Low benchmark scores on 64Gb Se

Discussion in 'iPhone' started by zooole, May 22, 2016.

  1. zooole macrumors newbie

    zooole

    Joined:
    May 22, 2016
    #1
    Hi!

    I have a 64Gb SE with iOS 9.3.2.

    I noticed some problems with games like Real Racing 3, where while racing, during LoD changes it stutters. General performance is 30 FPS (I think it's locked), but when it's loading something, it immediately drops frames which make it almost unplayable. At the start of a Vainglory match, these missed frames are also visible. GTA San Andreas does this too.

    I was thinking it could be a storage problem, but couldn't test it with anything. I ran a few other benchmarks to see what's up.

    Antutu, GFXBench Metal and 3DMark Sling Shot does a lot worse than the average SE score.

    Antutu does the following: [​IMG]

    Memory scores a bit higher, but everything else is lower and UX I/O is a disaster.

    3DMar Sling Shot is strange, onscreen tests are fine (~5% worse than average). First, offscreen tests were a disaster. Half, or even lower than the average. When ran individually, the scores were fine.

    Sling Shot is fine, except Graphics test 2 and Physics section 3. Physics is very off, Graphics 2 is sometimes very off, sometimes only 10%.

    Here's a screenshot of that:
    [​IMG]

    Could you please post some of your scores on iOS 9.3.2? It would help determine whether or not this is a hardware problem or just a bad iOS update.
     
  2. acorntoy macrumors 6502a

    Joined:
    May 25, 2010
    #2
    The benchmarks your comparing it too might have a different A9 processor than the one your phone has. Might want to specify that and ask posters to do the same. I can post some benchmarks of my 6+ but other than showing your SE is much faster it won't do much.
     
  3. zooole thread starter macrumors newbie

    zooole

    Joined:
    May 22, 2016
    #3
    I am comparing it other SE scores. I can't specify the manufacturer, I have a TSMC one but as other sites concluded, there is not much of a difference. Certainly not 50%.
     
  4. acorntoy macrumors 6502a

    Joined:
    May 25, 2010
    #4
    The max difference is around ~2% but you have to remember that is adding to normal variances in benchmarks, and I'm assuming the apps pick the absolute "best" benchmark they can go compare.
     
  5. zooole thread starter macrumors newbie

    zooole

    Joined:
    May 22, 2016
    #5
    In the Anandtech review, they could achieve these scores. Also, I think that the benchmark apps are showing an average, rather than the absolute best.
     
  6. acorntoy macrumors 6502a

    Joined:
    May 25, 2010
    #6
    Hopefully it is the average. Hope you get your answers, just wanted to make sure you were adding in the variables.
     

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