MBP - A Quick Maya Benchmark

Discussion in 'MacBook Pro' started by TheMonarch, Oct 26, 2008.

  1. TheMonarch macrumors 65816

    TheMonarch

    Joined:
    May 6, 2005
    Location:
    Bay Area
    #1
    Today I decided to test my newly bought MBP to see how it would perform with one of my most used applications.

    I modeled a quick scene in Maya, nothing fancy just something real quick. I just wanted to tax the machines, so pardon the sloppy modeling :)
    The Scene:
    10,248 tris.
    All procedural textures
    Mental Ray
    1280x720 render size, raytrace shadows, depth of field etc.

    The Test machines:
    MBP:
    2.53GHz C2D
    4GB RAM - DDR3 1066
    9600MGT - 512MB

    Running:
    Maya 8.5
    Safari
    iTunes
    iChat
    ____________
    PC
    2.4GHz Core 2 Quad, Q6600
    4GB RAM - DDR2 800
    8800GTX - 768MB

    Running:
    Maya 8.5
    Firefox
    iTunes
    Pidgin [PC IM client]

    Basically I tried to simulate a real working environment.
    The results:
    MBP: 31:42min
    PC: 16:30min
    Overall, I'm impressed, I'm getting basically 50% of my workstation in an extremely small package.

    Notes: 'High quality rendering' in the viewport works just fine with the 9400M, which is a huge plus. I'm still a student, hence the use of a non-pro card in the 'workstation' [Can't quite spend $1500 on a video card yet ;)]

    Just thought I'd share for those who may be thinking about using a MBP for 3D work. Oh and the scene render:
     

    Attached Files:

  2. motoxpress macrumors 6502

    Joined:
    Mar 8, 2006
  3. TheMonarch thread starter macrumors 65816

    TheMonarch

    Joined:
    May 6, 2005
    Location:
    Bay Area
  4. joystik macrumors member

    Joined:
    Oct 15, 2005
    #4
    rendering should be cpu based. Modeling/Navigating should be gpu based. How does it feel to navigate around your models?
     

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