MacPro, Bootcamp, Windows Vista and performance

Discussion in 'Windows, Linux & Others on the Mac' started by wahit, Nov 18, 2008.

  1. wahit macrumors member


    Sep 29, 2005
    Hi guys!
    Finally my MacPro has arrived, yet I'm having some problems here... I guess!

    I've installed Windows Vista Ultimate by Bootcamp, because I need to work with Rhinoceros 3D. I also use Maxwell Render for all my rendering, and here comes the problem: I can't seem to find a big difference - or almost no difference at all - to the rendering speed of the MacPro comparing with my MacBook Pro. And they are totally different systems:

    MacPro 2x 2.8Ghz QuadCore
    512MB graphic card, 2GB RAM (still waiting for extra 8GB)

    MacBook Pro 2.3Ghz Core2Duo
    256MB graphic card, 2GB RAM

    What is happening? I mean, Windows Vista here seems a lot slower comparing to Windows XP and all, but the MacPro is not a MacBook Pro. It's supposed to be much faster!

    Do you think I'll get better results if I go back to Windows XP (32bit) and render all all stuff there? Or maybe trying Maxwell Render 32bit version instead of the 64bit I'm using?

    Or is there any way I could install and get all the drivers working for Windows XP 64bit?! Because Apple doesn't suply support for this version of Windows XP... :(

  2. ElSkribento macrumors newbie

    Nov 18, 2008
    What's your memory usage? If you are using all 2GB then that's probably what's holding you back.
  3. wahit thread starter macrumors member


    Sep 29, 2005
    How can I see that on Vista?

    Is RAM usage a major influence on rendering speeds?
  4. Infrared macrumors 68000


    Mar 28, 2007
    We could use a bit more information here.
    You can get some performance data from
    the Task Manager and Resource Monitor.

    For example: are you hammering all 8 cores?

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