Was wondering if Apple would ever do something like Metal for OS X.
We all know that gaming performance on the Mac is for the most part sub par in comparison to Windows on the same hardware.
Would something like Metal be feasible?
Apple does not care about games, they never did. They do care about it on iOS because its a major money maker, but that is not the case on OS X. OS X gets games released 5-7 years later, like command and conquer generals which was released 12 years ago.
*facepalm* The recently release of C&C Generals is a re-release. The game was originally ported to Mac in 2005.OS X gets games released 5-7 years later, like command and conquer generals which was released 12 years ago.
Yes, apple does have big delays implementing the latest and greatest OpenGL. But saying that "OS X gets games released 5-7 years later" is very unfair. The biggest part of the responsibility for this belongs to the game creators, rather than OS X itself.
There are some games (actually AAA titles) than get released at the same time, so if a game creator chooses to do so, it is possible.
*facepalm* The recently release of C&C Generals is a re-release. The game was originally ported to Mac in 2005.
The game creator does release games late into the lifetime of the game, but there is a reason they all do it. I bought a macbook in 2008 for $1,600 . It has difficulties running Left4Dead, same year release game.
Apple doesn't care about gaming, they care about using less ports, lighter weights, thinner design, and fanless systems.
Doesn't matter, when you open the App Store and find the top list has games like Sims 2, C&C: Generals, Call of Duty 4, and Bioshock you get the same effect.No one will take any platform seriously with games this old on the top list
The game creator does release games late into the lifetime of the game, but there is a reason they all do it. I bought a macbook in 2008 for $1,600 . It has difficulties running Left4Dead, same year release game.
Apple doesn't care about gaming, they care about using less ports, lighter weights, thinner design, and fanless systems.
http://www.amazon.com/MSI-GS70-STEA...&qid=1426376872&sr=8-1&keywords=msi+gs70+970m
also this one
http://www.amazon.com/dp/B00NVV2B98/ref=psdc_565108_t2_B00O65HR6A
these laptops > their imac or macbook retina pro
also costs a lot less.
i'm done with apple myself, i own the msi laptop but an earlier version with 870m i bought in july 2014, i used to buy macbooks but got sick of it.
i have an iphone 5 32gb, but i'm going to upgrade to samsung galaxy s6 once its out... completely done with apple, no more thank you.
The game creator does release games late into the lifetime of the game, but there is a reason they all do it. I bought a macbook in 2008 for $1,600 . It has difficulties running Left4Dead, same year release game.
Apple doesn't care about gaming, they care about using less ports, lighter weights, thinner design, and fanless systems.
I wouldn't want to call you out, but if you simply look on the Apple site you can get a 21" iMac with an NVIDIA GeForce GT 750M with 1GB video memory, or a 27" with GeForce GTX 775M with 2GB. Then there's the retina iMac of course. So even a fool like me can easily see that there is sufficient hardware to run the latest games in the latest Macs.
I personally have a 2011 iMac 27" which has an AMD Radeon HD 6770M 512 MB GPU and although I'm not a _big_ gamer, I can run Assassin's Creed 4 in Parallels (no boot camp for me, thanks), Republique Reloaded which has just come out... take home message: Macs ARE good for gaming.![]()
That's true. And why shouldn't they? There are enough options out there if you are into "serious" gaming. There are consoles, PCs, Steam-Boxes, all those mobile platforms, there's even gaming streaming to your TV from various platforms.
Gaming on Apple computers is coming to light. Finally.
But the frames per second a game can deliver is not related to the price of a computer. Mainly it's related to the kind GPU you are using. In a 2008 MacBook it is most likely something like an integrated graphics chipset from the Geforce 9400M or Intel X3100 lines.
Anyway it's not the kind of GPU anyone would like to use if you're into gaming. Which basically eliminates most mobile Macs as gaming machines and makes the few remaining machines with dedicated GPUs quite expensive choices for gaming.
And no amount of Apple brainwashing and arguments from Apple disciples will change the fact that integrated GPUs are a bad choice for gaming. (Unless you consider candy crush gaming.)
That's true. And why shouldn't they? There are enough options out there if you are into "serious" gaming. There are consoles, PCs, Steam-Boxes, all those mobile platforms, there's even gaming streaming to your TV from various platforms.
P.S. Don't judge Apple computer by price and gaming power. Gaming capability is an add-on to whole idea of computer.
1080p is all you need for gaming.
you don't need quad hd display for gaming since video cards usually have low fps with that much resolution.
Oh mate, 1080p is just the basic resolution these days. On my iMac 5K, I've played Mass Effect in 4K with upgraded textures and wow, the experience blew me away! In a couple of years when 4K gaming is much more affordable then I'll surely hop on board. VR would be exciting also!
Back to the OP, if OS X 10.11 implements Metal and Vulcan and gets developers on board that would be awesome, probably would significantly increase UNIX games available. Steam OS should get a several developers to release games for all OSes.
But saying that "OS X gets games released 5-7 years later" is very unfair.
How is it unfair? Most often, it is true. Regardless of who is to blame, the statement is very fair considering there is still a large portion of games for Windows/PS/XB that never even make it to OS X.
I believe Vulkan will bring many more games to the Mac and much faster. As others have mentioned on the thread, not only the performance will be very close on different OS running on the same hardware, but the drivers are very simple to implement. Pay very close attention to what this guy says on the official Vulkan presentation (he works for Imagination Technologies that makes the PowerVR IPs used on our iDevices). https://youtu.be/qKbtrVEhaw8?t=57m19s
So, Apple would just have to create these simple drivers and done. We won't need any further support from them.
Plus, Steam has lots of AAA games being released simultaneously to Windows. Check Batman Arkham Knight, for instance.
So much negativity...
Do your own thing then but please don't tell us how awful Mac gaming is because that is only your opinion, not everyone's. A lot of people are buying, playing and enjoying Mac games or they would not be available. It's as simple as that. The demand is there and these companies are meeting it even if that does not apply to you personally.
I bought a macbook in 2008 for $1,600 . It has difficulties running Left4Dead, same year release game.
my point is that Apple hardware is expensive yet extremely under-delivers. While I underdtand its not built for gaming, but it should at least run contemporary games. As I mentioned earlier, my 2008 macbook was going crazy running a same year game release with fans working to the maximum and CPU heat reaching 85-92C and that was on low settings IIRC .
this shouldn't be the case for a $1500 brand new machine.
If you wanted gaming you should have bought the MacBookPro with the Nvidia 8600M that card played games pretty well.