deconstruct60

macrumors G3
Mar 10, 2009
9,643
2,121
I wonder if we'll get some Mac support, or if current drivers will run it?

Support for a real Tesla K20 might be motivated with a new Mac Pro. Given the K5000 are still missing in action, don't hold your breath.

This appears to be a variant tweaked to primarily to address very fast frame rates ( games) and much higher than average power consumption. Likely not a priority.
 

GermanyChris

macrumors 601
Original poster
Jul 3, 2011
4,185
4
Here
Support for a real Tesla K20 might be motivated with a new Mac Pro. Given the K5000 are still missing in action, don't hold your breath.

This appears to be a variant tweaked to primarily to address very fast frame rates ( games) and much higher than average power consumption. Likely not a priority.

likely not, but I was wondering if the 680 current 680 driver would run it ?
 

deconstruct60

macrumors G3
Mar 10, 2009
9,643
2,121
likely not, but I was wondering if the 680 current 680 driver would run it ?

The 680 GK104
The Titan GK110

They are different. Unless the driver has lots of forward compatible flexibility, the GK110 weren't deployed at all when the drivers for GK104 rolled out.

I doubt it was only chip yields holding back the rollout of the GK110.
 

GermanyChris

macrumors 601
Original poster
Jul 3, 2011
4,185
4
Here
The 680 GK104
The Titan GK110

They are different. Unless the driver has lots of forward compatible flexibility, the GK110 weren't deployed at all when the drivers for GK104 rolled out.

I doubt it was only chip yields holding back the rollout of the GK110.

Thats right...

it is 110..oh well
 

Wardenski

macrumors 6502
Jan 22, 2012
464
4
I have been reading around the internets that only 10,000 will be made and that there will be only the reference design available.

Tempted to get one or more when I build my gaming/workstation PC later in the year but I might wait until the next generation of consoles and see what happens on the PC side.
 

GermanyChris

macrumors 601
Original poster
Jul 3, 2011
4,185
4
Here
I have been reading around the internets that only 10,000 will be made and that there will be only the reference design available.

Tempted to get one or more when I build my gaming/workstation PC later in the year but I might wait until the next generation of consoles and see what happens on the PC side.

From what I read the 10,000 was not accurate..
 

kitsunestudios

macrumors regular
Apr 10, 2012
226
0
Looking at Anandtech, it appears the CUDA cores can be toggled on or off, essentially switching this between an entry-level Tesla and a high-end Kepler. Since it's done in the driver, I doubt the 680 drivers will work on this without modification.

Still, this seems like an ideal card for a new Mac Pro, servicing both the high-end gaming and workstation CAD/Sim crowd, in a single PCI-E slot. Hell, it's even got an aluminum case. :eek:
 

slughead

macrumors 68040
Apr 28, 2004
3,104
236
Tom's hardware says "real" benchmarks wont be released for a few days, but that in their tinkering/testing, they've found the Titan less awesome than a 690 (For the same price).

Basically they say it's less powerful but is a lot more efficient.

The best config, they say, is 2x7970's which you can get for $800 (they say the downside is that they're loud).

http://www.tomshardware.com/reviews/geforce-gtx-titan-gk110-review,3438-7.html
 

GermanyChris

macrumors 601
Original poster
Jul 3, 2011
4,185
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690 doesn't do mac users any good though. I just can't see how this many CUDA cores can be bad for stuff that can use them beyond gaming
 

kitsunestudios

macrumors regular
Apr 10, 2012
226
0
690 doesn't do mac users any good though. I just can't see how this many CUDA cores can be bad for stuff that can use them beyond gaming

Yep. $200 less than the Quadro 4000 for Mac and you can play games on it as well. Sounds perfect for me. I use my home computer both for games and personal projects, which includes 3d animation with a CUDA renderer, as well as the Adobe suite.
 

brentsg

macrumors 68040
Oct 15, 2008
3,538
902
Tom's hardware says "real" benchmarks wont be released for a few days, but that in their tinkering/testing, they've found the Titan less awesome than a 690 (For the same price).

There are a lot of people on the PC side that won't bother with SLI headaches anymore so that definitely validates the Titan spot in the price structure.

I suppose if you decide to play ridiculous resolutions on a 3 monitor setup then you do what you have to do.. but give me a single GPU solution any day.
 

burningrave101

macrumors 6502
Mar 4, 2008
384
0
I suppose if you decide to play ridiculous resolutions on a 3 monitor setup then you do what you have to do..

That's one of the areas that Titan should in fact excel against the GTX 690. Titan has an increased bus width of 384-bit for higher bandwidth and offers 6GB QDDR5 compared to the GTX 690 which is limited to the 256-bit bus and only 2GB QDDR5.
 

derbothaus

macrumors 601
Jul 17, 2010
4,092
30
Dual cards have never been worth it imo. Drivers, micro-stutter, support, heat, etc... 2 cheapo's to take the place of a spendy high end maybe but 50% of the time you are still forced to run on 1 GPU without fail. It it isn't well supported it isn't well implemented. My experience.
 

kitsunestudios

macrumors regular
Apr 10, 2012
226
0
It also looks like getting a Quadro and a GeForce to play in the same box can take a bit of wrestling as well. The simplest solution I've seen still requires a dual-monitor setup, and a need to change which card is driving the "primary" monitor to make use of them.
 

Asgorath

macrumors 68000
Mar 30, 2012
1,573
479
The 680 GK104
The Titan GK110

They are different. Unless the driver has lots of forward compatible flexibility, the GK110 weren't deployed at all when the drivers for GK104 rolled out.

I doubt it was only chip yields holding back the rollout of the GK110.

Exactly this, yes. The 304-based drivers on the Mac allow the GK104 cards to work, but all the websites reviewing the GK110 (Titan) are using release 314. Hopefully we'll see a web driver based off of release 314 or some other version that has full GK110 support, and at that point, the Titan cards should start working under OS X.
 
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