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Frobozz said:
While I completely agree that the consequence of the Intel move could be severe for the Mac gaming community, my gut feeling is that it will HELP. Mac game publishers will be FAR more likely to convert games to the Mac now, because there will be just as many people in the target audience, but their barriers are lower.
Could be, but if a full speed version of VirtualPC is available, it could also be that developers think that it's a waste of time and money to develop a Mac-OS version, because they might think if people really want to run our games they wouldn't mind buying a copy of VirtualPC, and run it in that way.

andiwm2003 said:
whats the problem? you can run all the games under windows then. isn't that a good thing? all you have to do is reboot into windows and you have all the games you need. reboot into os x and do serious work. why is there a need to have the games in os x mode?
Although I personally don't care much for playing games on my mac (I just use my XBox, and yes I know its a *evil* Microsoft product :p) I think a lot of Mac users would like to see OS-X as their only system and not having to rely on additional emulators or dual boot systems. And it would also save some disk space not having to have windows installed as well.
 
GregA said:
Same internals, different hardware look and feel AND remember too different software (OSX) look and feel... you totally ignored OSX in your statement. There used to be 3 noticeable differences between PCs and Macs, now there'll be 2.
I didn't ignore that in my post, only in that sentence. The switch to Intel is a hardware change, so I was looking at this only from the hardware point of view. Although I'm sure a lot of people will keep on buying Macs, both for their nice design and the great OS, the feeling that you hear also a lot today, that "Macs are too expensive" will then become more apparent than now. Nowadays with the different hardware architecture, a direct comparison with a Intel or AMD PC is much harder than it will be when they use the exact same chips. Also Apple can't make any nice campaigns anymore in which they show how much faster the Mac is than competing systems (whether people believed it or not ;)) Apple did always use the differences in hardware between the Macs and x86 PC as one of their most powerful marketing tools. This will no longer be possible and therefore marketing could be a little more difficult (but not impossible of course :p)
 
cloud 9 said:
that's not true, Apple is build for 'plug 'n play' so is focused on people who don't know anything about computers, and for 99% of the consumers it doesn't matter what's behind the screen...as long as it works...
Well, the "it just works" thing is actually part of the problem with switching to Intel as well.

Lets just assume that a certain unknowing PPC Mac user that runs Logic buys a new Intel-Mac. Because its a Mac this user would assume that he can run all his software on the new machine. And he didn't count on having to buy new software as well.

He now tries to run Logic on his shiny new Intel Mac, only to discover that it won't run. This because Logic depends on Altivec that isn't supported by the Rosetta emulation technology.

So much for "plug 'n play".

Stories like these coming out after the release of the Intel-Macs could hurt Apples reputation, particularly for these "unknowing" consumers.

I used Logic only as a example, and because its these days made by Apple I'm sure that a native version will be available (although likely requiring another purchase). There will however also be a lot of software that won't be immediately available at the launch.

Although these problems will be ironed out in the years after the transition, these are real problems right after the switch to Intel.
 
actually i believe this change is great. intel and mac together at last, they have great potiential. well knowing intel, they always wanted to improve but haven't been able to. hardware is hard to improve if one company decides they do not want to change, meaning different standards, then you got drivers, chipsets, software etc. to look at. However i believe apple does not have that problem (especially with steve there) and change is always in the core of apples. i think apple can make intel finally show their true cards. and finally, maybe we can all have some faith back into intel, which obviously has spent more money into their r&d department then probably the rest of the companies put together. i heard that from someone, dont know if its true though. =) but if its true whooooo, great future.
 
Autocad History lesson for ya!

domokun said:
Not sure if this is in the right thread...
There are still some programs that have not made there way to mac such as autocad, 3dstudio max, etc.
Will these programs be able to run on the new intel based macs?

Autocad ran on Apples until version 13. So, I can only assume you mean since then. Running ACAD on VPC sucks and that won't change. Now that ACAD relies on the Microsoft .NET framework to operate I'm sure there is no version for any Apple. Who cares? Autocad is a primitive, ugly program full of bugs and way too over priced. Why would you want to make your pretty Apple ugly? I agree that Autocad ran better on Apples in the day, but now it sucks badly and probably always will. Autodesk is a different company now and they can't even pay their bills on time. (I work at a vendor) Apple should release a program to compete with them. The only thing that has changed with Autocad in the last 15 years is the price. They sell crap.
 
