Leopard help!

Discussion in 'MacBook Pro' started by TSE, Nov 21, 2007.

  1. TSE macrumors 68030

    Joined:
    Jun 25, 2007
    Location:
    St. Paul, Minnesota
    #1
    Hi I just got a SR MacBook running Leopard 10.5.1 and I am trying to play Age of Empires 2 Mac Edition on it. When I click to play the game after installing, it says,"

    DrawSprocket cannot switch to the requested resolution (640x480, 16 bit, 0 buffer(s))

    Make sure your computer meets the display requirements specified in the Read Me file."

    Any solutions?
     
  2. GfulDedFan macrumors 65816

    GfulDedFan

    Joined:
    Oct 17, 2007
    Location:
    Indiana
    #2
    From what I've read, the new Santa Rosa MacBooks with the GMA X3100 integrated graphics chipset does not support 16 bit color. :(

    Keep checking because the forum sources were somewhat sketchy.

    -GDF
     
  3. TSE thread starter macrumors 68030

    Joined:
    Jun 25, 2007
    Location:
    St. Paul, Minnesota
    #3
    Are you serious? So now I cannot do multiplayer anymore? :eek:

    Any ideas or solutions I could try? :confused:
     
  4. GfulDedFan macrumors 65816

    GfulDedFan

    Joined:
    Oct 17, 2007
    Location:
    Indiana
    #4
    Let google be your friend. I'm sure there are other gamers asking these same questions but it will be somewhat limited. The SR MBs are so new and the greater percentage of those new MB owners know going in that it really isn't a gaming machine to begin with.

    btw...I'm not a gamer.:cool:

    Good luck.
     
  5. will80 macrumors newbie

    Joined:
    Jan 10, 2008
    Location:
    UK
    #5
    I had the same problem and I posted in another thread and someone told me what to do to make it work.

    When you start the game, hold the command (apple) key and then turn 256 colours on. If that doesn't work then turn movies off and put it on 640 x 480.
    Make sure you download the patch on macsoft.com as well.

    All that worked for me.
     
  6. dkuropatwa macrumors newbie

    Joined:
    Apr 6, 2008
    #6

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