Leopard and Gaming

kalun

macrumors regular
Original poster
Sep 13, 2006
154
0
Hi,

I am not sure if I should post this in the "Mac OS X" forum or the "Gaming" forum. So please feel free to move it if I posted this in the wrong place. As we all know, Windows is better at gaming, there are no denial of that (and OS X is better for almost everything else...:p ).

So Vista is coming out with DirectX 10. Is Leopard coming out with something to improve the its gaming performance?

Thanks,
kalun
 

tipdrill407

macrumors 6502
May 26, 2006
373
0
Things like these have been kept secret by Apple, I doubt any of these new features are built into the developers release as well.
 

semaja2

macrumors 6502a
Dec 12, 2005
574
0
Adelaide
Apple did say they were working on making Open*L work on dual cores, but it never had anything to do with the actual performance of the OS.

Gamers would move to linux/mac any day if game developers ported their apps, unfortunately many game developers use DirectX and not Open*L making it near impossible to port.
 

apfhex

macrumors 68030
Aug 8, 2006
2,670
4
Northern California
Apple continues to improve OpenGL performance (didn't 10.4.8 include a multithreaded OGL or something?), but also games need to be optimized for the MacOS when ported.

Only Apple and/or developers would know what improvements are going to be in Leopard.
 

kalun

macrumors regular
Original poster
Sep 13, 2006
154
0
semaja2 said:
Apple did say they were working on making Open*L work on dual cores, but it never had anything to do with the actual performance of the OS.

Gamers would move to linux/mac any day if game developers ported their apps, unfortunately many game developers use DirectX and not Open*L making it near impossible to port.
Totally agree! Windows is not a horrible OS. However, I do not like monopoly (the board game is fine, I mean in a business prespective.).
 

miniConvert

macrumors 68040
DirectX 10 does worry me a little as it's being hyped as the holy grail and I'm yet to hear of the alternative we'll be seeing on our platform. Surely if the gulf between DirectX and OpenGL becomes too wide then it'll be a barrier for future games being made for the platform and we'll all be in Bootcamp before next Tuesday ;)
 
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