I am thrilled that a launch date of Summer 2020 has finally been announced.
eh
I am thrilled that a launch date of Summer 2020 has finally been announced.
That looks fantastic. I hope they have some some way of getting proper flight controllers working with it.
If it's possible then it would make the Xbox a very good value flight sim machine. I guess they would have to be driver-free (HID compliant?) and there would need to be some way of calibrating them without having to use a separate PC.
The sim is generally limited by CPU, and Series X/S both have strong CPUs. I don't see any evidence of ray tracing in the video, though. It's not in the PC version yet, and when it is I expect it to be only for making the cockpit look nicer. The reflections in Sydney at around 44s in the video look similar to what you currently get on PC at ultra settings.Given that many computers struggle to run the game at decent settings, I am blown away by how smooth it looks on Series X at 4k with ray traced reflections.
If a game has the word simulator in the name then it has to life up to expectations.
Here is a list of peripherals that MS recommends for Flight Simulator. I would expect the Xbox version to support these. Given that some users will have multiple peripherals connected including Keyboard and mouse, I hope that Microsoft will list xbox compatible USB hubs.
Microsoft will likely run a one month closed beta for the game on xbox in late spring or early summer to let the public find the last couple of bugs or peripheral compatability issues.
On the 747, the reflections on the wings and horizontal stabilisers look more generous than what I anticipated.The sim is generally limited by CPU, and Series X/S both have strong CPUs. I don't see any evidence of ray tracing in the video, though. It's not in the PC version yet, and when it is I expect it to be only for making the cockpit look nicer. The reflections in Sydney at around 44s in the video look similar to what you currently get on PC at ultra settings.
That list is all the controllers that have a built-in preset on PC. So when you plug one of those in, you get a ready mapped setup and a little picture of the controller.
You still have to calibrate all but one of those controllers first, so unless they build a utility for that into the sim then you'd need a PC. Once that's done, they're HID compliant and could technically be used anywhere, since the game would see axis 1, axis 2, button 20, button 43, etc. But they're never allowed to work like that on consoles, for various reasons.
I hope they find a way around it, because a flight sim where you can only use the officially licensed Logitech/Thrustmaster controller would be a bit limiting. There are some amazing flight sim peripherals available.
It already has some incredible lighting, and the planes and environment all have self-shadowing and reflective surfaces. Lights from some of the brighter instruments already shine on other surfaces in the cockpit. It's hard to imagine how it can look much better with ray tracing (but I'm sure it will).On the 747, the reflections on the wings and horizontal stabilisers look more generous than what I anticipated.
I know that Honeycomb Aeronautical is releasing an updated Alpha yoke that will have xbox buttons in addition to the normal buttons. This will also allow you to attach a bravo (throttle) and charlie (rudder pedals) thru them so everything with work with the xbox. In addition, they have announced a foxtrot (stick/throttle in one) and a foxtrot alpha (Separate throttle/stick in hotas configuration.)That looks fantastic. I hope they have some some way of getting proper flight controllers working with it.
If it's possible then it would make the Xbox a very good value flight sim machine. I guess they would have to be driver-free (HID compliant?) and there would need to be some way of calibrating them without having to use a separate PC.
That's a nice option to have, the PC versions are selling for a large markup on Ebay. Flight Simulator has created a global HOTAS shortage.I know that Honeycomb Aeronautical is releasing an updated Alpha yoke that will have xbox buttons in addition to the normal buttons. This will also allow you to attach a bravo (throttle) and charlie (rudder pedals) thru them so everything with work with the xbox. In addition, they have announced a foxtrot (stick/throttle in one) and a foxtrot alpha (Separate throttle/stick in hotas configuration.)
I’m betting it will be, since the new XBox Series X is essentially as powerful as a mid-range PC.I wounder if the Xbox version will be as good as the PC version. I really don't want to build or spend the money on a windows box to fly MSFS 2020. I'm a big fan of X-plane but I love the view in MSFS 2020 so I'd like to run both. I ran the beta od MSFS 2020 on my 2019 iMac i9 but the machine would get too hot and shutdown. I not sure if it was overheating because of the beta not being fully finshed.