I have modified and run the SpeakHere app from Apple on the simulator and it works a treat, no error, just working perfectly.
Now I am trying to deploy on the iPhone but get a linking error resulting in 26 errors!
They all start similar to: "_AudioSessionInitialize", referenced from...
Then some like "_AudioFileGetProperty", referenced from AQPlayer::SetupNewQueue() in AQPlayer.o
Sometimes in the past I have found the problem lies in the Targets-Copy Bundle Resources or Targets-Compile Sources but cannot see much here?
Then I read files that are c++ (.mm in the classes list) may be the cause?
If I change in Compile Sources the file AQPlayer.mm to AQPlayer.cpp the errors reduce to 6 but they make no sense and are buried in the Apple .h files which should not be so.
Then I change AQRecorder.mm to .cpp and the error list grows to 2000!!
The application runs perfect in the simulator so something silly is missing here I am sure
Thanks
Now I am trying to deploy on the iPhone but get a linking error resulting in 26 errors!
They all start similar to: "_AudioSessionInitialize", referenced from...
Then some like "_AudioFileGetProperty", referenced from AQPlayer::SetupNewQueue() in AQPlayer.o
Sometimes in the past I have found the problem lies in the Targets-Copy Bundle Resources or Targets-Compile Sources but cannot see much here?
Then I read files that are c++ (.mm in the classes list) may be the cause?
If I change in Compile Sources the file AQPlayer.mm to AQPlayer.cpp the errors reduce to 6 but they make no sense and are buried in the Apple .h files which should not be so.
Then I change AQRecorder.mm to .cpp and the error list grows to 2000!!
The application runs perfect in the simulator so something silly is missing here I am sure
Thanks