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When this has all the bells and whistles of its Windows counterpart, there goes my primary reason for running Windows on a Mac via Boot Camp.
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currently use VS on win to develop unity apps across web, android, and ios. wanted to do some dev on my mac at home but would prefer to use a dev env and editor same like what i use at work if possible... will download the community edition and see how it goes. Does it support the same plug-ins as the win version? Need the Unity plug-in and resharper.

update: launches incredibly slowly and i don't see any plugins for unity or resharper. the default empty project they created for cross platform dev when i try running it doesn't seem to work either.

It's going to be a while before VS for Mac gets anything like Resharper, if that even happens at all.
 
Does it have integrated TFS support yet? Last I saw, they suggested Eclipse if you needed access to TFS...

I bought MSFT stock when Balmer announced his retirement. I haven't been disappointed...
 
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Not going to see it be that big. Xcode is still required if you want to be in the Mac App Store and if you want to avoid the fun with Gatekeeper and certificate crap.
 
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most wanted for our company! great inovation. this way xamarin makes sense.
 
I honestly don't understand the love for Visual Studio here. I use it daily, I hate it. It's sluggish, bloated, and has quirky as hell autocomplete.

yeah quirky is one word for it no doubt... i think it isn't about love so much as lots of primarily mac users who are forced to use it for work on windows machines like myself.

in terms of resharper i was hoping the 'plug-in' system perhaps was just written in c# and would be out of the box compatible. wishful thinking?
 
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Cool! I used to code in MS Basic on my Mac Plus and used Word Basic on my old Mac to process thousands of HTML files in 1995. Used to write screen savers on VB in Windows 3.1!
 
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Probably works a lot better than Xcode...

Xcode sets a low bar.. Bottom of the barrel quality.
[doublepost=1494446807][/doublepost]Try Rider...

https://www.jetbrains.com/rider/

Cross platform .NET environment.. jet brains also develop Resharper.

When this has all the bells and whistles of its Windows counterpart, there goes my primary reason for running Windows on a Mac via Boot Camp.
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It's going to be a while before VS for Mac gets anything like Resharper, if that even happens at all.
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Another option if you want to also make cross-platform desktop apps with a UI is Xojo. It makes native apps for MacOS, Windows, Linux, Raspberry Pi, web and iOS.

This used to be Real Basic?
 
Visual Studio, at least on Windows, is a first rate product, and C# is, in my opinion, one of the best languages out there bar-none.

Very excited to see it ported to Mac.

Someone talking in the right spirit! Indeed, excited to see VS come to the Mac.
 
Visual Studio, at least on Windows, is a first rate product, and C# is, in my opinion, one of the best languages out there bar-none.

Very excited to see it ported to Mac.

This is not, mind you, a port of Visual Studio for Windows, but a rebranding of Xamarin Studio (itself a rebranded MonoDevelop). It does share some code with Visual Studio for Windows, especially in the .NET area, but is otherwise neither visually nor architecturally very similar.

In general, Visual Studio for Windows has much broader scope — you can build C++ apps, Windows desktop apps (WinForms, WPF), etc. with it. The Mac version is essentially .NET-only, and only supports the various Xamarin targets (macOS, iOS, etc., Android) as well as Web development.
 
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Mine isn't launching at all. It isn't even installing. Hell, even the installer quits.
The same installer that came up in Japanese on my machine despite that being my third language preference...

Edit: And then crashed.
 
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I've install the professional version and play around with it. I don't think it's as "full featured" as on windows. It feels like a light version of it.

Regarding Xcode v.s. VS. I've been using both and each is great in its own environment. There're pros and cons on both. There's no comparison since the dev environments are vastly different. UI wise, I personally like Xcode more.
 
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~~I think Visual Studio is among the best IDEs (for C, C#, etc) which I have used. This is really cool.~~

Edit: I just realised that this is not the real VS. So, not as cool as I was thinking.
 
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In absolutely every single applicable product they make, when it comes to the Mac, Microsoft simply do not understand the meaning of the word "cross-platform"...
 
It's hard to imagine tons of people shelling out more than $500/year for the pro version when Xcode is $0/year.

Also, I use Xcode a lot at times... what's so wrong with it?
 
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If you've used other IDEs, you will soon notice its short comings especially when cranking out code.
It's hard to imagine tons of people shelling out more than $500/year for the pro version when Xcode is $0/year.

Also, I use Xcode a lot at times... what's so wrong with it?
 
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