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Somebody asked about features for Mail.app, one thing I wish that Mail.app would have is inline quick reply within emails, why do I need a separate window to send an email? My understanding is that MobileMe has it but I think it was taken away. I don't use MobileMe anyway.

Postbox 2 have it right with it: http://support.postbox-inc.com/entries/245340-beta-2-quick-reply

Another thing that Postbox have right is the integration with the Contacts info within the email window on the right sidebar as well as specific history information for the contact like "Search recent messages, attachments" and etc.

Regardless, I don't think Apple ever upgraded Mail.app in a minor system update, so we'll have to wait till 10.7 for it.

So I might be going to Office's Outlook or Postbox 2 this fall.
 
... It is possible that Apple has been devoting its developer resources primarily to iOS 4.1 since its announcement on September 1st and public release last week, but such a conclusion is merely speculation at this point.

That's not only speculative, it's crazy. Developers don't just switch between working on iOS and OS X. Certainly there are some groups that contribute to both, but this speculation would seem to be drawn out of thin air.
 
Kinda OT, but what do you not like about it? I imagine it will get a UI makeover (similar to MobileMe and the iPad's) but are you looking for particular features?

I am looking for new features in Mail:
-Side-by-side viewing is much more efficient than horizontal preview. Outlook did this long ago and is so much better. Programs like WideMail do not work well, since they put all info in an inefficient way. For example, From is above subject in Outlook... in WideMail everything is put in horizontally.
-Send Later. I could use a Send Later feature and Mail does not have that built-in.

Upgraded cosmetics wouldn't hurt either.
 
Fix SMB and we are on to something!

Ding ding ding. I can't transfer anything to an SMB share wirelessly without it deleting a random number of files after it copied all of them. Browsing SMB is painfully slow as well. These issues didn't exist in 10.5 at all.
 
Not very high hopes for this update. For me the biggest issue with Mac OS X is the graphics drivers. I am sure they will speed things up on the newest cards. But as always if you have a two year old machine Apple doesn't care about your GPU. I hope I'm wrong, but I quite sure I'm not. My GeForce 8800GT will continue to suck in games.

In went so far that I installed Windows for the first time in my 20 years of computing. I only wish the Mac OS X graphic drivers where half as good as the Windows drivers. Hardly any games work "good" on Nvidia 8800GT.
 
Not the original poster but I agree Mail needs lots of work.

Kinda OT, but what do you not like about it? I imagine it will get a UI makeover (similar to MobileMe and the iPad's) but are you looking for particular features?

There are numerous issues that would take a lot of time to quantify. One big issue is the lack of icons to select different formatting options. Sadly I don't like going to the menu to get creative with a bit of E-Mail.

Also even though Mail does support text zooming with the pinch motion, it unfortunately only zooms text. The problem is mail is much more than text these days and sometimes you need to zoom the graphic as much or more than the text. Even the amount of zoom you get for text is a bit limited.

Further I've never gotten message filtering to work half decent in Mail. One can do much better with Thunderbird or even better with the server based filtering/sorting available on the Mobile Me account.

Mail is the Mac access point to your iOS system Notes. While it may seem to be a strange place to put notes there are possibilities that should lead to more acceptable use. One thing is to allow more structure there so that "notes" can be better organized. The issues with editing are the same as mail messages. However in either case it would be nice if Mail could edit and transfer simple SVG type graphics.

Why graphics in E-Mail you may ask. Because it is a weak spot for rapid communications of even simple technical information. The old saying that a picture is worth a thousand words holds true even in the electronics age. That can be extended to a drawing is worth a thousand words. Yes I know all about including files from other programs and similar actions but lets face it many times it is more work than it is worth and you end up having to create 2 or more documents that could be handled by a simple E-Mail with the graphics properly inline.

I could go on but I suspect that many others could add their own pet peeves.

Dave
 
The info at the beginning does not justify the speculation at the end.




