Making universal app

Discussion in 'iOS Programming' started by JGoose, May 11, 2010.

  1. JGoose macrumors member

    Joined:
    Feb 12, 2010
    #1
    So I'm trying to make my app universal so it can work on Ipad/Iphone, but I keep getting this warning when I build and run on my Ipod. It then shows the Default.png then goes black.

    When I try it on the Ipad simulator it works fine, except that it seems to load the IphoneView.xib.


    I've googled it and nobody seems to have a solid answer...
     
  2. ghayenga macrumors regular

    Joined:
    Jun 18, 2008
    #2
    There's nothing wrong with using a base SDK of 3.2, but you need to change your deployment target build setting to 3.1.3 or lower instead of 3.2, under Project:Edit Active Target.
     
  3. JGoose thread starter macrumors member

    Joined:
    Feb 12, 2010
    #3
    I already have that set to 3.0 so that it will be compatible with 3.0+
     

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