Regardless if it is UGLY...

Isn't that a good reason for Mac to port it? Don't know if that is the right term? To make it run better, faster and improve the look too? I don't understand exactly what the the microsoft .net frame work entails but won't apple have something similar somewhere down the road?

What kind of frame work does 3dStudio run on? Is that the same story?
 
Mac-Xpert said:
This will no longer be possible and therefore marketing could be a little more difficult (but not impossible of course :p)

Marketing will be impossible if they don't bring the price down to match the mainstream PCs. "Here is our Apple PC and it's specs match this new Dell PC, but we think the fact that you can run OSX on it should be worth several hundred dollars." That isn't going to work.
 
Abercrombieboy said:
Marketing will be impossible if they don't bring the price down to match the mainstream PCs. "Here is our Apple PC and it's specs match this new Dell PC, but we think the fact that you can run OSX on it should be worth several hundred dollars." That isn't going to work.
Leaving aside the Powermacs (which everyone agrees are overpriced now, hence why they aren't selling), when you compare similar features on similar units, Macs aren't that much more. Compare the iBooks with similarly spec'ed laptops, or the iMacs.

Of course there is always some "deal of the day" via Dell, but the strategy at Dell is always to draw you into opening a shopping cart with a stripped model, then trying to get you to add features.

I was looking with my aunt for a lower end desktop, and by the time we started adding a few needed features (like a dedicated video card, a CD burner, upgrading the 40GB HD, etc), we always ended up close to $800 w/o a monitor. And we were starting at $500, and I was always using all the "deal/coupon" sites...
 
I saw a few "discounts" on PowerPC tonight.

CompUSA was selling a 1.8 Powermac for $1199, "managers special" demo unit. This thing looked like it was sitting in the store for YEARS. It had about 1/4" of dust on the top.

I think that if you see Comp go out of the Apple resale business, you know things are working great in transition. :)

Put side by side, in a store like Comp (with little or no sales expertise), the current generation of Macs cannot compete.
 
CalfCanuck said:
Leaving aside the Powermacs (which everyone agrees are overpriced now, hence why they aren't selling), when you compare similar features on similar units, Macs aren't that much more. Compare the iBooks with similarly spec'ed laptops, or the iMacs.

Of course there is always some "deal of the day" via Dell, but the strategy at Dell is always to draw you into opening a shopping cart with a stripped model, then trying to get you to add features.

I was looking with my aunt for a lower end desktop, and by the time we started adding a few needed features (like a dedicated video card, a CD burner, upgrading the 40GB HD, etc), we always ended up close to $800 w/o a monitor. And we were starting at $500, and I was always using all the "deal/coupon" sites...

most people, myself included, just look at the price. computers are advanced enough such that the extra features are something that i don't really care to pay for (or at least i can get them cheaper elsewhere). compusa had a sale on 7/1/2005 with a nice $199 computer (athlong xp, etc). most people don't need anything more.
 
jhu said:
most people, myself included, just look at the price. computers are advanced enough such that the extra features are something that i don't really care to pay for (or at least i can get them cheaper elsewhere). compusa had a sale on 7/1/2005 with a nice $199 computer (athlong xp, etc). most people don't need anything more.

apple never competed in the lowest price segment. it's not only low speed in that segment. the quality is like the price: very low. but apple is not too far away from higher quality machines. especially with the ibooks and imacs. the mac mini also isn't too bad. these machines are more expensive than comparable wintel ones, but only by 20%.

most importantly from a developers perspective the low end market isn't what counts. because the people who buy $400 pc's are not the ones spending a lot of money on software. in the software sales relevant market segment apples share might be much higher than the 3% often cited.
 
andiwm2003 said:
apple never competed in the lowest price segment. it's not only low speed in that segment. the quality is like the price: very low. but apple is not too far away from higher quality machines. especially with the ibooks and imacs. the mac mini also isn't too bad. these machines are more expensive than comparable wintel ones, but only by 20%.

most importantly from a developers perspective the low end market isn't what counts. because the people who buy $400 pc's are not the ones spending a lot of money on software. in the software sales relevant market segment apples share might be much higher than the 3% often cited.

i would disagree with both of your claims. first, at least in my experience, the quality of lower priced computers are comparable to their more expensive counterparts. ie, my parents bought an a 366mhz emachine back in 1999. they still use the machine without problems.

second, software companies create software to sell something, be it software or services, or both. in such a case, the cost of the computer doesn't matter. in terms of software sales, as a whole, the general consumer ("average joe") segment is rather small. and that would make the total amount of money paid for software and services running on a mac even smaller. this is especially true when you consider that practically no one runs oracle or sap on a mac (yes, you can actually run oracle on a mac).
 
