (and maybe even leaving a big tip when you DO like it to assuage your guilt for all the times you stiffed the other waiters)....would you consider that stealing as well?

Its the same as pirating software, trying it to see if you like it (playing the game, maybe even finishing it, trying every single note-taking app in class until you find the one you like, etc) and then later only paying for the ones you do.

Absolutely zero difference. Both are theft.

In many cases, there freeware, light or trial versions of software out there for download that will give you the ability to try-before-you-buy. But downloading and installing a cracked app isn't the same thing.
 
If you went to a restaurant, ordered from the menu, ate your meal but decided you didn't like it so got up and left without paying, then went and did this every single day, only paying for your food when you liked it (and maybe even leaving a big tip when you DO like it to assuage your guilt for all the times you stiffed the other waiters)....would you consider that stealing as well?

Its the same as pirating software, trying it to see if you like it (playing the game, maybe even finishing it, trying every single note-taking app in class until you find the one you like, etc) and then later only paying for the ones you do.

Absolutely zero difference. Both are theft.

In many cases, there freeware, light or trial versions of software out there for download that will give you the ability to try-before-you-buy. But downloading and installing a cracked app isn't the same thing.

Well, I'll keep this brief because it's been regurgitated over and over again a million times and I doubt either of us will convince the other,

but still I'd like to say your analogy is just plain misleading, false and fallacious because in the case of a restauraunt, money has been spent on the ingredients and preparing the food, i.e. if I walk away the restaurant loses money. In the case of software, we are talking about digital copies that can be copied ad infinitum. No additional loss is incurred by my using a pirated copy. The only money lost is if I had bought it, but didn't because I pirated it. Yes, it's great when there are trials, but if there aren't I prefer to take matters into my own hands. You know, it's really funny but I only run into these kinds of debates online. In real life, nobody I have EVER talked to has any kinds of moral qualms, dilemas or issues with this kind of thing. Every person has the right to choose and do what they feel is right. If you feel it's wrong using installous (which I suspect must be the most popular app for all jailbroken i-devices) that's great. My only argument is that you shouldn't attack other people for the choices they make, even if you think it's stealing because really that's just your opinion anyway and nothing has ever been proven to state the case otherwise. The proof that it hasn't been proven is simple. Nobody would ever seriously debate whether shoplifting, burglary or bank robbing were in fact stealing, but simply google "piracy isn't theft" and you will find many counter arguments. The point being is that this is a moral issue that has yet to be resolved and just stating "this is stealing" doesn't at all make it so!

As an aside, I apologize for bringing this up in the first place. This really isn't the thread for this and I should have shown more constraint in my reply because I could have forseen this kind of debate getting started. I just didn't like how you all jumped down that guy's throat over his admission to using installous and pirated apps.
 
I got guacamole as a side for my hamburger the other day. It was not the type I like...and I wanted a refund. It was a new restaurant...I should have asked for a sample. When I go to a new place, I frequently ask for a sample of say their etoufee, which varies widely.

The point is...if I can't try before I buy, I generally don't buy. I commend and support the developers that go to the extra trouble of creating trial and lite versions. I wish more did support the idea of try before you buy.

The same is true outside of the iPad. I support stores that give longer return periods like target and lows with 90 day return policies. I was a small computer store the other day and needed a cable to try to solve a problem. I just happened to ask if I could return it...and was told NO! I didn't buy the cable at all from them and walked out.
 
I got guacamole as a side for my hamburger the other day. It was not the type I like...and I wanted a refund. It was a new restaurant...I should have asked for a sample. When I got to a new place, I frequently ask for a sample of say their etoufee, which varies widely across the nation.

The point is...if I can't try before I buy, I generally don't buy. I commend and support the developers that go to the extra trouble of creating trial and lite versions. I wish more did support the idea of try before you buy.

The same is true outside of the iPad. I support stores that give longer return periods like target and lows with 90 day return policies. I was a small computer store the other day and needed a cable to try to solve a problem. I just happened to ask if I could return it...and was told NO! I didn't buy the cable at all from them and walked out.

Excellent point. Especially when it comes to software there should be no reason to have to pay for crap software. Case in point, I needed a app for making lists. I paid for two apps that turned out to be garbage and that I will never use before I found the one I that was right for me. I felt gipped though because I'd wasted my money on two apps I'll never use again and what is worse all developers were rewarded equally. If everyone could preview the apps before they buy I'm sure it would improve the general quality of apps out there.
 
No additional loss is incurred by my using a pirated copy.

I think you are putting absolutely no value on the concept of 'motivation' as a reason why a software developer decides to improve the product and/or release new wares. If they didn't pay their bills with the first release because they sold 100 copies, even though their product is listed in the top 100 most POPULAR app on the intrawebs...do you think they will be highly motivated to do it again?

Lets do some basic math here: If a developer spends, say, 1000 hours (roughly 6 months full time, 40hrs/week effort) writing the code for a product that they sell, and they sell 100 copies of that software at $10 each, their net INVESTMENT of time equates out to about 1 hour = $1 of their time. So to get to even minimum, hamburger-slinging wage levels, they gotta get that investment up to what...9 bucks an hour? OK, that means they need to sell 900 copies of the software to even be at the poverty level.

