It's pointless to say that you can hear the difference between lossy and lossless without specifying the codec and data rate. Anyone can tell the difference with fraunhofer MP3 below 128. No one I have ever encountered has been able to tell the difference with AAC 320 VBR.
And you can't judge sound quality by looking at waveforms, especially when the level of the two waveforms is different. If you are comparing apples to apples, you have to level match and compare with a listening test.
I have a listening test that compares three codecs at three different data rates along with lossless. If anyone is interested in seeing if they can actually discern a difference, and at what point they reach their level of transparency, I would be happy to administer it to you.
For me, the differences that stick out when comparing iTunes AAC files with full rips are easily found in the cymbals and the natural reverb for any heavy bass elements like bass guitar, floor toms or kick drums. In AAC or MP3, any intricate cymbal or hi hat work tends to become very distorted, and the natural "whomp"-iness of those heavy bass elements get drowned out by the louder "attack" for those elements brought up into the mix.In my line of work I get to hear the original music before any post processing is done. I know exactly what all the codecs do as that’s one of the things my clients expect of me. I can obviously tell what the codecs are doing to the original sounds as the sounds are shaped (mixed and mastered) to get the best possible results based on the final output media be it vinyl, CD or live installation which is the majority of my work. If a mix or master is not up to scratch, it gets rejected. There are tests that allow you to see if levels, phase and dynamic range are within spec before the green light is given on any release. In
current times, the levels have gone up and the dynamic range of music has gone down. This is clearly visualised in the samples above. Yes you have to level match etc for direct comparison but there will be differences in the sonic elements of the music if you know what to listen out for.
In my line of work I get to hear the original music before any post processing is done. I know exactly what all the codecs do as that’s one of the things my clients expect of me. I can obviously tell what the codecs are doing to the original sounds as the sounds are shaped (mixed and mastered) to get the best possible results based on the final output media be it vinyl, CD or live installation which is the majority of my work. If a mix or master is not up to scratch, it gets rejected. There are tests that allow you to see if levels, phase and dynamic range are within spec before the green light is given on any release. In
current times, the levels have gone up and the dynamic range of music has gone down. This is clearly visualised in the samples above. Yes you have to level match etc for direct comparison but there will be differences in the sonic elements of the music if you know what to listen out for.
I'm a producer and I've supervised more mixes than I can count too. When you talk about mastering, yes there are significant differences. But if you take a bounce down from 24/96 to 16/44.1 and then encode it at AAC 256 VBR, you aren't going to hear any differences between those three files. If you do, you have your dithering set wrong. All of those formats are audibly transparent to the human ear. For the purposes of listening to music in the home, they are all identical.
I've found the common denominator between people who claim to hear differences between lossless and high data rate lossy is that they have never done a line level matched, direct A/B switched blind listening test. The second you apply controls to eliminate the effects of bias and perceptual error, all differences dissolve.
I have a test that compares three codecs at three different data rates along with lossless. If anyone would like me to share the test with them so they can find out for themselves where their threshold of perception lies, I'd be happy to do that.
Yup that’s right but is also obvious. We’re not comparing AAC files however right? Listen to a 24/96, 16/24 and AAC and they will sound different. Isn’t that what we’re discussing?
The wire transcodes the analog signal to AAC so the headphones can play them.
There's no such thing as 16/24. In your line of work you know that, right?
By definition, any file that reaches audible transparency sounds the same as the original signal. AAC 256 VBR is audibly transparent, so yes, it sounds the same as 24/96 or 16/44.1.
As I said before, it is pointless to generalize about lossy formats without specifying data rates. AAC 128 might be discernible from lossless, but AAC 320 VBR definitely isn't. It's easy to make impossible claims in internet forums where you're anonymous but I would like to see you try to "easily hear the difference" in a blind test with level matching. Anyone who has actually done a listening test like this knows it isn't "easy" to discern high data rate AAC from lossless. I think you're talking through your hat.
The answer to the original poster's question in this thread is simple. The only reason to use Apple's cable is if you are using a source without bluetooth. The cable adds nothing to the sound quality. It is just for compatibility with older equipment with standard headphone output.
Plugging the AirPods into a standard amp with a headphone jack.
Yeah. I’ve noted previously that the AirPods Max show up as capable of 24/48 in the audio midi app on the Mac.That's interesting. That says that the native data rate for the AirPods Max is 24/48. If that is the case, would it be possible to convert to that in the phone and pass it to the AirPods Max through a cable directly as a file without using the ADC? There must be some reason they came up with the ADC/DAC 2 way cable. Maybe the cache isn't big enough to hold a lossless file. Or maybe the chip that processes the audio is the bottleneck. It's curious. I would have thought that the problem is that the AirPods Max can't handle any other codec but bluetooth codecs. But there are no bluetooth codecs that are 24/48.
That article also says that Apple has no intention of supporting lossless with the AirPods. They're focusing on spatial audio. That's smart. There's more room for improvement using DSPs than there is by just shoveling in more inaudible zeros and ones.