Abercrombieboy said:
"Here is our Apple PC and it's specs match this new Dell PC, but we think the fact that you can run OSX on it should be worth several hundred dollars." That isn't going to work.
Sure it will. I will absolutely be buying a Mac. I would never touch a Dell. I don't care to run Linux or Windows. I want to run Mac OS X which is only available on a Mac from Apple.
 
skellener said:
Sure it will. I will absolutely be buying a Mac. I would never touch a Dell. I don't care to run Linux or Windows. I want to run Mac OS X which is only available on a Mac from Apple.

Someone actually gets it?
 
Mac-Xpert said:
I was looking at this from the hardware point of view, because the original argument was about the "hardware race" between x86 and PPC.

Although Mac-OS is a great operating system and most will agree much better than windows when it comes to user friendliness and things like multi-tasking. I personally don't think a Mac-OS running Intel Mac will be any faster on big apps like Photoshop than a similar Intel machine running windows. The memory subsystem of Mac-OS is not the best of all operating systems. Also Games that will be ported to Mac-OS on Intel will likely not run at the same frame-rates as under windows on the same hardware. This due to the not so well optimized OpenGL and the lack of DirectX on Mac-OS.

Therefore any performance advantages we have seen in the past were al due to the hardware, and much less the OS.

I think everyone would agree that the changes from 10.1 -> 10.2 -> 10.3 -> 10.4 all resulted in things getting faster, which is due to software, not hardware.

Of course 10.1 was way slower than OS 9, so maybe that's what you mean...

Anyways, something else I wanted to say, is that I've seen the stats that show that Linux is faster than OS X (and Windows), but you're forgetting that they've introduced a lot of destablizing changes into the "stable" kernel releases. They've made their decision, that Linux should be a research kernel where every "improvement" can be tested out. Apple, on the other hand, as a commercial entity, does not have the liberty to torture its users as Linux has with their 2.4 and 2.6 kernels.
 
fordlemon:
domokun:

I thought I'd pick up on this Autocad theme, and domokun's inquiry about 3DStudio Max in particular. It has pertinence to all things “Windows-to-Mac”

3DStudio is heavily depending on Microsoft's compiler, in C++, and on the Windows operating system. They didn't consider platform independence early on, and I think now it's quite late to consider it. I'm sure they could, but that depends on the nature of market forces. It will, as others replied, run on Windows in the x86 MAC, but probably not natively under OSX. I think the VPC will fail to represent a multiple processor machine to a guest operating system, so MAX would suffer rendering performance greatly under the imposition. It's not the kind of application one should want to run under significant constraints of RAM, CPU or disk. I understand Maya's port to MAC OS X has been difficult, and quite buggy in early releases, but then Maya has been known to be a bit buggy all along, and extremely particular about OpenGL compliance.

Now, AutoCAD is an interesting subject. I know a great many architects, and I've written a number of plugins for AutoCAD. That product does have some platform independent roots, but now it is more dependent on Windows. It was in DOS for years (through version 11, if memory serves). It's interface is quite strange, compared to other GUI applications, in that it inherits a command driven method as the primary means of controlling it. As fordlemon said, it's not pretty, but that's not the point. It's an industry standard, and it's probably never going away.

In 85% (or higher) of all architectural firms in the U.S., AutoCAD files (the DWG file) is the workpiece of the architectural firm. For good or bad, if they loose a DWG file, they've lost dozens or hundreds of hours of work. Architecture was once based on paper as the workpiece, but that's no longer the case. There are other CAD packages, and some get the attention (even near-religious devotion) of supporters, but they are few and far between. Many architects have a decade of familiarity (and some 15 years or more) with AutoCAD, it's use, it's kinks, and it's problems. I know many firms that still insist on using AutoCAD 14, which is from 1995/96 (and I think their first 32 bit version).

