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Refinement is the way forward with Liquid Glass. Liquid Glass is here for the next 10 years and there's no going back.
 
Refinement is the way forward with Liquid Glass. Liquid Glass is here for the next 10 years and there's no going back.
There's no going back but there are lots of paths forward with (hopefully) more significant changes that just "refinements". Liquid Glass is just a concept. Initial, beta concept, still deployed by Apple for reasons discussed many times, least of them being real need.

I personally can hardly imagine glass effect (magnification, deformation, blurred text!!!) will stay for long, as sooner or later, after "wow, it's cool" phase passes, it will be seen as something that "breaks" visual content (which it does). It's like starting to wear glasses with variable, random correction not having any sight problems. Might be wrong though. We'll see.
 
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I love the way the corners look. Waste of screen real estate? Oh please. Just what should they do with that "wasted space"?
You could make icons and text slightly larger. This might not be a huge deal when you have perfect eyesight. For the other half of the population even a handful of pixels could make a difference in usability.

Form follows function is a famous adage in the design world. Apple used to be famous for following it religiously. Some aspect of Liquid Glass (not all) seem like a departure from this principle.
 
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Some updated apps on iOS 18 and macOS now have this awful liquid glass design I wish there was a way to disable it.
 
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