Motivation is huge. They put a lot of time into that whatever-it-is and gotta sell 900 licenses to equate to the same standard of living they could get working at McDonald's. And software development is a creative outlet...I assure you most good developers are accustomed to far more than McWages before they left their real jobs to focus on doing something that they love and think makes you happy as a user of their wares. But take away that motivation and how many do you think just give up? The cost isn't just a freely-distributable chunk of code that has no tangible value. If it has no value, as you seem to indicate...why are you even bothering to try it? It has potential value to you, but you can't see that it has the same potential value to the author as well?

Now if you are Blizzard, do you think you can sell 900 of your newest game? Heck yeah, you are a proven entity...Blizzard can sneeze and people will buy the used tissues as collectibles. But for a new guy, just entering the app store with the newest iGame/iApp, thats not a small hurdle to overcome. So if you've got 6 months choice on how to spend your time, where would you invest it? Making something you think people really want, or working at a McWage job to guarantee yourself you'll make the rent next month?

You know, it's really funny but I only run into these kinds of debates online. In real life, nobody I have EVER talked to has any kinds of moral qualms, dilemas or issues with this kind of thing.

How many of your everyday friends are independent software developers who earn their living, pay for their mortgages, etc. by selling software that they personally write? Its never an issue when you assume that its some "giant, faceless, greedy corporation," right? But what about when its a small guy just trying to squeak out a living and hoping you'll buy his software and not pirate it?

Most people don't have qualms about it likely because they think of software as a public domain object and not as intellectual property. Do you know what its called when you take someone else's property without paying for it?
This is the very nature of buying software...you buy a license to use it. Its called the EULA. You don't ever buy the intellectual property...you buy a license to use it. But you take the license and use it without paying for it, for whatever purpose, and its just that...you took someone else's property without paying for it.

I don't expect to convert you to my way of thinking. But I do hope you'll realize that there are creative people on the other side of that page of apps you may be 'sampling.'

When software becomes a not-for-profit enterprise, with everything open sourced and mandatory services/ad-based for revenue generation....you'll have few people to complain to but yourself.

Especially when it comes to software there should be no reason to have to pay for crap software. Case in point, I needed a app for making lists. I paid for two apps that turned out to be garbage and that I will never use before I found the one I that was right for me. I felt gipped though because I'd wasted my money on two apps I'll never use again and what is worse all developers were rewarded equally. If everyone could preview the apps before they buy I'm sure it would improve the general quality of apps out there.

All developers are NOT rewarded equally...the good ones, the ones who write in-demand software offered at in-demand prices, stick around. The sucky ones who write a crap app and disappear do so because they don't make enough money writing sucky software. Capitalism at its finest.

And given the broad range of opinions you can find in the form of software reviews, perusing forums, etc....I see very little need to blame anyone but yourself for buying something without doing some research first. I've made some poor purchasing decisions myself in my life, but I don't blame the companies who made the products I decided later I didn't like. I blame myself for making a bad decision when I could have avoided it with a little more research. I think far too many software consumers find it easier to pirate and justify than to do a little research in advance of their purchase. Of course, this becomes a reinforcing-feedback loop because when you never pay for something, you no longer see any need to make an informed decision. You download all you want, try them at your leisure, and then pay for just the one you want....or not, because after all, you've already received the gratification without paying for it and so its just convenient to forget to pay for it. And by forget I don't mean "forget" I mean truly forget....the purchasing decision never came into your frame of reference. It was all about getting gratification for your perceived needs and there was never a concept of "what if I make the wrong decision?" Wait until you decide to choose a SPOUSE for gods sake....no wonder our divorce rate is so high, huh?

Personally, I'd love it if all apps for the iDevices went the direction of most of the full-sized apps out there, with free 10-day limited (or unlimited) trials. I agree that would address a lot of casual piracy issues and I think its in the best interest of the software industry. Unfortunately, this has only led to more cracking as the keys to 'unlock' full functionality are so easily obtained. Or the company resorts to extremely draconian practices to force an unlock situation...Garmin map updates come to mind. My god was that ever painful when they first launched.
 
@ReallyBigFeet

You make some very reasonable and valid points, and I have to admit I see things somewhat differently now and can definitely see your point of view and how small-time developers see things. I appreciate your insight into the matter.

The only thing I don't agree with is that we only have ourselves to blame for downloading crappy software because we are spoiled by piracy and don't do enough research. Believe me, if I can't find a pirated version of something and I have to pay out of my pocket without the benefit of a lite or trial version, I will read all the reviews out there and do any research that it humanly possible to do. The problem is that for some new apps there are no reviews, and for some where there are positive and glowing reviews, not just user reviews, but from reputable sites, the app turns out to be a disappointment anyway. This is not just in theory, it happened not long ago.

You mention that offering trials or demo versions lead to more cracking, but it seems that in regard to iPhone and iPad the apps are getting cracked anyway and apparently with great ease, so you might as well offer a trial as not. At least in my case, I would definitely not pirate a progam that had a trial version, it would simply not be worth the bother. So you could argue that not offering them, while technically perhaps making it easier to crack, actually increases piracy. It's not that I can't afford to pay for the program, I just don't want to get burned like I have in the past which believe me did not come from a lack of research on my part.
 
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