Thanks, I was looking at Project Settings in AE CC and asking myself where the greyed out RayTrace options are that some old blog is telling me to look for. I just shelled $3000+ on a MBP (already have external monitors and drives) and was pissed I have to settle for bad AE and Premier (not my day to day apps). AE is an embarassment but if you aren't full time VFX moving to nodal is a big learning curve, even for me and I write video effects in Apple's Quartz composer Visual Programming app which has a nodal graph (plus OpenGL and JavaScript/Lua scripting).
You can find raytracing under the composition settings, it's not a project-wide issue.
Although since I ranted about AE, they have since shipped CC2015, which advertising real-time audio playback (which doesn't work and makes RAM previews incredibly stuttery), and doesn't even contain the option to multithread rendering—they specifically tell you to open your projects in 2014 to render. Grrr.
Sadly for motion graphics I don't think any node-based software out there fits the bill.