MacPro Viewport Display Performance

Discussion in 'Mac Pro' started by richin90, Mar 17, 2015.

  1. richin90 macrumors newbie

    Joined:
    Mar 17, 2015
    #1
    Hello good people from MacRumors, I had been trying to find good information about the nMP, and there is not too much in the field that I´m looking for....

    I wanted to ask if someone know how well the performance is in the Viewport MAYA with the dual graphics, I´am asking this because, I do animation and sometimes I get heavy rigs and wanted to move really quick in the time slider, or even better have the playblack speed above 24 fps.

    That is my main concern before buy one of this expensive workstation. I have seen quadro cards work really well in this tasks, also the AMD w9100 that the two FP D700 are similar to these one, but the drivers are different, so I don't know how well the performance is.

    Can someone please please, explain me advantages and dis (beside the lack of update hardware), this machine for my field as a CG Animator?

    Thank you Guys.:):rolleyes:
     
  2. Umbongo macrumors 601

    Umbongo

    Joined:
    Sep 14, 2006
    Location:
    England
    #2
    The drivers for OS X aren't optimised for viewport performance like they are for other OSes. Dual GPUs doesn't add any benefit either. Basically you aren't going to get anything like you'd get on Windows from my experience.

    From what you've said I'd suggest you get a PC as Maya is also a lot better on Windows and Linux.

    One thing of note is that the windows bootcamp drivers are better than the Radeon cards would be, but the D700s perform worse than a W7000.

    Might want to read all the comments in this thread: http://forums.macrumors.com/showthread.php?t=1699942

    And this: http://usa.autodesk.com/adsk/servle...=18254205&id=18844534&product=117&os=2&hw=324
     
  3. Macsonic macrumors 65816

    Macsonic

    Joined:
    Sep 6, 2009
    Location:
    Earth
    #3
    Hi Richin90. There is a video explaining more about the Viewport performance though using Cinema 4D on the New Mac Pro and not Maya. The author also explained that most of the task are CPU bound and will not make use of the dual GPUs in the new Mac Pro. He shared his opinion if it's worth to get the new Mac Pro for 3D animation.

    https://youtu.be/qnZHQlBmMD8

    With the amount of expenses to put out, may be good to try to get more inputs from other sources to help with your decision.
     
  4. xcodeSyn macrumors 6502a

    Joined:
    Nov 25, 2012
    #4
    Macsonic, thanks for the video link and it is very informative to point out how the current software development lags behind the hardware.
     
  5. Macsonic macrumors 65816

    Macsonic

    Joined:
    Sep 6, 2009
    Location:
    Earth
    #5
    Welcome XcodeSyn. I also learned a lot from that video and true that software lags behind hardware advancement. An animator friend of mine who works in a 3D animation company told me when they were upgrading some of their machines, the firm decided to get HP PC workstations instead of the new Mac Pro. Their decision was more of "Strategic" aside from cost considerations. If they went with the new Mac Pro, they would be stuck with the old dual GPUs for the next 3-5 years. With the GPU being proprietary, it was also more difficult to troubleshoot, isolate problems if there were GPU problems and they may need to bring the nMac Pro computer to the Apple Service center. With the PC tower workstation, their IT dept keeps extra GPUs and can quickly diagnose the problem with minimal downtime. I think Umbongo's suggestion on opting for a PC machine makes more sense in this case.
     

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