Literally stuck in MP3, Bryyo

Discussion in 'Console Games' started by Ja Di ksw, Aug 31, 2007.

  1. Ja Di ksw macrumors 65816

    Ja Di ksw

    Joined:
    Apr 9, 2003
    #1
    I'm on planet Bryyo in MP3, and I can't get out of an area. The ledge I came from is too high, and another ledge to jump to is too far away, and I can't find anything else. I'll try to describe where on Bryyo I am.

    I just tore off a lot of sheets with the grappling gun to reveal a passage for when I'm the ball. This passage isn't to go anywhere new, it's just to go back up to where I was. After that, I jumped off of another ledge (that I can't get back up to), into a large area with a huge deactivated war golum laying on the ground. Two guys with four arms came out and I beat them, which made a giant head that was blocking a path pull back. I went into the path, read the next log by the natives, and went through a door. On the other side are 3 flying guys who aren't hard to kill, and a huge chasm with a door on another platform too far away to jump to.

    I can't get to the new platform, and the ledge I jumped off of to get into the room with the golum is too high to get back to. Where do I go?
     
  2. CybrMike macrumors member

    Joined:
    Mar 16, 2006
    #2
    Use the visor to look around (press "-" and then move the pointer to the top of area on screen). Then scan some stuff and you will find something you can blow up or rip off.
     
  3. Eidorian macrumors Penryn

    Eidorian

    Joined:
    Mar 23, 2005
    Location:
    Indianapolis
    #3
    In the Cliffside Vista look for a rock to bomb and the bottom of the steps into the area.

    Additionally, scan the area too.
     
  4. Ja Di ksw thread starter macrumors 65816

    Ja Di ksw

    Joined:
    Apr 9, 2003
    #4
    Ah, thank you :), can't believe I missed that with how much I was looking.
     
  5. Eidorian macrumors Penryn

    Eidorian

    Joined:
    Mar 23, 2005
    Location:
    Indianapolis
    #5
    You're not the only one.
     
  6. seenew macrumors 68000

    seenew

    Joined:
    Dec 1, 2005
    Location:
    Brooklyn
    #6
    Haha, I got stuck in the same room when I went through it the first time. I couldn't find the platforms to climb up.
    It's happened a couple of times to me in this game. I don't know if I should say it's bad level design, but I never had this problem in Prime 1 or 2... (;
     
  7. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #7
    I've played so many Metroid and Zelda and similarly styled games at this point that any time I get in the room and am completely stumped, I consider it good level design :D

    And yeah, I got stuck in the same place too!
     
  8. Poopface Morty macrumors regular

    Poopface Morty

    Joined:
    Apr 25, 2007
    Location:
    Iowa
    #8
    Good call. I always stop and say "They're making me think!"
     

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