Discussion in 'MacBook Pro' started by chris200x9, Dec 18, 2006.

  1. chris200x9 macrumors 6502a

    Jun 3, 2006
    could a macbook run maya at a half way decent speed, and just have uber long rendertimes? Or would it be better to not even try it?
  2. killmoms macrumors 68040


    Jun 23, 2003
    Washington, DC
    I'd imagine that it'd be the modeling/working portion which would be slow, since that's the part that relies on GPU acceleration. Renders are done by the CPU, not the GPU, and considering that the MacBook has a nice Core 2 Duo, I don't see why those would be significantly slower than a MBP.
  3. chris200x9 thread starter macrumors 6502a

    Jun 3, 2006
    thanks I only have the core duo version though, but im sure the performance difference isn't that much. I'm just using the free personal learning edition anyways just because I'm interested in learning, and i noticed this version is ok for a G4 for i think im set.

    Thanks again.
  4. MacAdmin macrumors member

    Oct 31, 2006
    I used Maya on my PB 1.67 and it was tolerable as long as you werent doing anything too complicated.
  5. aneks macrumors regular

    Aug 29, 2006
    it will run but poorly as the app is very much based on openGL. GUI performance will frankly suck and you will get display errors. That said all these things are true when running Maya on any hardware on OSX, thank goodness for bootcamp !

    FYI I run Maya on OSX on my mac pro occasionally and I have used it since version 1 on Windows and SGI so I am basing this on long painful observation.

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