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I think this is down to the nature of the device — bulky, heavy, inconvenient to put on, worn on the head — and are much the same as those suffered by Meta’s Quest devices, a lot of them end up in a drawer somewhere. Heard a few different anecdotes about this.

If we end up with actual glasses with 10-hour battery life, then we can talk about serious usability. The current state of technology says that won’t happen for at least another 20 years.
 
Mr. Kuo has a long track record of accurate predictions about Apple's plans, but this post falls short to me.

He bases his opinion on "observations and personal experience," but we have no idea of the scope and breadth of his data, nor does he add why he thinks people are giving up on the AVP. Kuo does say reducing the cost won't make a difference, but a lower price would put the device into more hands and would likely be accompanied by a decrease in weight. Recent rumors about Apple's direction seem to support this, if accurate.

The implication is that the AVP lacks sufficient compelling content, though I wonder why Kuo didn't say so. Still, there's been recent improvement on this front, including pending availability of high-end and consumer/prosumer cameras to capture spatial video.

I also question the contention that glasses will be needed to achieve success. I agree with this when it comes to AR, but an immersive VR experience, which is one of the AVP's strong points, doesn't work if you can see your environment.
 
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The implication is that the AVP lacks sufficient compelling content, though I wonder why Kuo didn't say so. Still, there's been recent improvement on this front, including pending availability of high-end and consumer/prosumer cameras to capture spatial video.
I’ll be the first to admit I’d enjoy more immersive content. I agree there seems to be a good trend for new content.

For me though my own content is the most important. Just like viewing photos on an iPad is an improved experience than viewing them on iPhone, the Vision Pro takes it to another level. A few of my panoramic photos made me gasp. Some videos I’ve taken on trips bring a new experience when viewed on such a large screen. I’m looking forward to taking some more spatial videos during trips this fall.

As for people not using them after a few tries, I attribute that to poor planning. I’m frequently surprised at the number of people who post about making a purchase of any Apple product just to try it out. They’ll make repeated returns until they find what works for them or even what color they like best. While I’ll be the first to admit the Vision Pro is a bit different due to it being a wearable, thinking through the purchase before making it would in some cases have prevented returns or disappointment.

Since buying Vision Pro my enjoyment of it and respect for it has only increased. Sadly, I can’t say the same for my view of the forum.
 
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I think this is down to the nature of the device — bulky, heavy, inconvenient to put on, worn on the head — and are much the same as those suffered by Meta’s Quest devices, a lot of them end up in a drawer somewhere. Heard a few different anecdotes about this.

If we end up with actual glasses with 10-hour battery life, then we can talk about serious usability. The current state of technology says that won’t happen for at least another 20 years.
I'm gonna say third gen, so far sooner than 20 years.

I'm pretty sure Apple knows what's up, and their strength is that unlike especially present-day Microsoft, they will grind away at a segment until it works. Hololens was their lead to throw away thru lack of simplification / move to mass market, and I've always said since it was released, that the moment Apple puts blonde hair on it and makes it average idiot resistant they're done. We're seeing that play out now.
 
Personally, I don't like the eye tracking and finger pinch method of navigation. I'd at least like the ability to pinch and drag windows in 3D space. Something more like Minority Report.

By the way, I never stopped using the Vision Pro. I've just used it for a handful of things - watching video, listening to spatial audio and viewing photos. I don't use it for browing the web, reading emails or sending text messages. I find other Apple divces to be better ofr those uses.
 
Personally, I don't like the eye tracking and finger pinch method of navigation. I'd at least like the ability to pinch and drag windows in 3D space. Something more like Minority Report.

By the way, I never stopped using the Vision Pro. I've just used it for a handful of things - watching video, listening to spatial audio and viewing photos. I don't use it for browing the web, reading emails or sending text messages. I find other Apple divces to be better ofr those uses.
Out of interest, do you not enjoy using it with a Mac with the display?
 
