My first game - Surfer Alien

Discussion in 'iOS Apps' started by Lukas Paskauska, Mar 27, 2015.

  1. Lukas Paskauska macrumors newbie

    Joined:
    Mar 27, 2015
    #1
    Hello everyone,

    I am new to iOs game development and just have released my my first game. It is called Surfer Alien and you can find it in the App store.

    I would really appreciate everyone who would give it a try and would post a review so I could improve my skills and get some user insight about ones experience and my future projects may serve the audience better.

    Thank you!
     
  2. Donoban macrumors 6502a

    Donoban

    Joined:
    Sep 7, 2013
    #2
    You have a typo in your description, it's lose not loose its anti gravity....

    Downloading it now
     
  3. Donoban macrumors 6502a

    Donoban

    Joined:
    Sep 7, 2013
    #3
    Lucas, firstly congratulations for getting a game out. I've always wanted to do what you have achieved but never had the time to commit to it.

    Here is some feedback, please don't feel I'm being too negative because I think what you've achieved in getting this to the apps store is to be congratulated.

    OK, in no particular order....

    You're jamming a 30 second video down my throat each time after I die. This is going to piss off a lot of people! You want them to enjoy playing your game, not drive them away.

    It seems the only point to buy stars is to unlock aliens? What's the advantage of this? Just the aesthetics?

    Music is super annoying. Lolz. Well done there.

    The actual game-play itself, I understand the concept but I'm not sure if it's enough to keep people engaged for a long period of time. Imagine your alien is surfing a real wave and items are falling down from the top of the screen (or the side) and you want to dodge asteroids but catch stars. I know this type of game has been done to death but it might be more stimulating vs just a static screen.

    Not sure if you need to have links to every social media application under the sun.

    So in summary, given this is your first game. I would use it as a learning experience. Remove the focus on trying to make money and polish your game dynamics instead. Then wait for your next killer title before you start hitting us up for in app purchases.

    Good luck.
     
  4. Lukas Paskauska thread starter macrumors newbie

    Joined:
    Mar 27, 2015
    #4
    Thanks,

    I will keep all these things in my mind next time!

    Good luck
     

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