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Apple requesting Epic to resubmit Fortnite without the direct payment option just goes to show how much of a joke the walled garden approach is in reality. If they need to resubmit it without that option, then that means they submitted with that option, which means Apple let through an app with a security issue (they seem to think they are the only one that can process payments securely). So why hasn’t Apple apologized for their mistake here?

Expect a lot more now with this malware...

People review apps, not look through thousands of lines of code. The problem with Fortnite is that Epic flipped a switch on their side that made the app act differently. And due to this, the app was removed from the App Store. Its that simple. At the time of review, the app did not have this functionality.
 
Alternative app stores would permit you to buy or download anti-virus software that integrates with the OS.

As the situation currently stands, Apple does not permit anti-virus software to be integrated with the OS.

3rd party App Stores would improve your options for security.

Besides, looking to Android which has had alternative app stores since forever, nobody seems to have any complaints there. Why would anybody complain if that option came to iOS without a precedence for complaints?

Do you have a link to that quote? I'd like to read what else he had to say on the subject within that article.

As an ex-dev, you really don't have authority to speak on behalf of all current developers in this situation where Apple take 30% of their paychecks. How about you go an sign-up for the app store again, create a desirable app, charge what you desire but then add 30% to account for the Apple tax, and then see how many customers pay for your product. Then you might have a different opinion "as a developer".

Some thoughts here.

Why are you an ex developer yourself? Honestly curious. I’d have hazard, not with insult or arrogance, maybe you may not have the authority to speak on behalf of developers in this situation as well then? Since you’re stating a non-developer doesn’t have that authority you now fall into that classification you’re pushing into others. You’re pointing and speaking yet not looking into your own mirror here.

Developers have the right to set their own pricing. Supply and demand is as old as commerce and trade and barter itself!!


If you’re an iOS developer and have considered and factored in (from the beginning or raised your prices) to include the Apple 30% hosting/transactional fee then you have to consider the analytics that go with your app on the App Store for iOS vs on Android.

How many iOS users purchase apps vs Android? The former has always been greater!

How many iOS users are willing to pay a higher price for quality app that offers great software/services/etc tot he potential end user vs Android?

What’s your demographics for your app and is it working well to serve that?
- make/female/non/cross-gender
- is race a consideration in your app (be it dating, an app for social brutality or injustice or riots or genetic traits in the medical industry ; aka sickle-cell anemia etc)?
Regional (N/S. America, Africa, Asia, Europe, Australia & New Zealand, an East/west coast or northern or southern una country)?
- age (Gen Z, X, Y, boomers etc)

Some applications like WhatsApp doesn’t need to consider any demographics just be the best and quickly being the first on all platforms and continue to offer features that serve them ALL. Some applications are succinctly in-tune with their demographics or companies are with their various apps: I loathe FaceBook yet from day 1 it’s been On-Point to ever adjust based on the demographics it serves throughout every year and their amazingly GOOD at offering their service and product to it! IG is targeted to another demographic set that FB cannot access in such high numbers - hence why FB purchase them.

TikTok ... it maybe a while before something else topples it; regardless of features being copied elsewhere - it’s hooked in their demographic audience their not changing as it stands - their service and product is sticky.

Twitter app developers earlier on properly designed and offered an alternative view to an existing service and product platform that was lacking focus. Thankfully for them Twitter itself never caught on and offered the better offerings themselves. A few fell but the top 4 continued on and now have their offerings as a sticky use by their subscribers. Their features only slightly overlap, many of their implementation are still unique to one another. mark Jardine of Tapbots started TweetBot himself and focused on quality layouts and design and has made a great living for himself to comfortably enjoy his life and hobbies eventually building a team. He’s a member of this forum and does engage with his subscribers ... and although I’m not cool with subscribing to a specific version and not being able to continue using it or downloading it when it’s replaced with a newer version as the old one is pulled - I do respect the work he’s put in.

