languages/libraries for 2d games under mac

Discussion in 'Mac Programming' started by pada51, Jun 19, 2007.

  1. pada51 macrumors newbie

    Joined:
    Jun 19, 2007
    #1
    Hi,
    i'm new in the mac world and i have to code some 2d educational games for my work. What are the langages and the libraries can you advise ?

    i precise that the code cant be opensource (so i imagine i cannot use interpretated languages like ruby or python)

    thx.
     
  2. wrldwzrd89 macrumors G5

    wrldwzrd89

    Joined:
    Jun 6, 2003
    Location:
    Solon, OH
    #2
    I've written a 2D game in Java, since that's what I'm most familiar with on the Mac. I've heard that learning Objective-C and using Cocoa makes great Mac apps, though - so I'm making an effort to learn it also.
     
  3. tutubibi macrumors 6502a

    tutubibi

    Joined:
    Sep 18, 2003
    Location:
    localhost
    #3
    SDL is a very popular framework (2D and 3D) and has a lots of add-on libraries to enable things like sprite and map management. I used it for a couple of cross-platform 2D games.

    SDL is written in C++, integrates nicely with XCode, but you can also use it from Python with pygame.
     

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