A few months ago, my Late 2012 Mini (quad 2.6 Ghz i7) started feeling quite slow despite the quad CPU and 16 GB of RAM. First thing I did was give it an SSD (external Samsung EVO 850). That made a massive difference for most things! But gaming still stunk; to use this as a decent gaming rig, the GPU was a bottleneck. I had a spare nVidia 1050 Ti lying around with 4 GB of VRAM. And recently Pascal drivers for this series and (unsupported) ability to use an eGPU with this model (despite only having 1st gen Thunderbolt) made me decide to try a proof of concept. Earlier today I took possession of a Mantiz Venus eGPU enclosure and put the 1050Ti in it. I put a TB3 to TB2 adapter inline and hooked it all up, then powered on the Mini. I confirmed my Mini saw it on the Thunderbolt bus and then ran the "automate.sh" script as called for on egpu.io. It was almsot trivially easy, following the instructions. After a reboot I was able to reconnect the display to the 1050Ti and get a picture. Well, time to benchmark, right? I put the connection back to the internal HD4000 graphics and downloaded Maxon's Cinebench 15 to test Open GL. I ran it three times. Average score was 18.36 FPS. Ick. Then I connected the display to the 1050Ti in the Mantiz box. Ran Maxon Cinebench 15 three more times. Average run -- 56.95 FPS -- more than three times the framerate! And that is with a "fair to middling" GPU card, far from high end! And that is with a Thunderbolt 1 connection. This is not supported officially (not at all for nVidia cards yet, and not for this model) but if I can get this from Thunderbolt 1, it's a potential game changer for Mac Minis and laptops moving forward, something that is portable but gives adequate (but not high end) gaming performance on the desktop. I'm encouraged and I'm going to keep poking around with this!