'Life is Strange: Before the Storm' Launches on macOS September 13

Discussion in 'iOS Blog Discussion' started by MacRumors, Sep 6, 2018.

  1. MacRumors macrumors bot


    Apr 12, 2001

    In March, Feral Interactive announced that its latest video game port for macOS would be the adventure game Life is Strange: Before the Storm, and at the time said it would launch in the spring. After a delay, the prequel is set to release next week on Thursday, September 13 on macOS and Linux.


    Life is Strange: Before the Storm was originally developed by Deck Nine and published by Square Enix on consoles and PCs in August 2017. The story takes place three years before the events of the original Life is Strange, tracking the friendship between rebellious sixteen-year-old Chloe and a popular schoolmate named Rachel.

    Gameplay puts players in the shoes of Chloe as she must make choices that ultimately shape a branching story with multiple endings influenced by every decision. One of the main gameplay hooks of the game is "Backtalk," which the developers describe as a "risk and reward-based system" in which Chloe uses her wit to provoke NPCs or get her way.

    The game requires macOS High Sierra 10.13.5 or higher, an Intel Core i5 2.0 GHz processor, 8GB RAM, and 28GB of hard drive space. Required graphics cards include 1GB Nvidia 650M or better, 2GB AMD Radeon R9 M290 or better, or 1.5GB Intel Iris 5100 or better. The full list of supported Macs can be found below:
    Life is Strange: Before the Storm includes three episodes that make up the base game, and will also come in a Deluxe Edition that includes all three episodes as well as all available additional content, including the bonus episode "Farewell." The Deluxe Edition will be priced at $24.82 and is available to pre-order beginning today on the Feral Store.

    Article Link: 'Life is Strange: Before the Storm' Launches on macOS September 13
  2. cardfan macrumors 68000

    Mar 23, 2012
  3. ikir macrumors 65816


    Sep 26, 2007
    Everyone is loving the first game, it is on my wish list!
  4. Aluminum213 macrumors 68040


    Mar 16, 2012
    Gaming on the Mac, where we celebrate getting one year old games
  5. AvisDeene macrumors member


    Sep 25, 2017
    Would be nice if Apple cared about the gaming community. All they would need to do is license macOSX and support current gpus and entice developers to natively port their games over.

    Maybe they can buy Nintendo with some of their stockpiled billions (I know it’s a dream).
  6. vladobizik macrumors 6502

    Aug 21, 2012
    A great game, not as good as the original, but definitely worth playing.

    I have been a Mac gamer for years, only used Boot Camp when absolutely necessary, but ever since the Geforce Now beta was released last fall, I have played all my games at max settings via this streaming service. Haven't touched a single Mac game since then, even though I really love and respect what Feral (and to a lesser extent others) does. When they work out all the kinks and start monetizing it, I'll be willing to pay for it if the price is reasonable. There have been rumors of other big players entering the streaming games market. Mac gaming never having reached "escape velocity", I'm afraid the advent of game streaming marks the beginning of its end. That is if my case at least remotely reflects some general trend, of which I can't be quite sure, of course.
  7. Icaras macrumors 603


    Mar 18, 2008
    California, United States
  8. Regbial macrumors 6502


    Jul 10, 2010
    One of the most overrated, unnecessary games ever. (And it wasn’t that highly rated, so that’s saying something) There’s literally no point to this game. At least the first one had some merit to it, a purpose. This is devoid of it. Just pure fanservice I guess...

    Why this deserves a whole article on MacRumors is beyond me.

    But by all means enjoy it hipsters, the only people who enjoy games like this. ;) (i’m joking)
  9. ericwn macrumors 68020

    Apr 24, 2016
    I don’t think licensing macOS will work out well for the company. Last attempt at licensing was a terrible mistake and was ended immediately when Steve Jobs returned.

    Also, by no means by Nintendo. They are great at what they are doing, and Apple is great at their stuff. I really don’t need additional content from Apple.
  10. ericwn macrumors 68020

    Apr 24, 2016
    And why do we read about a macOS game in the iOS blog? ;)
  11. saudor macrumors 6502a

    Jul 18, 2011
    Loved the original. This game was a let down. No game mechanics either... it’s basically watching a movie. Plot was weak at best and ending was really rushed.

    Surprised there’s a dedicated article to this.
  12. fpsBeaTt Suspended


    Apr 18, 2010
  13. Regbial macrumors 6502


    Jul 10, 2010
  14. Colonel Blimp macrumors member

    Colonel Blimp

    Dec 1, 2016
    Why is this story still posted in the iOS Blog and not in the Mac Blog? ericwn asked this question two days ago, and yet the misposting has still not been corrected.

    Do MacRumors writers or editors read these comments? I'm beginning to think they don't.

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