Out of interest, do you not enjoy using it with a Mac with the display?

Not really. I used my AVP as virtual monitor with my MacBook Pro once, but I didn't like using it with the MacBook Pro's keyboard. It was awkward. I suppose it might be better with a separate wireless keyboard. But what I really want is a virtual keyboard that I could touchtype on. The virtual keyboard on the AVP is nowhere near good enough at this point. Also, I do most of my work on a PC provided my employer. i understand that there are ways to use the AVP as an external monitor with a PC, but I haven't devoted the time to figuring it out yet.
 
Not really. I used my AVP as virtual monitor with my MacBook Pro once, but I didn't like using it with the MacBook Pro's keyboard. It was awkward. I suppose it might be better with a separate wireless keyboard. But what I really want is a virtual keyboard that I could touchtype on. The virtual keyboard on the AVP is nowhere near good enough at this point. Also, I do most of my work on a PC provided my employer. i understand that there are ways to use the AVP as an external monitor with a PC, but I haven't devoted the time to figuring it out yet.
Ah okay, interesting. I’ve not tried AVP yet but look forward to doing so when it launches in the UK soon.

Keyboard issue aside, is the quality of the virtual mac monitor as good as a real monitor for text (in my case, for coding)? Off topic here I know but its good to get some feedback from someone who has decided against using the feature.
 
Ah okay, interesting. I’ve not tried AVP yet but look forward to doing so when it launches in the UK soon.

Keyboard issue aside, is the quality of the virtual mac monitor as good as a real monitor for text (in my case, for coding)? Off topic here I know but its good to get some feedback from someone who has decided against using the feature.

I thought the quality of the quality of the virtual mac monitor was good enough. But I don't know what it would be like if you're working for hours at a time coding text.
 
The device needs to be convenient for people to consistently use it and right now it’s not. I can readily pick up my iPad Pro or my iPhone Pro and get a quick, quality experience and then go about my way. The Vision Pro is a sit down, strap in, adjust and use experience. It doesn’t integrate naturally like all of the other apple devices. In today’s world that’s just not convenient enough for most folks. Let alone the lack of comfort. Whatever the final product is that arrives at this level is still a solid decade off.
 
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The device needs to be convenient for people to consistently use it and right now it’s not. I can readily pick up my iPad Pro or my iPhone Pro and get a quick, quality experience and then go about my way. The Vision Pro is a sit down, strap in, adjust and use experience. It doesn’t integrate naturally like all of the other apple devices. In today’s world that’s just not convenient enough for most folks. Let alone the lack of comfort. Whatever the final product is that arrives at this level is still a solid decade off.

 
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Personally, I don't like the eye tracking and finger pinch method of navigation. I'd at least like the ability to pinch and drag windows in 3D space. Something more like Minority Report.

Just to clarify my remarks - you can pinch to drag and resize windows. But currently this has to be done in tandem with eye tracking. I like to be able to just reach out and grab, drag and push the windows around. And there are times when the eye tracking just doesnt' seem to work. Where I can't activate a button with my eyes that I can then press with the pinching gesture. And I just want to be able to push the button with my finger. In short, the eye tracking-finger pinch gesture mode of navigating and manipulating windows works ok, except when it doesn't, and then it becomes very frustrating.
 
I think this is down to the nature of the device — bulky, heavy, inconvenient to put on, worn on the head — and are much the same as those suffered by Meta’s Quest devices, a lot of them end up in a drawer somewhere. Heard a few different anecdotes about this.

If we end up with actual glasses with 10-hour battery life, then we can talk about serious usability. The current state of technology says that won’t happen for at least another 20 years.
This right here, when you can build the battery pack into the weight and volume of typical glasses frame and integrate a super small chip in there as well with translucent displays, then were talking. That could be very cool and something we could very well see at some point in the future.

Some of the R&D is already happening, for example in automotives where battery is built into car frame and displays are integrated in the windshield.