It is quite true that the product is a sprawling mess, from a developer's viewpoint. It's huge, requiring mind boggling memory and file space footprints for what's going on. What's even more interesting to me is that well over half (and possibly 75%) of the architects that depend on it, use recent versions but only access features that were available in AutoCAD 14.

It's probably not going to be ported to the MAC. The architectural customer is their primary market, with nods to engineers (which are more oriented to ProE or more industry specific tools). Architects are notoriously single minded about hardware, computers and AutoCAD. They're just not “MAC” like people, generally. I know, my wife is an architect ;)

Ultimate response to the specific points in domokun's question are instrumental in understanding the “porting” question of any complex application.

Isn't that a good reason for Mac to port it? Don't know if that is the right term? To make it run better, faster and improve the look too? I don't understand exactly what the the Microsoft .net frame work entails but won't apple have something similar somewhere down the road?

What kind of frame work does 3dStudio run on? Is that the same story?

Working backwards, 3DStudio is based, essentially, on MFC and custom controls. That's what ties it to Windows, though with some painful work that could be switched to another framework that's platform independent, like wxWidgets.

Microsoft's .Net is a confusing thing to me. It's a bunch of different things rolled under one named umbrella. At the heart of it is a run time engine, a little like Java's run time engine, called the CLR (common language runtime). Unlike Java's runtime, which was one language for many platforms, the CLR is an engine for one platform for many languages. Although there's a port for Linux underway, .Net appears to me to be a means of locking applications into Windows (again), and of developing something “new” for everyone to buy. I don't see any great benefits, though mindless followers of Microsoft seem to think otherwise.

The idea in the CLR is that without regard to language choice (which are generally Microsoft tools, be it C#, J#, F# (not yet released I think),or C++), there is a certainly level of interoperability between code. The underlying glue is the CLR, which then has the power to execute code conditionally, something like the way a firewall limits IP traffic. The CLR could be used to implement security strategies at the code execution level.

It's generally slower than “native” compiled code, though speed is considerably better than most Java implementations. What's most important to me is that the “new” graphics engine in XP (longhorn) will be limited to .Net code, which I think sucks. I'm not fond of the CLR, nor do I have any reason to use it myself. I don't know of any client that's asking for it (I'm a developer), and since it has at least as much implication for corporate use, and corporations are increasingly interested in Linux instead, I'm not sure it matters to anyone except Microsoft, or their hypnotized followers.

If this doesn't serve to explain .Net, then you're on the right track – it just about defies explanation. Oh, and no, Apple has little in mind that functions in a similar way, and I don't think it matters. I think it's a direction about as strange, and unproductive and meaningful as the countless hacks Intel put into the Netburst architecture. Only, Microsoft is putting all their newer things “in” .Net, so we'll have to follow along if we want to use them.

.Net, among other things, is a way to provide garbage collection, like in Java, but I have my own arguments with any real need for garbage collection – 3DS Max, for example, seems to run quite well without it. Several SQL engines, server's like Apache, and a whole generation of fine, large, complex, ambitious applications do well without it. Java fans will argue it's merit, and so does B. Gates, but frankly, I'm not entirely convinced.

And to the last point (your first, domokun) – porting AutoCAD to the MAC is something like painting lipstick on a pig. It won't change the underlying nature of it's appearance or the origin of it's stench. It would need a bath and a genetic makeover to really change all that. It would serve to show, however, that applications for the MAC aren't automagically wonderful – they have to be compliant to be that.
 
Jason Vene said:
If this doesn't serve to explain .Net, then you're on the right track – it just about defies explanation. Oh, and no, Apple has little in mind that functions in a similar way, and I don't think it matters.

This is likely a dumb question, but this .Net runtime is nothing like the OSX Cocoa ObjC runtime? I've heard nothing about .Net before.
 
skellener said:
Sure it will. I will absolutely be buying a Mac. I would never touch a Dell. I don't care to run Linux or Windows. I want to run Mac OS X which is only available on a Mac from Apple.

