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Ok so why is this new tech not exciting me? Am I getting old? Just plain boring or what?

Edit for spelling

I agree. I do not get this tech yet. Who wants a game displayed in your kitchen or living room? Who wants to stand there and hold the device moving around the room all while staring at the screen trying to control a character while holding the device steady. Aren't games, like movies, meant to take us somewhere else? What's next a movie that takes place in your living room? Come to think of it, that makes more sense. Projecting objects that aren't real(like a virtual cupcake) on objects that are just makes no sense to me. They AREN'T real. Who cares if I can see a virtual cupcake!? It's NOT REAL!

To play a game now, I just need to look at my screen and use my fingers to play. With this, now I have to keep it aimed in the right place in my surroundings while looking at the screen and using my fingers(I assume) to play.

I just don't get it. And I LOVE new technology! I love change! I love new devices! But this I just don't get.
 
I'd love to hear your examples...

I can't give you any now, but it doesn't mean that they won't exist.

When the iPhone was announced, did people foresee that one day, they would be calling private taxis to their present location using a mobile handheld computer? It was initially marketed as a souped up ipod and the earliest apps were fart apps, but fast forward to today and we use our smartphones for way more purposes than we could have ever imagined.

AR is still in its infancy, and will likely require many more years of trial and error before we find that killer app. It seems premature to write off its potential at this juncture.
 
I think useful AR is a ways down the road, but I can think of potential uses that would interest me. In particular, repair and maintenance instructions for cars, air conditioners, etc. Imagine looking at some complicated piece of equipment and having the components "glow" in the order you need to remove them.

Will AR usage reach the critical mass to justify sophisticated development? Will AR development tools and new hardware make AR creation trivial? Who knows. I'm not convinced it will ever be that great on a phone screen. I'd rather have it on glasses myself.
 
I think useful AR is a ways down the road, but I can think of potential uses that would interest me. In particular, repair and maintenance instructions for cars, air conditioners, etc. Imagine looking at some complicated piece of equipment and having the components "glow" in the order you need to remove them.

Will AR usage reach the critical mass to justify sophisticated development? Will AR development tools and new hardware make AR creation trivial? Who knows. I'm not convinced it will ever be that great on a phone screen. I'd rather have it on glasses myself.

You'll never get it on glasses if the software doesn't exist first and sells. That way, when the glasses come out, they're actually useful for something instead of being very light paperweights.
 
I can't give you any now, but it doesn't mean that they won't exist.

When the iPhone was announced, did people foresee that one day, they would be calling private taxis to their present location using a mobile handheld computer? It was initially marketed as a souped up ipod and the earliest apps were fart apps, but fast forward to today and we use our smartphones for way more purposes than we could have ever imagined.

AR is still in its infancy, and will likely require many more years of trial and error before we find that killer app. It seems premature to write off its potential at this juncture.

The difference between the iPhone and software kits built on the iPhone are just that, they are enhancements. Not ground breaking like the actual platform itself. You're explaining AR like it is going to revolutionize the computer. I'm not seeing it that way, I'm seeing it as an enhancement, not a mist have.
 
Shame none of this will work on my iPhone 6.

I'm due for an upgrade anyway.
I didn’t realize they made the cut off the 6s. Kinda of crappy of them, but I guess they need the horsepower of an A9.

What happens if you have a 6 or lower? The apps just won’t run?
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Vaporware? You're kidding right? Let me clue you in.

Just because ARKit is at all iOS devices does not = PWN/RULEZ/TOTAL DOMINATION. Not everyone will be using AR.

Google nor anyone is panicking at all. They already KNEW Apple was getting into AR which is a open secret. Please. Tim Cook opened his mouth too early and is not a very good liar. And if you think it has potential, just watch Apple drop the ball on this one just like they did with Apple TV or iTunes, dragging it out without making any improvements.
The nice part about AR is Apple can’t screw it up by letting it sit. The developers will push the platform.
 
Haven't apps like that been around for many years on the iPhone? Yet I don't think they've really transformed anything. Once you've got over the 'wow' factor and impressed your mates (at least when AR was a new thing), then I think most people stopped using them.

No, they don't exist.
 
The difference between the iPhone and software kits built on the iPhone are just that, they are enhancements. Not ground breaking like the actual platform itself. You're explaining AR like it is going to revolutionize the computer. I'm not seeing it that way, I'm seeing it as an enhancement, not a mist have.
And the most popular apps in the iOS App Store initially were fart apps. Today, the apps I run on my iPhone can rival desktop apps in terms of functionality. Some enhancements also go on to be indispensable parts of our everyday lives, completely revolutionising the way we interact with the world around us.

It's going to take time for people to experiment with AR on smartphones, and there will be a lot of trial-and-error while people find out what work and what don't. Even the UI will likely have to be rethought, since existing menus likely won't work all that well. It will take a while, but I believe that it will only be a matter of time before we see that killer app for AR.
 
No, they don't exist.

OK, how about PlaneFinder? I point my phone at a passing plane and on the screen up pops the flight number, its route, the actual aircraft flying the route, its flight history... is that not the same principal? It's been able to do that for a number of years. Or Star Walk, where I can point my phone at the sky and the app will overlay details of the stars and planets I'm pointing at? I also remember impressing my sister with an app in London several years ago that I could just point at key buildings, restaurants and tourist attractions and it would overlay information about them, though I'm racking my brains right now to remember what it was.

The fact that people don't seem to know that AR apps that do this have already existed for a long time suggests that this isn't going to be a life-changing experience.
 
OK, how about PlaneFinder? I point my phone at a passing plane and on the screen up pops the flight number, its route, the actual aircraft flying the route, its flight history... is that not the same principal? It's been able to do that for a number of years. Or Star Walk, where I can point my phone at the sky and the app will overlay details of the stars and planets I'm pointing at? I also remember impressing my sister with an app in London several years ago that I could just point at key buildings, restaurants and tourist attractions and it would overlay information about them, though I'm racking my brains right now to remember what it was.

The fact that people don't seem to know that AR apps that do this have already existed for a long time suggests that this isn't going to be a life-changing experience.

The reason they don't know is that developping AR was a bitch and thus it was quite limited in scope (what you are pointing at is a hud that barely integrates with the environment, we're talking something different here). The digital integrates with the real and vice versa and it is quite easy for developpers to be up and running.

This is ripe for a lot of very imaginative apps; kids will lap this up.
 
And the most popular apps in the iOS App Store initially were fart apps. Today, the apps I run on my iPhone can rival desktop apps in terms of functionality. Some enhancements also go on to be indispensable parts of our everyday lives, completely revolutionising the way we interact with the world around us.

It's going to take time for people to experiment with AR on smartphones, and there will be a lot of trial-and-error while people find out what work and what don't. Even the UI will likely have to be rethought, since existing menus likely won't work all that well. It will take a while, but I believe that it will only be a matter of time before we see that killer app for AR.


I think You’re confusing convenience with indispensable. Anyway, I don’t see AR being that ‘thing’ that will get people to buy a phone.
 
I think You’re confusing convenience with indispensable. Anyway, I don’t see AR being that ‘thing’ that will get people to buy a phone.

Calling an Uber ride from my phone is convenient. It's also an indispensable part of my transportation routine because of this. The two aren't so different.
 
Calling an Uber ride from my phone is convenient. It's also an indispensable part of my transportation routine because of this. The two aren't so different.

Which you could do through Safari and a WebApp, again, you're confusing the platform with a service.
 
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