^ All that being said, I appreciate the fact that the Vision Pro is a VR Headset, not AR Headset, so it's a fundamentally different use case. Although Apple is blurring that with it's use of cameras and the odd ghost eyes displays.
 
I don’t get this at all. I keep it on the arm of my couch and slide it on in like 2 seconds. Who is powering their device down each time? Now, the battery pack is annoying, in that having the wires both attach in same side is not really fluid. I suppose it was designed to be in a pocket.

I dunno, I’m sorry a lot of yall just can’t seem to get into it but I don’t have the problems these articles complain about and let’s face it, many of the complaints are subjective /shrug. Some aren’t, that stupid battery pack wiring annoys me every day lol
 
I don’t get this at all. I keep it on the arm of my couch and slide it on in like 2 seconds. Who is powering their device down each time? Now, the battery pack is annoying, in that having the wires both attach in same side is not really fluid. I suppose it was designed to be in a pocket.

I dunno, I’m sorry a lot of yall just can’t seem to get into it but I don’t have the problems these articles complain about and let’s face it, many of the complaints are subjective /shrug. Some aren’t, that stupid battery pack wiring annoys me every day lol
I agree! If I’m cooking dinner and get a text I’m not going to put on Vision Pro for that just as I wouldn’t open my MacBook for that. I’m going to grab my iPhone. But I’ve never found it arduous to start using Vision Pro.

The battery has been easy for me given where I usually sit and the charger location. If I move around the house it just goes in my pocket. I get the impression that many of the complaints are just echoing what they read somewhere.
 
Would a cheaper Vision device at $2,000 gain critical mass even if it retained the same features as Vision Pro?

What fundamentals need to change for Vision to become more user friendly and socially acceptable?


It needs to be pc compatible with Windows 10 and 11 and a lot of games and hopefully a widely compatible VR system.

You need it working with the major VR gaming apps and take over from the Reverb G2.

That will give it more sales. Some folk will throw their toys out of the pram at the very thought of a premium Apple device being used with a PC but if it makes $$$ then that’s important.
 
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I can't imagine dropping $3500 on something one is only gonna use a couple times... talk about disposable income. Mine instantly became a part of my life. I watch many hours of tvs and movies a week on it
 
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I think this is down to the nature of the device — bulky, heavy, inconvenient to put on, worn on the head — and are much the same as those suffered by Meta’s Quest devices, a lot of them end up in a drawer somewhere. Heard a few different anecdotes about this.

If we end up with actual glasses with 10-hour battery life, then we can talk about serious usability. The current state of technology says that won’t happen for at least another 20 years.
people are too fickle. I use my quest constantly for VR cardio workouts with supernatural which are awesome and the best way to workout at home between gym days. And I use my Vision ro constantly to watch movies and tv as it's the best experience I could imagine doing those things. I've never felt more immersed in content. I don't care what the devices look like cus there are things I do alone in my house anyways.
 
Would a cheaper Vision device at $2,000 gain critical mass even if it retained the same features as Vision Pro?

What fundamentals need to change for Vision to become more user friendly and socially acceptable?

I think this is down to purchasers not understanding the device and what use they could have for it. I do not think the price is a material factor, indeed it could escalate the unhappy purchasers as the lower cost might reduce the research people do. It is similar to people complaining the new OLED iPad Pro is not a MacBook Pro....
 
I think this is down to purchasers not understanding the device and what use they could have for it. I do not think the price is a material factor, indeed it could escalate the unhappy purchasers as the lower cost might reduce the research people do. It is similar to people complaining the new OLED iPad Pro is not a MacBook Pro....

I think the price does matter. The iPod, the iPhone and the iPad were introduced at price points where people might just take a chance on a device they didnt one hundred percent understand, but could explore. The Vision Pro is just too expensive to fall into that casual purchase space.

Further, even if AR were to catch on and a Vision Pro somehow became a necessary purchase, I think people would resent the 3500 dollar price tag.
 
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