144043-snow_leopard_question.jpg


MacRumors has received word today that Apple has seeded yet another version of Mac OS X 10.6.5, termed Build 10H542, to select developers. According to those familiar with the release, the new build offers the following improvements:Apple's most recent developer seed of Mac OS X 10.6.5 before today was Build 10H535, released to the general Mac OS X developer community on September 2nd. Apple had generally been sticking to a weekly release cycle for new builds, and it is unclear why this build has seen a longer interval since the previous release. It is possible that Apple has been devoting its developer resources primarily to iOS 4.1 since its announcement on September 1st and public release last week, but such a conclusion is merely speculation at this point. A public release date for Mac OS X 10.6.5 remains unknown.

Article Link: Mac OS X 10.6.5 Build 10H542 Seeded to Select Developers

Might you not consider the list you included above before making rash guesses at why this release took a little longer. Just maybe the number of fixes and the details involved caused the stretch in delivery.

It is one thing to offer up info on coming Apple products but it is an entirely different thing to take wild a$$ and uneducated guesses as to why this release took a while longer. The only thing that is really important to us is that Apple is fixing things, as long as the next release is significantly better than the last people will be happy.
 
I never thought they’d actually fix the Wikipedia thing!

Indeed, that list is getting into an unusual level of detail for point point updates. Next we'll be seeing fixes to the iTunes dashboard widget, low brightness on wake from sleep, nested sorting in dock stacks....

Oh who am I kidding, those will never be fixed :(.

Oh and SMB ... people have already mentioned SMB. They seem to get it working reasonably well around the .x.5 updates historically, so maybe just maybe.
 
There are numerous issues that would take a lot of time to quantify. One big issue is the lack of icons to select different formatting options. Sadly I don't like going to the menu to get creative with a bit of E-Mail.

Also even though Mail does support text zooming with the pinch motion, it unfortunately only zooms text. The problem is mail is much more than text these days and sometimes you need to zoom the graphic as much or more than the text. Even the amount of zoom you get for text is a bit limited.

Further I've never gotten message filtering to work half decent in Mail. One can do much better with Thunderbird or even better with the server based filtering/sorting available on the Mobile Me account.

Mail is the Mac access point to your iOS system Notes. While it may seem to be a strange place to put notes there are possibilities that should lead to more acceptable use. One thing is to allow more structure there so that "notes" can be better organized. The issues with editing are the same as mail messages. However in either case it would be nice if Mail could edit and transfer simple SVG type graphics.

Why graphics in E-Mail you may ask. Because it is a weak spot for rapid communications of even simple technical information. The old saying that a picture is worth a thousand words holds true even in the electronics age. That can be extended to a drawing is worth a thousand words. Yes I know all about including files from other programs and similar actions but lets face it many times it is more work than it is worth and you end up having to create 2 or more documents that could be handled by a simple E-Mail with the graphics properly inline.

I could go on but I suspect that many others could add their own pet peeves.

Dave

You're having problems with graphics in Mail? Drag and drop is a problem?

Hell, we had that and linked Spreadsheets in NeXTMail.

You're having problems with Filtering on headers in Mail? Seriously? That's a lack of understanding on your part, not Mail.

I just created 6 news rules on Mail that mirrors Thunderbird. I use Debian Linux and OS X as my two development platforms.

Filtered like I expected.
 
hmmm x'ing fingers

wonder if this might solve my aunt's issue with certain crappy games crashing on her mini. Stupid wheel of fortune.
 
It's likely the same Graphics Update, the same message appeared in the previous seed notes and have been there before Apple released the Graphics Update.

I doubt they would want even more testing on something they have already stabilised and provided to the public - if anything I think what we will see is 'phase 2' in their driver optimisation process where there were issues that could not be addressed in the driver update that might make their way into a combo update - IIRC there was an extension and GLSL 1.3 that is apparently required to really take performance to the next level. I've run the GL View benchmarking application and on my 9400M I get 400fps for all the versions of OpenGL Mac OS X Snow Leopard supports.

Lets hope so, because Mail.app needs a makeover badly!

Personally I haven't had too many problems then again I don't have a massive amount of mail since I purge it regularly of stuff I don't need. I assume that many of the problems people speak of are due to large amounts of mail bogging it down?

Next year's WWDC, probably.

Meh, I'd sooner it put off to the following year with the focus on more bug fixes and refinements given that many of the complaints that people have about Mac OS X can easily be resolved with the point updates rather than requiring a new release.

This is the only thing I'm asking for. STILL can't write to my ethernet HDD connected to Airport Extreme...