It might work for you and me because we understand the benefits of OSX, but for the millions of consumers out there it will make Macs harder to market. There will be many consumers that will look at the offerings from Dell and from Apple and they will see the same. The Apple will look better and will run OSX. That is worth hundreds to us, the established base, but may not be to others. If I had a dollar for everyone that said, I want a Centrino because you can go on the Internet anywhere in the world, I would be rich! People that say that could care less about the OS on the machine. Now Apple will have to compete against all the other PC companies in the x86 business.

People like to buy brands. PowerPC was good because only Apple offered it and it gave another reason to check out an Apple product. I am not saying the Intel switch will be a bad thing down the road, but Apple is going to have to come up with some new marketing ideas and adjust their pricing. Benchmarks (honest or not) won't work for marketing on these new Mactels.
 
MarkCollette said:
I think everyone would agree that the changes from 10.1 -> 10.2 -> 10.3 -> 10.4 all resulted in things getting faster, which is due to software, not hardware.

Of course 10.1 was way slower than OS 9, so maybe that's what you mean...
I agree that apple has made improvements in OS-X that have improved the overall performance. But most of the improvements I think where in the GUI performance. However my home machine (G4-450MHz-640MB) runs both 10.3.9 and 9.2.2 and OS-9 is really still a lot faster when it comes to the GUI. Actual performance in apps like Photoshop is identical however.

I think the current GUI of windows is less sophisticated in technical terms, requiring less CPU power to process and thus making it faster, this is what most switchers complain about when the say OS-X doesn’t feel as fast as Windows. They are really only talking about the GUI, not the actual performance of the apps (like how long a certain operation takes on the same file and same app on OS-X compared to Windows.) This could however change with Longhorn.

On pure performance I think there will be hardly any difference between Windows and OS-X, just like there is hardly any difference between OS-9 and OS-X as I said above.

I could be proven wrong of course, but I don’t think people should expect too much from OS-X beating Windows on that front. But OS-X has lots of other strong points going for it of course, that keeps it much more appealing to me than any other available OS.
 
Lots of talk about what "other" people will perceive about Apple's Intel switch. A lot of talk about whether OS X will "beat" Windows on Intel. A lot of opinion and speculation and no facts.

I could care less what "other" people perceive. I could care less about what chip is inside the Mac. I could care less about what you can do with Windows or Windows apps. I don't use Windows, I have never owned a Windows PC and don't ever care to. Doesn't matter to me if Windows app "A" gets ported to Mac OS X.

I simply want to continue running Mac OS X. I find that the best apps are the free or shareware apps anyway. These have only gotten better since the introduction of OS X. Look for the gems that are already available on Mac OS X. There are plenty out there and many more to come no matter what chip is inside the box.
 
skellener said:
I simply want to continue running Mac OS X. I find that the best apps are the free or shareware apps anyway. These have only gotten better since the introduction of OS X. Look for the gems that are already available on Mac OS X. There are plenty out there and many more to come no matter what chip is inside the box.

One of the pains of switching is going to be rebuying so much software. I have a lot of software that I use daily down to monthly both commercial and shareware that I've paid for. Vendors are going to want another payment for 'updating' the software to work with the new x86 processors. Let's be really optimistic:

$25 per program average upgrade price
* 3 computers
* 50 programs
-----
$3,750 to upgrade the software!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Ooooowwwwwch!
 
thoughts

OSX 10.5 on intel

Now the OS's are on the same playing feild. Hardware identical - this time it is OSX vs Windows. Let the consumer OS-WARS begin... Longhorn vs OSX 10.5

Possible that PPC keeps going parrallel to intel development

OSX intel, the alternative, starts drawing in and converting windows customers (those that wern't convinced with PPC).

X86 eventually runs out of steam...

AMD INTEL PPC WINDOWS OSX LINUX start looking for new paths

Apple already setup (semi hardware independent)

OSX and PPC steams ahead?
 
another thought (I have skipped many pages of this thread)

Steve J is actually planning parrallel development of PPC.

What happens if PPC Macs are more responsive than intel based Macs?

What if it is true, that PPC architecture has been better all along and that intel struggles to keep up? That the 970mp Macs are better than the Yonah/merom offerings.

Then IBM pulls 980mp out the hat (due in part to power5 and Gameconsole R&D), which then outperforms the conroe offerings?

THe ultimate performance comparison in hardware is going to be seen next year during the transition.
 
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