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TheMonarch

macrumors 65816
Original poster
May 6, 2005
1,467
1
Bay Area
Today I decided to test my newly bought MBP to see how it would perform with one of my most used applications.

I modeled a quick scene in Maya, nothing fancy just something real quick. I just wanted to tax the machines, so pardon the sloppy modeling :)
The Scene:
10,248 tris.
All procedural textures
Mental Ray
1280x720 render size, raytrace shadows, depth of field etc.

The Test machines:
MBP:
2.53GHz C2D
4GB RAM - DDR3 1066
9600MGT - 512MB

Running:
Maya 8.5
Safari
iTunes
iChat
____________
PC
2.4GHz Core 2 Quad, Q6600
4GB RAM - DDR2 800
8800GTX - 768MB

Running:
Maya 8.5
Firefox
iTunes
Pidgin [PC IM client]

Basically I tried to simulate a real working environment.
The results:
MBP: 31:42min
PC: 16:30min
Overall, I'm impressed, I'm getting basically 50% of my workstation in an extremely small package.

Notes: 'High quality rendering' in the viewport works just fine with the 9400M, which is a huge plus. I'm still a student, hence the use of a non-pro card in the 'workstation' [Can't quite spend $1500 on a video card yet ;)]

Just thought I'd share for those who may be thinking about using a MBP for 3D work. Oh and the scene render:
 

Attachments

  • MBPTEST.jpg
    MBPTEST.jpg
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joystik

macrumors member
Oct 15, 2005
53
0
rendering should be cpu based. Modeling/Navigating should be gpu based. How does it feel to navigate around your models?
 
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