The only way to run MS flight simulator is by installing Bootcamp/Windows. I an running Windows 7 and flight simulator X and it runs very well on my Macpro. I also have X-Plane but don't use it much. The aircraft do not handle as well, and nothing beats Flight Simulator X for eye candy.
Would an iMac G5 from 2005 run FSX through Virtual PC good enough to make it worthwhile or am I going to have to cave and buy an Intel Mac in the near future?
I have had X-plane and others... and sadly MS Flight sim is still the best flight sim.
I have X-Plane 9 on my Mac and MS FSX on Windows. FSX is not bad, but X-Plane is so much more responsive. For me, as a long time licensed pilot and airplane owner, X-Plane is much more realistic. I can keep my real airplane flight skills current with X-Plane. I cannot keep current with FSX, which is more like a game than a Flight simulator.
I am a new Mac user.... I have "x-plane9" but have not loaded it. I bought a new IMAC and plane to load it. The question that I have is, what is the best way to go for the hardware? The better yoak, rudder controls ect all talk about windows and to be honest, I do not want to spend the money only to find out it will not work on my machine...
Can anyone steer me in the right direction?
Thanks for any information that you share!
Recommend using FS through Bootcamp and not the virtual Windows solutions.
If you need to - try setting up bootcamp on another HDD, that's a reasonably good solution and what I do.
In FSX I usually get around 25-30fps over Hong Kong Kai-Tak (addon scenery) with all detail as high as it'll go and using PMDG's B747-400 (complex addon plane). I had to do a lot of FSX.CFG tweaking to get it stable, but it's good now.
FS2004 should be much easier for you to get running - and will probably run really fast on Mac Pro.
But I'll swap over to X-Plane when PMDG and FlightSimLabs build their addons (747, MD-11 and Concorde) for XPlane. Until then, XPlane is off-limits for me.
Well, since Microsoft Flight Simulator has been officially dead for two years now, and the latest release is five years old, you'd think add-on makers would have switched over to the (technically superior) X-Plane already...
To be released this year. And Lockheed-Martin Prepar3D is available too as a professional simulator system. (It is based from FSX and compatible with it, but expanded heavily)
I won't get involved in the X-Plane -v- Flight fights, because they are just not appropriate for the discussion, and they are about is useful as the Mac -v- PC debates, or iOS -v- Android debates.
To the person who made the original post: Drop me a message if you need help getting it running.
. I had to do a lot of FSX.CFG tweaking to get it stable, but it's good now.
I do wonder how "Microsoft Flight" will compare to the old Flight Simulator, though.
Did you have to do any tweaking for FSX to see all your cores? I have read different accounts and tried a few different setting and I do not see a increase in frame rates. I using Windows 7-64 bit on a 2008 8 core machine.