Re: Re: Crossover Office / WINE
But Windows executables are compiled for x86 instruction sets - how are you going to to handle that without an x86 emulator?Originally posted by nighthawk
No, it is not an emulator, but a MS library manager/converter. WINE would still need to be emulated, but the XP operating system would not need to be. One of the primary functions of WINE is translating DirectX functions to OpenGL equivent functions which would be run native in a Mac WINE port. This could mean that games even in emulation mode would be FAR faster than VPC. The more WINE libraries that could be ported over to PowerPC, the better.
However, if Apple did take on this project, they would not optimize it to a level that would interfere with developers writing for Mac based applications. If their emulator is too efficient, then developers would only develop Windows applications and trust in the macintosh emulators to "make-it-work" in OSX.