He’s earned and has the right to do that. I have the right to choose to update my subscription or not. That is the ultimate contract between customer and developer nobody on either side is forced into anything! If enough of his users does NOT update their subscription or no longer subscribes he’ll see it in his analytics or his team will and will make adjustments accordingly. I’m not sure what Marks stance is on the iOS App Store, maybe he’s chosen to stay out of the whole contest of debate but I’ll bet his Schroeder enough to know not to drag apples name in the mud after making a very decent livi Nd off the platform. Yes I’ve busted his blog a few months ago.

Having an Anti-Virus integrate into an OS is NOT haute tees to having positive results: Symantec and Microsoft have done this amongst others and it’s NEVER amounted to a net positive win to the end user - there is always some restrictions that affect the user not the mention core app performance degradation. Heck I recall when Kaspersky actually downloaded and unleashed virus on your PC in its early days.
 
Why[?] Are you an ex developer yourself? … Since you’re stating a non-developer doesn’t have that authority you now fall into that classification you’re pushing into others.

1 - I am not a current developer of smartphone apps (a valid stakeholder). Nor am I an ex developer of smartphone apps (an invalid stakeholder).

2 - Therefore — by my own words — I myself also cannot make a statement that says "30% (is / is not) fair for developers".

Developers have the right to set their own pricing. Supply and demand is as old as commerce and trade and barter itself!!

3 - I agree. But as a customer (a valid stakeholder), it's clear that if the Apple tax is much smaller, developers might also charge lower prices. In addition, if alternative app markets are available, developers have more choices on what prices to set and me as a customer also gains more choices on selecting how I support developers.
 
As an iOS developer, it annoys me to no end that none of the articles I read about this malware mentions
  1. Which repositories are known to contain this malware?
  2. How can I test if my development machine is infected?
How can you not tell the developer community these crucial details? Do you want this thing to spread?

Also, this quote from the article doesn't make any sense. That's like beginning a sentence with "Car manufacturers who rely on factories". Essentially every developer relies on repositories.

Totally agree. Here's the report from their site: https://documents.trendmicro.com/assets/pdf/XCSSET_Technical_Brief.pdf
 
1 - I am not a current developer of smartphone apps (a valid stakeholder). Nor am I an ex developer of smartphone apps (an invalid stakeholder).

2 - Therefore — by my own words — I myself also cannot make a statement that says "30% (is / is not) fair for developers".



3 - I agree. But as a customer (a valid stakeholder), it's clear that if the Apple tax is much smaller, developers might also charge lower prices. In addition, if alternative app markets are available, developers have more choices on what prices to set and me as a customer also gains more choices on selecting how I support developers.

cool.

however as a customer you’re not a stakeholder (see definition). Stakeholders are like Sony having 1% stake in Epic or Nintendo having a major deal with Epics Unreal Wngine (Thus Epic has a reason NOT to fight with their customer here), and some reverse statements about XBox from 2018 to now since a partnership(s) have been made (not changing the 30% store cut on XBox game market). That’s an example related to stakeholder.

Trust needed to be built by example along with ease of use and policies that are fully adhered to for both developers vendors and customers alike. Apple developed this trust first with iTunes payments - accepting direct payment from well established and trusted credit cards from over 70yrs of transactions and along with major banking intuitions. Explaining months in advance about creating Apple Pay working with those institutions and about 2yrs before becoming a user chosen default.

alternative app markets exist on Android however how many average Android user, not the droid geek, actually uses them or side loads? Not many I’m sure.
 

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however as a customer you’re not a stakeholder (see definition). Stakeholders are like Sony having 1% stake in Epic or Nintendo having a major deal with Epics Unreal Wngine (Thus Epic has a reason NOT to fight with their customer here), and some reverse statements about XBox from 2018 to now since a partnership(s) have been made (not changing the 30% store cut on XBox game market). That’s an example related to stakeholder.

I’m a little confused. By the very screenshotted definition ② of “stakeholder” you provided, me being a customer is entirely compatible with the explanation written.

Indeed I am a stakeholder, since I am a customer who is interested and/or concerned with paying less for my purchases if given the opportunity.
 
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