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This won't take hold until my Mom wants one. Apple walked this path with iPad when everyone laughed at it just being a 'big iPhone' and Apple Watch (some weird jewelry thing). Now iPad is her main computer for web, email, app etc. And Apple watch is an indispensable health tracker. Apple needs to find the use case for 'normal' people. VR is going to be a harder sell because no-one wants to get inside this thing without a good reason.

Until then, Apple needs to lean in to the gaming side of things. I have a Quest and a PSVR2 because VR gaming is the best current use of the technology. Sure they spend quite a lot of time idle, but I do game every now and then in VR and it's fun. Frankly, if AVP had some exclusive A-list games I'd probably pull the trigger and get one. Alas - but it doesn't even have controllers.
 
I think the price does matter. The iPod, the iPhone and the iPad were introduced at price points where people might just take a chance on a device they didnt one hundred percent understand, but could explore. The Vision Pro is just too expensive to fall into that casual purchase space.

Further, even if AR were to catch on and a Vision Pro somehow became a necessary purchase, I think people would resent the 3500 dollar price tag.
There are two issues here. The OP was wondering if more people would be happy with the device and its limitations at a cheaper price which I do not agree with. Your point is that for the product to become more mainstream and not remain a niche product, a lower priced model is necessary. I agree fully with this proposition.

Aside from pricing these devices (I used to have a pair of Sony Glasstrons) are very heavy if you wear for long periods such as watching a movie all through. They can also cause headaches in some. I am going to wait for a 2nd release when the weight is down and perhaps a lower mass market price as you suggest,
 
I would watch every soccer match on this thing once they manage live broadcasts.
 
So I, too, am a little confused by people who consider it too time consuming to arrange. I'll note that living alone eases the issue of being antisocial toward others in the home, but my "couch" is a couch sized pair of recliners with a center console big enough to hold my AVP. I drilled a hole in the box to route a power cable through, so my battery lives in this box while I sit connected to wall power with the power cable coming out of the box to my head. I make a point of never fully powering the unit down, so it's up and running a few seconds after I put it on my head. If I need to walk with it, I reach into the box to disconnect the power cable and pull out the battery only. And if I'm using it with my Mac, I have a separate power cable to plug the battery into there.

Meanwhile, the $3500 price tag (and who here paid only $3500?) will certainly limit reach. Immersive sports might make a difference, but bringing that start price for a stripped down model down to $2K could also bring in big numbers.
 
This won't take hold until my Mom wants one. Apple walked this path with iPad when everyone laughed at it just being a 'big iPhone' and Apple Watch (some weird jewelry thing). Now iPad is her main computer for web, email, app etc. And Apple watch is an indispensable health tracker. Apple needs to find the use case for 'normal' people. VR is going to be a harder sell because no-one wants to get inside this thing without a good reason.

Until then, Apple needs to lean in to the gaming side of things. I have a Quest and a PSVR2 because VR gaming is the best current use of the technology. Sure they spend quite a lot of time idle, but I do game every now and then in VR and it's fun. Frankly, if AVP had some exclusive A-list games I'd probably pull the trigger and get one. Alas - but it doesn't even have controllers.
Hope your Mom never is in this situation, and I apologize if this has been posted elsewhere:

 
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TBH, things will change as ecosystem improves.

People playing Alyx using AVP controllers. If this is happening, there will definately be more apps on AVP

 
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Ah okay, interesting. I’ve not tried AVP yet but look forward to doing so when it launches in the UK soon.

Keyboard issue aside, is the quality of the virtual mac monitor as good as a real monitor for text (in my case, for coding)? Off topic here I know but its good to get some feedback from someone who has decided against using the feature.
No.
 
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