"Kosmo" The Space themed, physics based interstellar puzzle game!

Discussion in 'iOS Apps' started by jPuzzle, Feb 18, 2012.

  1. jPuzzle, Feb 18, 2012
    Last edited by a moderator: Apr 12, 2012

    jPuzzle macrumors newbie

    jPuzzle

    Joined:
    Oct 20, 2011
    #1
    Hi Guys, I just wanted to tell you about my new app which is coming soon!

    It`s a Space themed, physics based, puzzle game! I particularly recommend it to anybody who is interested in science, physics and astronomy.

    Basically, the game is about a little green Alien called "Kos" who has been separated from his space ship and is floating around space.

    You draw lines with your finger that act like walls that Kos bounces off of, with these lines you can direct him back to his ship.

    There are many challenges along the way such as comets, asteroids, black holes, pulsar stars ect, the game aims to be fun and educational teaching people interesting facts about the Cosmos!

    Please check out the video and website for more info!

    http://www.youtube.com/watch?v=mBeqHiBF_N8

    www.kosmoapp.com

    [​IMG]
     
  2. jPuzzle, Feb 21, 2012
    Last edited by a moderator: Apr 13, 2012

    jPuzzle thread starter macrumors newbie

    jPuzzle

    Joined:
    Oct 20, 2011
    #2
  3. shoulin333 macrumors 6502a

    Joined:
    Jun 26, 2007
    Location:
    California
    #3
    The first thing that jumps out at me is that font is extremely hard on my eyes. That turns me off from even downloading it. (no offense, just giving the feedback)
     
  4. jPuzzle thread starter macrumors newbie

    jPuzzle

    Joined:
    Oct 20, 2011
    #4
    No offense taken!
     
  5. thedollarhunter macrumors member

    Joined:
    May 9, 2011
    Location:
    UK
    #5
    The good news is that you learnt how to develop software for the coolest platform on the planet, a great achievement.

    The bad news is that you need to create something really outstanding to get noticed amongst the thousands of games out there.

    Find an artist to do the graphics and a musician for the soundtrack so that you can focus on the code and moreover the gameplay.

    I am on my 4th game and still climbing the steep learning curve too.
     
  6. jPuzzle thread starter macrumors newbie

    jPuzzle

    Joined:
    Oct 20, 2011
    #6
    I couldn't agree more, having an artist friend is really important!
    Luckily I thinks Ive found one I can kidnap for my next app
     
  7. CecilHartlely macrumors newbie

    Joined:
    Mar 14, 2012
    #7
    The good news is that you learnt how to develop software for the coolest platform on the planet
     

Share This Page