I'd say Microsoft intentionally killed this game on the AppleTV by deliberately crippling it -- it's been broken for over a year, with no access to multiplayer lan games or realms, due to an 'unresolvable bug' in the new Bedrock iOS version that affects Apple TV only -- so says Microsoft.
When you think about it, why would they want to maintain Minecraft on Apple TV when it's available on XBOX, Windows 10. Also notice that the Mac desktop version of Minecraft hasn't been updated for the Bedrock update -- you can't play on realms or multiplayer with that version. They are purposefully demoting Minecraft on Apple devices (except iPad/iPhone).
When Minecraft came out on ATV, I bought it for the premium price of $20 (versus $7 on iPad) and got the controller for $50, and it worked great for about 6 months until the Bedrock update came, and then it was broken for multiplayer LAN and the Realm service that we were paying for.
Yes, Apple fumbled at first requiring games to use the Siri remote, but that was pre-Minecraft on ATV. It was Microsoft denying this game on apple devices to push their own gaming devices and platform.
When you think about it, why would they want to maintain Minecraft on Apple TV when it's available on XBOX, Windows 10. Also notice that the Mac desktop version of Minecraft hasn't been updated for the Bedrock update -- you can't play on realms or multiplayer with that version. They are purposefully demoting Minecraft on Apple devices (except iPad/iPhone).
When Minecraft came out on ATV, I bought it for the premium price of $20 (versus $7 on iPad) and got the controller for $50, and it worked great for about 6 months until the Bedrock update came, and then it was broken for multiplayer LAN and the Realm service that we were paying for.
Yes, Apple fumbled at first requiring games to use the Siri remote, but that was pre-Minecraft on ATV. It was Microsoft denying this game on apple devices to push their own gaming devices and platform.