Agreed, but have to say that KOTOR is showing its age a bit. While I realize the original wasn't anywhere near Retina-level of graphics (I think it was 800x600?), it still ends up looking a bit fuzzy on the iPad.
Agreed, but have to say that KOTOR is showing its age a bit. While I realize the original wasn't anywhere near Retina-level of graphics (I think it was 800x600?), it still ends up looking a bit fuzzy on the iPad.
I am kind of hoping they update it to take advantage of the A5X/A6X a bit better. There are some visual options missing (water/transparency effect for stealth, for example) and I'm sure this was to enable support for the iPad 2 and Mini. The models seem to be slightly lower poly count, at least compared to the PC version.
Posting to correct myself.....original wasn't 800x600 on the PC, but could run up to 1600x1200. Source.
No wonder it looks "fuzzy" versus my memory of the game, since I didn't play this on the Xbox but rather a PC. Well at least, for once, its not my MEMORY that's fuzzy.