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My main question is how well it'll work with eyeglasses. I suspect Apple is going to do a good job for people like me... but I would have thought other VR devices would have too... and at least for me they mostly don't.

My guess is that a lot of people will be switching to contact lenses. That or, this is Apple, don't put it past them that they offer a custom prescription lens service.
 
Struggling to see a real use in my real life. HoloLens is used in my company for e.g. helping out people remotely doing repairs. Saves us from flying across the world.

And already wearing glasses.
Well, it's not even out yet. You'll see the benefit once you realize how immersive it is. I'm expecting much more than just a party trick out of this product.
 
Oculus is already using a hand gesture interface. pinch to click etc. It is functional already at $299. Apple should be able to crush this with superior hardware and Apple OS. I would imagine an excellent virtual keyboard and virtual trackpad on any plane will be present at launch as an alternate to bluetooth input. This is the product.
 
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I want it to replace my iPhone, Apple Watch, iPad, AirPods, and Mac with a single device you wear on your head. Instead of purchasing a case, you wear a suit like Ironman.
 
I’m curious about this product. I have no interest in it as a gaming product but I’d love the ability to use it as incredibly expansion screen real estate with a keyboard and mouse.
 
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Have a question, if I am nearsighted, how will I use it?
Current VR headsets (Oculus, Valve, etc) can be worn with glasses. You can also order prescription lens inserts for your headsets (which is what I use with my Quest 2). And there are some newer headsets (like the Vive Flow) that have built-in lenses that can be adjusted for different degrees of nearsightedness. I assume one of more of these options will be possible for whatever Apple comes out with.
 
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Hopefully they still have motion controllers. Gestures are nice, but motion controllers provide better tactile feedback.
 
So I look at this like it’s not just a ‘gimmick’ for a ~$3,000 price tag, but could possibly be use for companies for training, for surgeons or auto technicians, and even though from a consumer standpoint, that’s expensive. But from a training benefit to companies, this potentially will be a massive shift in technology that will pay for itself essentially, especially when it will probably be a tool used in the future in continuing education.
I think once it starts replacing computers and tablets it won't feel so expensive. It will be interesting to see where volumetric media and interfaces go, but most of that will probably be gimmicky– at least at first. I think most apps will still feel like traditional Mac and iOS apps without the screen boundaries. Physical peripherals like keyboards and mice could still be used. The key is getting the comfort and resolution to a point where nobody wants to use flat screens anymore.

Games could be interesting once they fully embrace the medium. Putting you in the game can be disorienting without a 3D treadmill like a Virtuix Omni, but it can bring tabletop games to a whole new level. Anything from an RPG village on your table to Warhammer-like miniature battles. Even platform games can feel pretty immersive in dioramas.

Maybe it will be time to bring back 70s era conversation rooms where you watch holo films in the middle of the room. Lightfield video encoding can be used to record holograms using techniques similar to flat video recording. Otoy and Meta have been doing a lot of research in this area. Apple probably is too looking at some of the acquisitions. It is different than 3D video or 360 video since you can walk around the image as if it were projected volumetrically.
 
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Huh… up until now I wasn’t even remotely interested… but the possibilities of real-time-3d-tracking my hands and my surroundings so they could become part of the vritual reality somehow caught my interest.

ok apple, I’m listening…
 
I think once it starts replacing computers and tablets it won't feel so expensive. It will be interesting to see where volumetric media and interfaces go, but most of that will probably be gimmicky– at least at first. I think most apps will still feel like traditional Mac and iOS apps without the screen boundaries. The key is getting the comfort and resolution to a point where nobody wants to use flat screens anymore. Games could be interesting though. The immersion will create whole new categories. Putting you in the game can be disorienting without a 3D treadmill like a Virtuix Omni, but it can bring tabletop games to a whole new level. Anything from an RPG village on your table to Warhammer-like miniature battles. Even platform games feel like Indian in a Cupboard just became real life.
JUMANJI!!!
 
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My main question is how well it'll work with eyeglasses. I suspect Apple is going to do a good job for people like me... but I would have thought other VR devices would have too... and at least for me they mostly don't.
I'm sure they will at least allow special prescription lenses to be inserted. If they take the same approach as Oculus, they may allow a spacer for glasses. It would certainly feel more natural without also wearing glasses.
 
Huh… up until now I wasn’t even remotely interested… but the possibilities of real-time-3d-tracking my hands and my surroundings so they could become part of the vritual reality somehow caught my interest.

ok apple, I’m listening…
I think this is for sure at least eventually. They could selectively put your body and items in the room in to VR if you are not in a fully AR experience.
 
Struggling to see a real use in my real life. HoloLens is used in my company for e.g. helping out people remotely doing repairs. Saves us from flying across the world.

And already wearing glasses.
It will make it easier to identify cool people.....

Because you won't be cool without these nerd goggles.
 
I was thinking Minority Report, but maybe that just shows my age. :)

Speaking of which, I think that if this is as big a play as it looks, the hand gesture interface would be its own thing quite apart from the XR googles.

People hear the googles aren’t coming at WWDC and assume XR isn’t coming, but what I think could happen is that the hand gesture interface could first appear as a UI paradigm, using Macs/iOS with true-depth cameras. So we get the Minority Report style interface first (for 3D objects on flat panel displays).
 
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