SMB is an ugly protocol, I wish Apple would just bite the bullet and licence the technology straight from Microsoft so that they can get all the details without having to rely on the reverse engineering of open source programmers. Mac OS X is a commercial product and I don't see why Apple doesn't just simply go out and licence what they need instead of relying on third party reverse engineering for multi-platform support in their flag ship product.

Might you not consider the list you included above before making rash guesses at why this release took a little longer. Just maybe the number of fixes and the details involved caused the stretch in delivery.

It is one thing to offer up info on coming Apple products but it is an entirely different thing to take wild a$$ and uneducated guesses as to why this release took a while longer. The only thing that is really important to us is that Apple is fixing things, as long as the next release is significantly better than the last people will be happy.

I think people also fail to realise just how difficult it is to actually fix these bugs; it isn't as though one just provides a bug report and voila they know that xyz file is the source of the bug, the bug could be a symptom of a whole host of other things - the graphic garbling might be due to the driver, OpenGL implementation, in one of the frameworks, how the developer used that framework (outside the documented scope) which means if it is a third party then one has to get the third party to correct their use of the framework.

I get the feeling that the majority of people here aren't developers and don't actually realise the scope of the issue - that they assume bug fixing is some sort of easy thing to do which can be solved in a few seconds. Arm chair programmers are always the the funniest - they have all the answers even though they have no real world experience to back up what they say.
 
Not very high hopes for this update. For me the biggest issue with Mac OS X is the graphics drivers. I am sure they will speed things up on the newest cards. But as always if you have a two year old machine Apple doesn't care about your GPU. I hope I'm wrong, but I quite sure I'm not. My GeForce 8800GT will continue to suck in games.

In went so far that I installed Windows for the first time in my 20 years of computing. I only wish the Mac OS X graphic drivers where half as good as the Windows drivers. Hardly any games work "good" on Nvidia 8800GT.
Surely Windows drivers are much better for this card, on the newer the gap in performance in little thanks to lastest updates but anyway a friend of mine have a "old" iMac24" with 8800GS and play many games in full hd and he had no problems, i see it myself the performance are good not stellar, but good. I had also an 8800GT in my mac pro and i was quite happy.
 
I doubt they would want even more testing on something they have already stabilised and provided to the public - if anything I think what we will see is 'phase 2' in their driver optimisation process where there were issues that could not be addressed in the driver update that might make their way into a combo update - IIRC there was an extension and GLSL 1.3 that is apparently required to really take performance to the next level. I've run the GL View benchmarking application and on my 9400M I get 400fps for all the versions of OpenGL Mac OS X Snow Leopard supports.



Personally I haven't had too many problems then again I don't have a massive amount of mail since I purge it regularly of stuff I don't need. I assume that many of the problems people speak of are due to large amounts of mail bogging it down?





Meh, I'd sooner it put off to the following year with the focus on more bug fixes and refinements given that many of the complaints that people have about Mac OS X can easily be resolved with the point updates rather than requiring a new release.



SMB is an ugly protocol, I wish Apple would just bite the bullet and licence the technology straight from Microsoft so that they can get all the details without having to rely on the reverse engineering of open source programmers. Mac OS X is a commercial product and I don't see why Apple doesn't just simply go out and licence what they need instead of relying on third party reverse engineering for multi-platform support in their flag ship product.



I think people also fail to realise just how difficult it is to actually fix these bugs; it isn't as though one just provides a bug report and voila they know that xyz file is the source of the bug, the bug could be a symptom of a whole host of other things - the graphic garbling might be due to the driver, OpenGL implementation, in one of the frameworks, how the developer used that framework (outside the documented scope) which means if it is a third party then one has to get the third party to correct their use of the framework.

I get the feeling that the majority of people here aren't developers and don't actually realise the scope of the issue - that they assume bug fixing is some sort of easy thing to do which can be solved in a few seconds. Arm chair programmers are always the the funniest - they have all the answers even though they have no real world experience to back up what they say.

Yep. Most of what a programmer does is debugging, because it can take quite awhile to find them, especially when it comes to something as huge as an OS.
 
