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Apple is planning to adopt a hybrid Fresnel lens design for its mixed reality headset, a move that will improve optical performance while allowing for a broad field of view and keeping the headset's weight under 150 grams (a third of a pound), according to a new report from analyst Ming-Chi Kuo seen by MacRumors.

apple-mixed-reality-headset-mockup-feature-yellow.jpg

Kuo notes that most virtual reality headsets use Fresnel lenses, first invented some 200 years ago to focus lighthouse beams, to enable ultra-short focal lengths, but that these headsets typically weigh 300–400 grams or more with bulky form factors.

Mixed-reality headsets like the one Apple is rumored to be developing for a launch next year can get away with thinner and lighter designs, as the lenses can be simpler with a smaller field of view (FOV) due to the less immersive experience compared to true virtual reality.

Balancing these requirements of field of view, form factor, and weight is "one of the critical design issues" in the complicated optical design of these headsets.

Kuo says that Apple is aiming to use a hybrid Fresnel lens composed of three stacked Fresnel lenses to achieve a thin and light design with enhanced optical performance. With each headset using a total of six Fresnel lenses (one stack of three per eye), Kuo says Apple will use lightweight plastic lenses with customized materials and coatings to match the light transmission of glass.
The purpose of this design is to improve FOV and reduce weight and thickness. We believe that Apple will use a hybrid Fresnel lens design further to enhance the Fresnel lens's optical performance (e.g., improve vignetting and optical artifacts), and each hybrid Fresnel lens comprises three stacked Fresnel lenses.

We believe that Apple's design will achieve a better balance between HMD’s FOV and form factor.
The lightweight lenses are said to be primarily supplied by Young Optics with Genius Electronic Optical also pitching in, but they won't come cheaply and will contribute to a high overall price for the headset that some rumors have pegged as in the $3,000 range.

Kuo and other sources have claimed that Apple has multiple mixed-reality products in its pipeline, starting with this initial headset rumored for a mid-2022 debut. A much smaller and lighter set of augmented reality glasses is rumored for around 2025.

Article Link: Kuo: Apple Aiming to Keep Mixed Reality Headset's Weight Under 150 Grams
 

kycophpd

macrumors 6502a
Jun 7, 2009
902
1,457
Louisville, Kentucky
How can we find this believable when AirPods Max are 384.8 grams?
Exactly this. Apple does not seem to be too concerned with things weighing your head down so why all of a sudden are they concerned with their 'mixed reality headset'? Kuo seems to be just grasping in the air recently and hoping something sticks. I know he has way more contacts than any of us do, but c'mon man.
 

code-m

macrumors 68040
Apr 13, 2006
3,638
3,398
Exactly this. Apple does not seem to be too concerned with things weighing your head down so why all of a sudden are they concerned with their 'mixed reality headset'? Kuo seems to be just grasping in the air recently and hoping something sticks. I know he has way more contacts than any of us do, but c'mon man.
Different muscle groups, while a headset like AirPods Max sit/rests on top of your head goggles are in front of your eyes straining other groups of muscles. Apple is maybe trying to minimize neck aches and permit prolong usage with minimal discomfort.
 
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anshuvorty

macrumors 68040
Sep 1, 2010
3,368
4,838
California, USA
Another day, another Kuo tidbit...makes sense...since the Apple rumor mill is slow and waiting for that highly anticipated next iPad event, let's keep the Kuo bits coming....
 
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btbeme

macrumors 6502
Jul 29, 2010
289
749
VR for $20/gram.... Hmmmm...

Here in AZ, "medicinal grade" VR can be had for about $15/gram. Plain, "recreational" VR can be had for $12/gram. Your mileage may vary.
 
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Reason077

macrumors 68040
Aug 14, 2007
3,605
3,643
Apple Aiming to Keep Mixed Reality Headset's Weight Under 150 Grams

This is surprising, considering the heavy weight of the AirPods Max is perhaps their biggest drawback! I guess Apple have learnt from that experience and realised that wearables need to be as light as possible in order to be comfortable and immersive.
 

hagar

macrumors 68000
Jan 19, 2008
1,961
4,854
If this thing doesn’t sell by the millions, they’ll pull the plug faster than you can blink.

Homepod took 5 years to develop and it’s already a thing of the past. I’m very doubtful these Magic Glasses will ever be the success Apple expects.
 

Jandalf

macrumors member
Oct 27, 2016
74
58
Berlin, Germany
Ok, so wrap up: Glasses will probably be little less bulky (compared to Oculus rift etc). Not for everyone (no glasses- contact lenses) and expensive (1999€?).

BUT: if you try them in the store they will blow your mind! I‘m definitely ready for „one more thing“ and some innovation into an fully new type of device that will dominate the 2020ies. [fingers heavily crossed]
 

Jandalf

macrumors member
Oct 27, 2016
74
58
Berlin, Germany
If this thing doesn’t sell by the millions, they’ll pull the plug faster than you can blink.

Homepod took 5 years to develop and it’s already a thing of the past. I’m very doubtful these Magic Glasses will ever be the success Apple expects.
I try to be optimistic and think that it will open doors: it will sell out quickly while overpriced in small numbers, but then there will be some hands free always in sight device, maybe IGlasses SE. ? in 2025+
 
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