Surely Windows drivers are much better for this card, on the newer the gap in performance in little thanks to lastest updates but anyway a friend of mine have a "old" iMac24" with 8800GS and play many games in full hd and he had no problems, i see it myself the performance are good not stellar, but good. I had also an 8800GT in my mac pro and i was quite happy.

X-moto and EV-Nova runs in HD with everything on ultra settings. But I meant real demanding games like StarCraft 2, Q4 based games, Neverwinter Nights 2, BioShock, etc. I have given up gaming on Mac OS X with Nvidia 8800GT. And atm I cannot afford a new card and I feel tricked by Apple since they never released any good drivers for that card.
 
SMB is an ugly protocol, I wish Apple would just bite the bullet and licence the technology straight from Microsoft so that they can get all the details without having to rely on the reverse engineering of open source programmers. Mac OS X is a commercial product and I don't see why Apple doesn't just simply go out and licence what they need instead of relying on third party reverse engineering for multi-platform support in their flag ship product.

Well...maybe just because Mac OS X isn't their flagship product anymore.

Once upon a time in the silicon valley the PowerMac was the flagship workstation class desktop system with one of the most sophisticated OSes around. Those were the days...

The current flagship product is the iPhone. And iOS is the flagship OS.

Why bother around OS X when it is too easy in this environment to break your draconic censorship rules? Apple wants to become a content driven company - that's why they don't bother about Mac OS X in general anymore.

Just take a step back and look how in each September keynote Apple marketing tries to tell you that the iPod is the most successful gaming platform ever!
 
Lets hope so, because Mail.app needs a makeover badly!

Not sure the suspected update to mail.app will wait until 10.7. Looking at mail on iOS and mobileme, i think it's only a matter of time before the OSX client gets the same treatment.
 
I would very much like to be able to connect to Windows shared folders again.

Why can't you? No issue here with that at all - windows laptop with share folders comes into the room, they appear in finder for browsing...
 
Well...maybe just because Mac OS X isn't their flagship product anymore.

Once upon a time in the silicon valley the PowerMac was the flagship workstation class desktop system with one of the most sophisticated OSes around. Those were the days...

The current flagship product is the iPhone. And iOS is the flagship OS.

Why bother around OS X when it is too easy in this environment to break your draconic censorship rules? Apple wants to become a content driven company - that's why they don't bother about Mac OS X in general anymore.

Just take a step back and look how in each September keynote Apple marketing tries to tell you that the iPod is the most successful gaming platform ever!

Yes, because it's not possible for a company to produce more than one product. Once again this sounds like the whining of a spoiled child whose little brother is getting all the attention from mum and dad - seriously. OS X is rock solid, continues to be improved and for once it seems that development of the next version is being kept where it needs to be - behind closed doors and subject to secrecy. The laptop and desktop line have once again just been updated and the current OS is barely a year old and facetime is rumoured to the headed for OS X - what's to complain about?
 
Once upon a time in the silicon valley the PowerMac was the flagship workstation class desktop system with one of the most sophisticated OSes around.

*ROTFLMAO*

"Sophisticated OS". Say that again after an app crashed and took down the entire system! Yeah, a very sophisticated way to handle buggy applications. *lol*

Those were the days...

No, those were the nightmares for every production environment.

The current flagship product is the iPhone.

Without it, the newest iPod touch would not exists, and i think we can agree that the newest iPod touch is a great product (ok, with a few flaws).

Why bother around OS X when it is too easy in this environment to break your draconic censorship rules?

What?

Apple wants to become a content driven company - that's why they don't bother about Mac OS X in general anymore.

Apple (!) IS (!) already a content driven company (iTMS, Music, Movies, App Store). This gives the company the necessary money to use unibody designs, liquid metal and what not. Apple needs the money from other branches to buy other, smaller and even more innovative companies (Microsoft, Dell and so on do the same every day).

Just take a step back and look how in each September keynote Apple marketing tries to tell you that the iPod is the most successful gaming platform ever!

Apple is a very successful company. Two or three press statements do not mean anything in this regard, so you can just ignore what you think you hear from Apple. But then you would have no reason to come to MR.
 
The graphics/ OpenGL issue in 10.6.4 should be TOP PRIORITY! Ya hear, Apple?

I hope we finally get support for 3.x-4.x OpenGL
 
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